Page 12 of 25

Re: Resident Evil 3 +13 (table Update2)

Posted: Sat Apr 04, 2020 5:10 am
by Exeter
Cielos wrote:
Sat Apr 04, 2020 12:45 am
I read somewhere that it's most likely happens on nvidia card with win7 as the OS (still)...
I installed the game on ssd, and I read that even if they've installed the game on hdd, other than the longer loading time (as expected), it doesn't matter for the stuttering. as long as they are playing on win10 or using amd card -- no stuttering.
I'm on Windows 7 with an AMD card, stuttering happens for me badly unfortunately. I'll try out some of the things you suggested later, see if it improves things.

Re: Resident Evil 3 +13 (table Update2)

Posted: Sat Apr 04, 2020 6:26 am
by zachillios
Exeter wrote:
Sat Apr 04, 2020 5:10 am
Cielos wrote:
Sat Apr 04, 2020 12:45 am
I read somewhere that it's most likely happens on nvidia card with win7 as the OS (still)...
I installed the game on ssd, and I read that even if they've installed the game on hdd, other than the longer loading time (as expected), it doesn't matter for the stuttering. as long as they are playing on win10 or using amd card -- no stuttering.
I'm on Windows 7 with an AMD card, stuttering happens for me badly unfortunately. I'll try out some of the things you suggested later, see if it improves things.
I had insane stuttering on my PC when I was on win7 when I was playing the demo. Upgraded to 10 and it stabilized it completely. Thinking either faulty GPU drivers for the os or the game isnt optimized for it which makes sense.

Re: Resident Evil 3 +13 (table Update2)

Posted: Sat Apr 04, 2020 6:27 am
by KS212
I solved my stutter problem by rebooting, heh. Apparently I haven't rebooted for 6 months...

Re: Resident Evil 3 +13 (table Update2)

Posted: Sat Apr 04, 2020 8:11 am
by einhander
possible to add max cp ?

Re: Resident Evil 3 +13 (table Update2)

Posted: Sat Apr 04, 2020 10:03 am
by rabbitwatermelon
Can you guys create a table to maximize shop point ?

Re: Resident Evil 3 +13 (table Update2)

Posted: Sat Apr 04, 2020 10:23 am
by r3v4n
rabbitwatermelon wrote:
Sat Apr 04, 2020 10:03 am
Can you guys create a table to maximize shop point ?
I've done it this way:

- Start RE3
- Start CE
- Load RE3 process in CE
- Enter Shop
- Check your Shop points and search for the value in CE
- Buy something in the Shop
- Search for the NEW Shop points value again in CE
=> you should receive two entries in CE
- Edit the value of both entries to whatever you like or need ...

Re: Resident Evil 3 +13 (table Update2)

Posted: Sat Apr 04, 2020 10:53 am
by HylianZ
rabbitwatermelon wrote:
Sat Apr 04, 2020 10:03 am
Can you guys create a table to maximize shop point ?
viewtopic.php?f=4&t=11883&start=90#p128844

Re: Resident Evil 3 +13 (table Update2)

Posted: Sat Apr 04, 2020 11:02 am
by kappa6g
Request for all "records" unlocked, thanks!

Re: Resident Evil 3 +13 (table Update2)

Posted: Sat Apr 04, 2020 11:12 am
by Jokerdak
I was killed by Nemesis during the rooftop fight with the flame thrower. When it launches its flames in the air with the undead option

Re: Resident Evil 3 +13 (table Update2)

Posted: Sat Apr 04, 2020 11:35 am
by HylianZ
KS212 wrote:
Sat Apr 04, 2020 2:31 am
I remember back for RE2 someone (not sure who...) found an 'area' in the memory to unlock all the challenges or at least complete them to unlock stuff like the infinite rocket launcher etc. Can anyone remember how the heck that was done?

All I vaguely remember was setting a bunch of 00's to FF's :P
Haha. I remember that too. Try this AOB and go about 771 bytes down from there. BC 7D BE 31 A1 5F 80 6E FF
It's pretty consistent for me, but we all know how that goes. All my records are somewhere around the 160781XX area

Re: Resident Evil 3 +13 (table Update2)

Posted: Sat Apr 04, 2020 11:54 am
by HugoRider
For some odd reason the perfect dodge doesn’t seem to work on the demo like I set it on 100% chance and it never works

Re: Resident Evil 3 +13 (table Update2)

Posted: Sat Apr 04, 2020 2:32 pm
by KS212
HugoRider wrote:
Sat Apr 04, 2020 11:54 am
For some odd reason the perfect dodge doesn’t seem to work on the demo like I set it on 100% chance and it never works
Best way to use it IMO is use the 'button hold' ver and have it set to w/e button you use for aiming. That way if something gets too close you auto dodge.

Re: Resident Evil 3 +13 (table Update2)

Posted: Sat Apr 04, 2020 2:51 pm
by WT3WD
Does anyone have any solutions for Zombies at a distance less frequently and Vignette?
I tried to disable it directly inside the .exe, but Jill is unable to interact with anything

Re: Resident Evil 3: Raccoon City Demo +5

Posted: Sat Apr 04, 2020 5:51 pm
by IcyPurpose99
NChabb wrote:
Thu Mar 19, 2020 8:03 pm
Wow, that was fast. Good job!

All the table need is really an infinite health option, just so I can practice my dodge with Mr. Tentacles without dying ahah.
Since RE7 there were included cheats in the game but disabled via menu. The Infinite flag and Godmode flag exist natively, setting them to 1 is native cheating and it works.

UPDATED HERE: viewtopic.php?p=128937#p128937

Contains Cheat Flags for God mode and Infinite Ammo (in-game cheaT)

Proof: Image

Re: Resident Evil 3 +13 (table Update2)

Posted: Sat Apr 04, 2020 6:33 pm
by Pippikapon
is there something I need to edit for this work on the Japanese release (Biohazard RE3?