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Re: Fire Emblem: Three Houses V1.2.0
Posted: Mon Nov 01, 2021 11:34 am
by Karlos_007
Artoria99 wrote: ↑Mon Nov 01, 2021 11:15 am
Umm
Does anyone know why the "set all skills to S+" script wont work???
It doesn't get crossed, and nothing happens
It can honestly save me hours if it works
I just tried on Yuzu and worked fine. No idea why it fails.
Re: Fire Emblem: Three Houses V1.2.0
Posted: Mon Nov 01, 2021 12:12 pm
by Artoria99
Karlos_007 wrote: ↑Mon Nov 01, 2021 11:34 am
Artoria99 wrote: ↑Mon Nov 01, 2021 11:15 am
Umm
Does anyone know why the "set all skills to S+" script wont work???
It doesn't get crossed, and nothing happens
It can honestly save me hours if it works
I just tried on Yuzu and worked fine. No idea why it fails.
I mean
Mem mapped is on
And i attach it correctly cause all the other ones work but that script
And it never worked
I tried on multiple days and multiple chapters
Re: Fire Emblem: Three Houses V1.2.0
Posted: Mon Nov 01, 2021 12:57 pm
by Karlos_007
Artoria99 wrote: ↑Mon Nov 01, 2021 12:12 pm
Karlos_007 wrote: ↑Mon Nov 01, 2021 11:34 am
Artoria99 wrote: ↑Mon Nov 01, 2021 11:15 am
Umm
Does anyone know why the "set all skills to S+" script wont work???
It doesn't get crossed, and nothing happens
It can honestly save me hours if it works
I just tried on Yuzu and worked fine. No idea why it fails.
I mean
Mem mapped is on
And i attach it correctly cause all the other ones work but that script
And it never worked
I tried on multiple days and multiple chapters
After failing to enable that, what error shows if you right clic?
Re: Fire Emblem: Three Houses V1.2.0
Posted: Mon Nov 01, 2021 3:17 pm
by Artoria99
Karlos_007 wrote: ↑Mon Nov 01, 2021 12:57 pm
Artoria99 wrote: ↑Mon Nov 01, 2021 12:12 pm
Karlos_007 wrote: ↑Mon Nov 01, 2021 11:34 am
I just tried on Yuzu and worked fine. No idea why it fails.
I mean
Mem mapped is on
And i attach it correctly cause all the other ones work but that script
And it never worked
I tried on multiple days and multiple chapters
After failing to enable that, what error shows if you right clic?
I think it reads the script as a simple line
Cause its quite similar to right click on those
I added a pic here too
Hope it works
(pass is 123)
Re: Fire Emblem: Three Houses V1.2.0
Posted: Mon Nov 01, 2021 3:26 pm
by Karlos_007
Weird, try to update to 7.3, the script enables for me even with yuzu closed, so it must be some cheat engine stuff.
Re: Fire Emblem: Three Houses V1.2.0
Posted: Mon Nov 01, 2021 3:38 pm
by Artoria99
Oh thank god
Yea you were right
U just saved me hours karlos
Thank you so much
Re: Fire Emblem: Three Houses V1.2.0
Posted: Mon Nov 01, 2021 7:10 pm
by Artoria99
Turns out the skills are like unlocking the supports in the main menu
U have to lvl each up from E to S+ step by step
Re: Fire Emblem: Three Houses V1.2.0
Posted: Wed Nov 03, 2021 6:28 pm
by Artoria99
(made this save file if anyone wants it, its all the characters with S+ in all skills except jeritza - did it manually so they remain in ng+ - and all the right classes for each character mastered
If anyone checks the classes to see if i haven't made any mistakes i will be eternally grateful) [password => 123]
Edit: if the save file doesn't straight up bring the ng+ option in load meu, try going to the save, saving manually once, go back to load menu and try again.
Re: Fire Emblem: Three Houses V1.2.0
Posted: Wed Nov 03, 2021 6:30 pm
by Artoria99
This one is purely for testing
All the characters are joined so you can have easy access to them and ur in first chapter of blue lions
Re: Fire Emblem: Three Houses V1.2.0
Posted: Sun Nov 07, 2021 5:42 am
by FireEmblem841
Hey, I accidentally missed the dancer in week 8. I know there are some bugs with this, but will I experience those bugs if I ONLY use this cheat to activate the dancer class for Marianne after chapter 8 when the dancer class should already technically be unlocked? I'm on Maddening and I don't want to spend 4 hours a chapter just for it to break near the end of the game.
Re: Fire Emblem: Three Houses V1.2.0
Posted: Tue Nov 09, 2021 10:49 am
by Karlos_007
My guess is that it should not do any harm, but in any case you can disable / change the class at any moment.
Re: [Yuzu] Fire Emblem: Three Houses V1.0.0 / V1.2.0
Posted: Tue Nov 09, 2021 12:35 pm
by ingenium21
Karlos_007 wrote: ↑Wed Apr 29, 2020 5:48 pm
[Link]
Low fps usually.
And these is a soft lock on chapter 15 and 17.
I hope they fix it someday
haven't tried to emulate any switch games, what is a soft lock?
also how low are the fps? 30? As in the same fps that are in the switch version?
Re: Fire Emblem: Three Houses V1.2.0
Posted: Tue Nov 09, 2021 2:02 pm
by Karlos_007
Currently it works great on both emulators
almost always at 30fps
Devs really do amazing updates
Re: Fire Emblem: Three Houses V1.2.0
Posted: Tue Nov 16, 2021 6:47 pm
by kmyraid
Hey Karlos,
Awesome job.
I have no problems with anything, but was wondering if there was a way to modify the Personal, and Class, ability fields? I see that we can add those abilities to "Equipped", but we can't modify the personal or class ones.
I.E; I want Byleth to have Blade Breaker (Personal); Swordfaire, Canto, and Crit +20 (for Enlightened One class), and then have my 5 that I can equip/change at will.
Is that possible?
Re: Fire Emblem: Three Houses V1.2.0
Posted: Sat Nov 20, 2021 11:36 pm
by yoco
Does this cheat table have option to increase "class mastery" during battles? Game increases only by 2 every time anyone is in fight, so it takes forever to master a class.