Sword Art Online: Alicization Lycoris (Steam version only). Working for 3.12

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Chasher
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Re: Sword Art Online: Alicization Lycoris (Steam version only)

Post by Chasher »

alright, we need affinity for the singer girl, wanna she if she got prize outfit, probably not but would like to have that asap :3

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

OPCOXE
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Re: Sword Art Online: Alicization Lycoris (Steam version only)

Post by OPCOXE »

I've updated my pointers and scripts for the new update

EDIT: here are the new address for the money ($process+1FDA02C) & the skills points ($process+1FE1340)
Attachments
fish&sacred_art_scripts.CT
Updated to v1.03
(11 KiB) Downloaded 46 times

a_busy_man
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Re: Sword Art Online: Alicization Lycoris (Steam version only)

Post by a_busy_man »

OPCOXE wrote:
Wed Jul 22, 2020 9:32 am
I've updated my pointers and scripts for the new update

EDIT: here are the new address for the money ($process+1FDA02C) & the skills points ($process+1FE1340)
I also found those values, but on the big table, the ENABLE part isn't working, and without fixing that nothing works. The worst is that I have no idea what is wrong. As long as it tries to execute the lua script on ENABLE, it doens't work, even if I leave the script empty with just the $lua on [ENABLE]

Maybe is the lack of sleep, but I am blcoked on how to solve it right now...

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deuxdoom
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Re: Sword Art Online: Alicization Lycoris (Steam version only)

Post by deuxdoom »

today 1.03 updated.. it works with this .CT ?

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Re: Sword Art Online: Alicization Lycoris (Steam version only)

Post by a_busy_man »

deuxdoom wrote:
Wed Jul 22, 2020 10:24 am
today 1.03 updated.. it works with this .CT ?
Not yet, I am trying to work on it, but I am starting to doubt if it is my personal problem or it really isn't working. If you want to try, this is what I have, but for me it isn0t working at all.
Attachments
Launch_Game_testnewver.CT
(1.22 MiB) Downloaded 42 times

OPCOXE
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Re: Sword Art Online: Alicization Lycoris (Steam version only)

Post by OPCOXE »

a_busy_man wrote:
Wed Jul 22, 2020 10:11 am
OPCOXE wrote:
Wed Jul 22, 2020 9:32 am
I've updated my pointers and scripts for the new update

EDIT: here are the new address for the money ($process+1FDA02C) & the skills points ($process+1FE1340)
I also found those values, but on the big table, the ENABLE part isn't working, and without fixing that nothing works. The worst is that I have no idea what is wrong. As long as it tries to execute the lua script on ENABLE, it doens't work, even if I leave the script empty with just the $lua on [ENABLE]

Maybe is the lack of sleep, but I am blcoked on how to solve it right now...
This is the "HighlightedItemEquipAOB" that can't be found with the array of bytes. We just have to find where it is or what has changed.

a_busy_man
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Re: Sword Art Online: Alicization Lycoris (Steam version only)

Post by a_busy_man »

OPCOXE wrote:
Wed Jul 22, 2020 10:29 am
a_busy_man wrote:
Wed Jul 22, 2020 10:11 am
OPCOXE wrote:
Wed Jul 22, 2020 9:32 am
I've updated my pointers and scripts for the new update

EDIT: here are the new address for the money ($process+1FDA02C) & the skills points ($process+1FE1340)
I also found those values, but on the big table, the ENABLE part isn't working, and without fixing that nothing works. The worst is that I have no idea what is wrong. As long as it tries to execute the lua script on ENABLE, it doens't work, even if I leave the script empty with just the $lua on [ENABLE]

Maybe is the lack of sleep, but I am blcoked on how to solve it right now...
This is the "HighlightedItemEquipAOB" that can't be found with the array of bytes. We just have to find where it is or what has changed.
But then it should work as long as that part wasn't on it, and even removing everything related it still fail to work. I even tried to just put the MoneyPTr part alone, as with that most would work, but no luck...

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gradius12
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Re: Sword Art Online: Alicization Lycoris (Steam version only)

Post by gradius12 »

a_busy_man wrote:
Wed Jul 22, 2020 10:33 am
OPCOXE wrote:
Wed Jul 22, 2020 10:29 am
a_busy_man wrote:
Wed Jul 22, 2020 10:11 am


I also found those values, but on the big table, the ENABLE part isn't working, and without fixing that nothing works. The worst is that I have no idea what is wrong. As long as it tries to execute the lua script on ENABLE, it doens't work, even if I leave the script empty with just the $lua on [ENABLE]

Maybe is the lack of sleep, but I am blcoked on how to solve it right now...
This is the "HighlightedItemEquipAOB" that can't be found with the array of bytes. We just have to find where it is or what has changed.
But then it should work as long as that part wasn't on it, and even removing everything related it still fail to work. I even tried to just put the MoneyPTr part alone, as with that most would work, but no luck...

maybe a problem with ce7.1?

a_busy_man
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Re: Sword Art Online: Alicization Lycoris (Steam version only)

Post by a_busy_man »

gradius12 wrote:
Wed Jul 22, 2020 10:37 am
a_busy_man wrote:
Wed Jul 22, 2020 10:33 am
OPCOXE wrote:
Wed Jul 22, 2020 10:29 am


This is the "HighlightedItemEquipAOB" that can't be found with the array of bytes. We just have to find where it is or what has changed.
But then it should work as long as that part wasn't on it, and even removing everything related it still fail to work. I even tried to just put the MoneyPTr part alone, as with that most would work, but no luck...

maybe a problem with ce7.1?
I have CE7.1 indeed. Also i have tried with rename launcher nd the fearlessrevolution one, but same issue, so it isn't a problem of launcher. I also repaired files just in case, but no, it seems to be a table trouble or CE problem, not a personal one. However, CE7.1 shoudln0t stop wroking due to an update, so I still think it is something with the table

OPCOXE
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Re: Sword Art Online: Alicization Lycoris (Steam version only)

Post by OPCOXE »

a_busy_man wrote:
Wed Jul 22, 2020 10:33 am
OPCOXE wrote:
Wed Jul 22, 2020 10:29 am
a_busy_man wrote:
Wed Jul 22, 2020 10:11 am


I also found those values, but on the big table, the ENABLE part isn't working, and without fixing that nothing works. The worst is that I have no idea what is wrong. As long as it tries to execute the lua script on ENABLE, it doens't work, even if I leave the script empty with just the $lua on [ENABLE]

Maybe is the lack of sleep, but I am blcoked on how to solve it right now...
This is the "HighlightedItemEquipAOB" that can't be found with the array of bytes. We just have to find where it is or what has changed.
But then it should work as long as that part wasn't on it, and even removing everything related it still fail to work. I even tried to just put the MoneyPTr part alone, as with that most would work, but no luck...

I just keep this and the money and skill pointers works

Code: Select all

[ENABLE]
{$lua}
local SkillPointsPtr = getAddress(process)
SkillPointsPtr = SkillPointsPtr + 0x1FE1340
WritePointer(getAddress("SkillPointsPtr"),SkillPointsPtr)

local MoneyPtr = getAddress(process)
MoneyPtr = MoneyPtr + 0x1FDA02C
WritePointer(getAddress("MoneyPtr"),MoneyPtr)

{$asm}
[DISABLE]
EDIT: With this all the pointers work except : "Speed and Jump", "Highlighted Item" & "Controlled Character"

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Re: Sword Art Online: Alicization Lycoris (Steam version only)

Post by a_busy_man »

OPCOXE wrote:
Wed Jul 22, 2020 10:43 am
a_busy_man wrote:
Wed Jul 22, 2020 10:33 am
OPCOXE wrote:
Wed Jul 22, 2020 10:29 am


This is the "HighlightedItemEquipAOB" that can't be found with the array of bytes. We just have to find where it is or what has changed.
But then it should work as long as that part wasn't on it, and even removing everything related it still fail to work. I even tried to just put the MoneyPTr part alone, as with that most would work, but no luck...

I just keep this and the money and skill pointers works

Code: Select all

[ENABLE]
{$lua}
local SkillPointsPtr = getAddress(process)
SkillPointsPtr = SkillPointsPtr + 0x1FE1340
WritePointer(getAddress("SkillPointsPtr"),SkillPointsPtr)

local MoneyPtr = getAddress(process)
MoneyPtr = MoneyPtr + 0x1FDA02C
WritePointer(getAddress("MoneyPtr"),MoneyPtr)

{$asm}
[DISABLE]
EDIT: With this all the pointers work except : "Speed and Jump", "Highlighted Item" & "Controlled Character"
Yes, this works.

EDIT. Tha Damage modifer scrpts seem to still work.
Infinite Stamina and Infinite SP are broken

EDIT2: Fixed the Speed and Jump
Attachments
Launch_Game_testnewver.CT
Test2
Speed and Jump Fixed
(1.21 MiB) Downloaded 45 times
Launch_Game_testnewver.CT
Test1
Pointers works except Highlight item, Speed and Jump, and Controlled Character.
Some scripts works while other may not
(1.22 MiB) Downloaded 41 times

SlayerGTX
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Re: Sword Art Online: Alicization Lycoris (Steam version only)

Post by SlayerGTX »

God mode ain't working, it heals you up just fine if activated while in combat but if you receive critical damage, you die (was fighting a lvl 65 boar)

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dallezh
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Re: Sword Art Online: Alicization Lycoris (Steam version only)

Post by dallezh »

Seems like you can do the network quests and turn in the cube tickets with eac turned off

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Re: Sword Art Online: Alicization Lycoris (Steam version only)

Post by a_busy_man »

SlayerGTX wrote:
Wed Jul 22, 2020 11:14 am
God mode ain't working, it heals you up just fine if activated while in combat but if you receive critical damage, you die (was fighting a lvl 65 boar)
Ahother thing to fix then.

I improted wrongly COPOXE's table on the previous testvrsions, so here one with them put properly.

I have found the highlighter adress manually (Just search for the 4byte unique id the item you got selected and then select another one and serach again, it is easy), but it is dynamic, so I need to figure out the correct array of bytes to add on the script.

While selecting different itmes I fot those arrays of bytes:
02 00 68 01 38 DB 01 00 00 00 00 00 00 00
00 00 68 01 CB 07 00 00 00 00 00 00 00 00
19 00 68 01 DE 27 00 00 00 00 00 00 00 00
27 00 68 01 F6 3D 00 00 00 00 00 00 00 00
04 00 69 01 2F FE 01 00 00 00 00 00 00 00
0E 7D 8E 3E 84 7D 0D BF 00 00 00 00 82 98

The true one should be found comparing them, but they only match on the 0s mostly...

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NumberXer0
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Re: Sword Art Online: Alicization Lycoris (Steam version only)

Post by NumberXer0 »

dallezh wrote:
Wed Jul 22, 2020 11:23 am
Seems like you can do the network quests and turn in the cube tickets with eac turned off
Really? I figured cubes would be online only. So we should be able to cheat them, no?

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