I see, I was just asking just in case it was handled the same. I can actually equip the styles via a script but the problem is it comes not mastered, so you wont be able to do any combat arts. Thus a moveset mod will be extremely limited since you can only work with advancing and charge attacks.
You could try to check if the ID is used like the other combat styles. My save files don't work, and I don't have time to play all the way to unlocking the character to test it myself.
Can you increase the value of Easier Counterspark a bit? I don't feel much benefit from it as it is now.
You can try to change the float value (Counterspark Modifier Script line 97) to something like 40 or 60 and see if that fares any better. But If I recall, this can result in certain combat styles not working as intended.