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Re: The Universim (Early Access) +21

Posted: Fri Jan 26, 2024 11:28 pm
by gmax17
Do you want to live forever? And if I manage to achieve it and eliminate infections as well, let me know.

Re: The Universim (Early Access) +21

Posted: Sat Jan 27, 2024 10:12 pm
by ainz99
is it possible to add an option so you can change unobtanium amount in storage?

Re: The Universim (Early Access) +21

Posted: Sun Jan 28, 2024 12:55 am
by gmax17
ainz99 wrote:
Sat Jan 27, 2024 10:12 pm
is it possible to add an option so you can change unobtanium amount in storage?
I could take a look, oh, first of all, about the infection and living, it probably won't work

Re: The Universim (Early Access) +21

Posted: Mon Jan 29, 2024 1:03 pm
by Tiz
Be very careful using the "MAX Warehouse resources" option. I turned it on then off again and it worked fine until my raw food amount stack overflowed into minus 2 million. At first, I thought it was fine because the number of raw foods in the warehouses was still a positive number (although it was in the millions) but because the number in the bottom left was a negative number the nugget AI assumed there was no food and stopped eating and died of starvation, even though there was cooked food at my eateries. I lost 75% of my nuggets before I figured out what was wrong. If this has already happened to you the way to fix it is to delete all your Warehouses and throw the dropped resources into a lake.

gmax17, is there a way we could alter the script so it only gives say 1000-2000 resources? I believe that would stop the stack overflow issue.

It didn’t cause the same issue as above but I noticed other resources had the same stack overflow problem whenever you build a new warehouse or get a large enough amount of a particular resource in one go.

Re: The Universim (Early Access) +21

Posted: Mon Jan 29, 2024 2:03 pm
by darkness2793
a way to make them reproduce faster would be useful
or to make them move faster

Re: The Universim (Early Access) +21

Posted: Mon Jan 29, 2024 5:02 pm
by gmax17
New is infinite life, infinite fish and learning points as pointers for choosing what you want to do. A little tip: please wait a bit or the values will only come when someone is at school. (on the multi there is a drop down menu, just double click on this value)

I've tried to make friends with the warehouse, I haven't noticed any negative things yet, but as soon as I come across them I'll take a closer look, until then I've adjusted small things. have fun with it

Re: The Universim (Early Access) +21

Posted: Mon Jan 29, 2024 5:08 pm
by gmax17
New is infinite life, infinite fish and learning points as pointers for choosing what you want to do. A little tip: please wait a bit or the values will only come when someone is at school. (on the multi there is a drop down menu, just double click on this value)

you can only own one school

I've tried to make friends with the warehouse, I haven't noticed any negative things yet, but as soon as I come across them I'll take a closer look, until then I've adjusted small things. have fun with it

code customization

Re: The Universim (Early Access) +21

Posted: Tue Jan 30, 2024 3:36 am
by gmax17
infinite water is new

a few small adjustments (i don't know if these will work)

Re: The Universim (Early Access) +21

Posted: Tue Jan 30, 2024 7:43 pm
by gmax17
So, I've revisited everything now. I got stuck at some points, but no matter. Here's the final version of the tablet.

I've added some features like:

Disabling cheats when exiting the application (displays a text message box asking if you really want to end all cheats and then a message that they have been deactivated).
Otherwise, the scripts have been reviewed again, and some changes have been made:

Health
Hunger
Thirst
Stamina
No water consumption by buildings
No power consumption by buildings
Infinite god power (I have revised the old script and inserted a new one that should not lead to negative behavior or other issues)
School Learning Pointer <--- Pointer for schools (may have some bugs, so please have only one school or university in the city, adjusts a multiplier to different values, and provides direct point modification)
MAX Warehouse <--- There may be negative entries here, but I haven't encountered any issues yet
New MAX Warehouse Experimental <--- This is a modified script, so choose which one you want to use
Discovery Points
Instant Building
Infinite Fish on Planet
Infinite Water on Planet
Infinite Underground Resource [Experiment]
I have extensively tested this table and can say that I can release it. Have fun with it!

Re: The Universim (Early Access) +21

Posted: Thu Feb 01, 2024 3:34 am
by gmax17
updated to the latest version and added fast upgrade, this point I have combined with the fast build (i.e. fast build and fast upgrade is written in one)

Re: The Universim (Early Access) +21

Posted: Tue Feb 06, 2024 10:27 am
by Klangfarben
Looks like i need to play this game again. Maybe that tentacle won't be a problem now anymore. Thanks.

Re: The Universim (Early Access) +21

Posted: Sun Feb 18, 2024 8:35 pm
by gmax17
update and update

Re: The Universim (Early Access) +21

Posted: Mon Feb 19, 2024 7:59 am
by gmax17
bugfix