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Re: Assassin's Creed: Origins

Posted: Thu Feb 01, 2018 8:55 pm
by badken
Cielos wrote:
Tue Jan 23, 2018 4:08 pm
new update uploaded! test away~
Thanks so much for your work on keeping this cheat table updated!

Had a question here, but nevermind... I had a total brain fart about using the time of day mod. I kept setting the time and couldn't figure out why it kept counting up...

then I remembered to check the checkbox. Oops.

Re: Assassin's Creed: Origins

Posted: Fri Feb 02, 2018 9:06 am
by Cielos
^
checking the checkbox of a pointer/address means you want CE to FREEZE its value, if it's a script, it means you want to activate it.
so... what was your question?
anyway, the time of day mod was meant to allow you to advance/rewind time of day in-game by pressing the hot-keys, you should have a try if you haven't~

@all
the latest update (v1.21?) broke the "senu teleport" and "no-clip". "no-clip" is fixed now, updating "senu teleport" now... will upload the updated table when it's finished...

EDIT:
table updated:
Update18
- updated the table for game patch 1.21, specifically: senu teleport and no-clip.
- added slow motion on bow aim.

Re: Assassin's Creed: Origins

Posted: Fri Feb 02, 2018 6:01 pm
by Send
Cielos wrote:
Fri Feb 02, 2018 9:06 am
@all
the latest update (v1.21?) broke the "senu teleport" and "no-clip". "no-clip" is fixed now, updating "senu teleport" now... will upload the updated table when it's finished...
Evening, Cielos. inf.items crashes the process upon continuing save file after being enabled at Press Any Key, as well as freezing the process and attempting that method. Running 1.21. Figured I'd inform you.

Re: Assassin's Creed: Origins

Posted: Sat Feb 03, 2018 8:05 am
by Cielos
^ thanks for the report. didn't test this script since 1.20, I'll have a look.

Re: Assassin's Creed: Origins

Posted: Sat Feb 03, 2018 8:26 pm
by Turk
Any idea why the game would crash while trying to use the script? Using 1.21 and the latest script.

Weird. It was because I was running it through Steam as a non Steam game.

Re: Assassin's Creed: Origins

Posted: Sun Feb 04, 2018 2:09 am
by fgump
Thanks for the progressive updates @cielos. The game has been cracked btw!

Re: Assassin's Creed: Origins

Posted: Sun Feb 04, 2018 2:21 pm
by Cielos
SendMe127.0.0.1 wrote:
Fri Feb 02, 2018 6:01 pm
Cielos wrote:
Fri Feb 02, 2018 9:06 am
@all
the latest update (v1.21?) broke the "senu teleport" and "no-clip". "no-clip" is fixed now, updating "senu teleport" now... will upload the updated table when it's finished...
Evening, Cielos. inf.items crashes the process upon continuing save file after being enabled at Press Any Key, as well as freezing the process and attempting that method. Running 1.21. Figured I'd inform you.
I checked, it didn't crash my game if I activated inf. all items .2 on the "Press Any Key" screen, then loading a save game.
are you playing the CPY version?
Turk wrote:
Sat Feb 03, 2018 8:26 pm
Any idea why the game would crash while trying to use the script? Using 1.21 and the latest script.

Weird. It was because I was running it through Steam as a non Steam game.
do you mean you're playing the CPY version?

anyway, if the crash happens when using the table on the cracked game, give me a PM~

Re: Assassin's Creed: Origins

Posted: Sun Feb 04, 2018 3:28 pm
by Turk
No I'm legit. But for whatever reason the game crashes when trying to activate the first option with it running via Steam.

Re: Assassin's Creed: Origins

Posted: Sun Feb 04, 2018 5:03 pm
by Cielos
Turk wrote:
Sun Feb 04, 2018 3:28 pm
No I'm legit. But for whatever reason the game crashes when trying to activate the first option with it running via Steam.
did you follow the red text instruction?
if so, edit the "enable" script, remove this line (line 6):

Code: Select all

speedhack_setSpeed(1)
then click OK. start the game, hook CE, follow the red text instruction again, and see if it works now.
good luck~

Re: Assassin's Creed: Origins

Posted: Sun Feb 04, 2018 6:36 pm
by symonides
Hi Everyone,

anything working with CPY ver?
Thanks for info!

Regards,
Simon

Re: Assassin's Creed: Origins

Posted: Sun Feb 04, 2018 8:53 pm
by LazerPazer
Can someone halp with Ship Health points or add them into table!&&

Re: Assassin's Creed: Origins

Posted: Sun Feb 04, 2018 9:43 pm
by cosminuk2011
First of all I want to say, Thank You Cielos for your free great work.
Second, please add back "Reset Outfit Quantities" if it is possible. I'm stuck with 100 "Bathhouse Towel Outfit" and I really want to reset them to 1. I don't want to lose the game save that I already have done 80%.
It is safe to use the table with uplay online. It is any risk to get a ban? However, it is a single player game.

Re: Assassin's Creed: Origins

Posted: Sun Feb 04, 2018 9:45 pm
by Turk
Cielos wrote:
Sun Feb 04, 2018 5:03 pm
did you follow the red text instruction?
Yes sir I did. It really isn't a big deal. If I want to cheat I can just run it normally since I own the uplay version. I just like Steam's overlay better.
Cielos wrote:
Sun Feb 04, 2018 5:03 pm
if so, edit the "enable" script, remove this line (line 6):

Code: Select all

speedhack_setSpeed(1)
then click OK. start the game, hook CE, follow the red text instruction again, and see if it works now.
good luck~
I will try this.

Edit*
This did work for me for running the game as a Non Steam Game. Thank you Cielos.

Re: Assassin's Creed: Origins

Posted: Mon Feb 05, 2018 8:53 am
by h188cm
thanks.................

Re: Assassin's Creed: Origins

Posted: Mon Feb 05, 2018 9:48 am
by squerol
Hi Cielos.
Did You tried to find player melee attack speed multiplier?
Would send good vodka for speed multiplier founder in this game, this game need that cheat very much in my opinion.