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Anno 1800 v8.1.939228 UPLAY (GM and More) 2020-Jun-17

Posted: Sat Jun 06, 2020 9:50 am
by Carinyc
The minimum/maximum items amount for warehouses cheat fucks up the production output of factory's so you have to completely remake everything to start making goods again, it was like this in 7.3 btw

Anno 1800 v8.1.939228 UPLAY (GM and More) 2020-Jun-17

Posted: Sat Jun 06, 2020 5:00 pm
by Bad_Boy
[QUOTE="Bagheera, post: 138471, member: 42586"]

Updated AOB values (reduced number of wild card values). See if that fixes issue.

[/QUOTE]

Now it’s working better, but still not as good as it was in version 7.3.

In your version 8.0, after putting a cross, the warehouse is not always filled the first time, you have to repeatedly click on the warehouse or house.

Anno 1800 v8.1.939228 UPLAY (GM and More) 2020-Jun-17

Posted: Sat Jun 06, 2020 5:11 pm
by Duko
Hi ,



the last game (Anno 1800) version is 8.0.936606 , please update .ct.



THX

Anno 1800 v8.1.939228 UPLAY (GM and More) 2020-Jun-17

Posted: Sat Jun 06, 2020 6:08 pm
by Bad_Boy
[B][USER=42586]Bagheera[/USER],[/B]

In the Arctic, problems with the warehouse, as they were, have remained. For example, coal ran out, people began to freeze, I put the cross “Maximum Item Amount in WH (on inc)”, but the coal as it was 0 remained 0. Then I do this: I unload from the ship at least 1 ton of coal and the warehouse immediately becomes fully loaded (-50).

Anno 1800 v8.1.939228 UPLAY (GM and More) 2020-Jun-17

Posted: Sun Jun 07, 2020 2:20 am
by Bagheera
[QUOTE="Bad_Boy, post: 138520, member: 42691"]

[B][USER=42586]Bagheera[/USER],[/B]

In the Arctic, problems with the warehouse, as they were, have remained. For example, coal ran out, people began to freeze, I put the cross “Maximum Item Amount in WH (on inc)”, but the coal as it was 0 remained 0. Then I do this: I unload from the ship at least 1 ton of coal and the warehouse immediately becomes fully loaded (-50).

[/QUOTE]

Okay, if you are having issue with raw materials showing "Output Storage is Full" even though it's not, I am experiencing that in my game also and I just confirmed that's actually a bug from the Bright Harvest DLC, not because of my cheat table.

[URL unfurl="true"]https://forums.ubisoft.com/showthread.php/2234075-BUG-Bright-Harvest-Update?p=15012015[/URL]



You will have to wait for official fix from Ubisoft.

Anno 1800 v8.1.939228 UPLAY (GM and More) 2020-Jun-17

Posted: Sun Jun 07, 2020 1:57 pm
by Bad_Boy
[QUOTE="Bagheera, post: 138573, member: 42586"]

You will have to wait for official fix from Ubisoft.

[/QUOTE]

[BUG] Bright Harvest Update,

This update brought a lot of bugs to the game, but I did not talk about them.

What I described relates specifically to the table. I tested this on an updated, Anno 1800 Trainer. He pressed a key and the warehouse instantly filled up. So there is an error in the table.

I respect your work and do not want to hurt your feelings, but something is wrong with the table.

Anno 1800 v8.1.939228 UPLAY (GM and More) 2020-Jun-17

Posted: Sun Jun 07, 2020 7:41 pm
by nicedeath
[QUOTE="Bagheera, post: 138166, member: 42586"]

Hey folks,



I updated this table for game version 8.0.936606 for my own use. I DO NOT take credit for this update (it was a few simple memory address tweaks in the AOB table). Since I see a few people waiting on updates here and Recifense seem busy, I will share my own copy for now so you all can continue to enjoy the game. I will be removing my file once Recifense posts an official update for the script.



Please note: I also changed the minimum player money to 10 million because I like being able to buy shares of NPC islands whenever I want, and they tend exceed the 700K minimum from Recifense's official version. If you find this excessive, you can edit it simply in a code editor (look for the line:

[CODE]define(ctMMON,#10000000)[/CODE]

Change the numerical value following the # sign.



P.S. - Hey Recifense, I just want to give you a kudos for all your awesome scripts. I use your Stellaris script as well. :)

[/QUOTE]

Thanks for the update ; )

Anno 1800 v8.1.939228 UPLAY (GM and More) 2020-Jun-17

Posted: Mon Jun 08, 2020 11:31 pm
by Recifense
Hi guys,



A table was for version 8.0.936606 was added at the first post.



It includes a new approach for maximum/minimum resources due to strange side-effects.



Cheers and stay safe!

Anno 1800 v8.1.939228 UPLAY (GM and More) 2020-Jun-17

Posted: Tue Jun 09, 2020 1:00 am
by Bagheera
Thanks for the update Recifense. Been looking forward to an official update from you. :)



I am assuming the full output storage issue from raw material production buildings was a side effect of the old warehouse max/min goods feature?

Anno 1800 v8.1.939228 UPLAY (GM and More) 2020-Jun-17

Posted: Tue Jun 09, 2020 2:32 am
by Bad_Boy
[QUOTE="Recifense, post: 138818, member: 68"]

It includes a new approach for maximum/minimum resources due to strange side-effects.

[/QUOTE]

Please explain what this new approach is?

Because for me, the function warehouse max / min goods feature generally stopped working.

Anno 1800 v8.1.939228 UPLAY (GM and More) 2020-Jun-17

Posted: Tue Jun 09, 2020 4:38 pm
by Emifrik
[QUOTE="Recifense, post: 138818, member: 68"]

It includes a new approach for maximum/minimum resources due to strange side-effects.

[/QUOTE]



when you say "strange side-effect" i think you mean bug "Output Storage is Full" even if the warehouse is empty,

so.. the bug still present and i'm using just "Minimum Money"



please check it and let us know :)

Anno 1800 v8.1.939228 UPLAY (GM and More) 2020-Jun-17

Posted: Thu Jun 11, 2020 1:00 am
by Recifense
I will check it.



Cheers!

[automerge]1591920662[/automerge]

[QUOTE="Recifense, post: 139067, member: 68"]

I will check it.



Cheers!

[/QUOTE]



I have checked and it seems to be working fine.



The strange behavior I referred to when using the previous approach for Max/Min items at the warehouse (storehouse) was that when you transfered item from the ship to store, the item was sent back to the ship when the store was at/beyond maximum (by the script):



Examples:

Store Capacity = 150;

Store at Maximum (by script) = 120;

Ship Item Load = 2

When transfered (ship to store): Store = 120 and Ship = 2

----------------------------------------------------------

Store Capacity = 150;

Store beyond Maximum (by script) = 125;

Ship Item Load = 2

When transfered (ship to store): Store = 120 and Ship = 7 <=== This is strange



I think this would happen with carriers from productions to storehouse as well.



Cheers!

Anno 1800 v8.1.939228 UPLAY (GM and More) 2020-Jun-17

Posted: Fri Jun 12, 2020 3:13 pm
by Delth
I am using the last version of the table - and min/max items in warehouse script suddenly stopped working. It did before, during the first three game sessions, but now when I load the save and activate it it does nothing. Money script still works.

I am at electricity / new world second tier (should it be related to progress somehow). It did work in both old and new world before.

CE 7.0.

Anno 1800 v8.1.939228 UPLAY (GM and More) 2020-Jun-17

Posted: Fri Jun 12, 2020 11:11 pm
by Recifense
[QUOTE="Delth, post: 139230, member: 17174"]

I am using the last version of the table - and min/max items in warehouse script suddenly stopped working. It did before, during the first three game sessions, but now when I load the save and activate it it does nothing. Money script still works.

I am at electricity / new world second tier (should it be related to progress somehow). It did work in both old and new world before.

CE 7.0.

[/QUOTE]



What happens with item amount? Does it change when you transfer from warehouse/ship and ship/warehouse?



Cheers!

Anno 1800 v8.1.939228 UPLAY (GM and More) 2020-Jun-17

Posted: Fri Jun 12, 2020 11:55 pm
by Bad_Boy
[QUOTE="Recifense, post: 139273, member: 68"]

What happens with item amount? Does it change when you transfer from warehouse/ship and ship/warehouse?

[/QUOTE]

The quantity of goods does not change.

- Maximum Item Amount in WH (on inc)

This feature does not work at all.