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Re: Might & Magic 6, 7, 8 Merge

Posted: Fri Feb 24, 2023 1:55 pm
by Kinox
Improved the calculations and solved the pattern 'anomalies': everything seems to be matching now.

I'm really curious about the other features… because there seem to be more than 1,000 Addresses for a single Character; but those identified Addresses are only for the Portrait. On any Character, for each Portrait Address, another thing that I know is that the Voice Address is a neighboring one.

#Character (Adventurer's Inn) ||| Portrait Address for CE


00 — 00B21BCF
01 — 00B238F7
02 — 00B2561F
03 — 00B27347
04 — 00B2906F
05 — 00B2AD97
06 — 00B2CABF
07 — 00B2E7E7
08 — 00B3050F
09 — 00B32237
10 — 00B33F5F
11 — 00B35C87
12 — 00B379AF
13 — 00B396D7
14 — 00B3B3FF
15 — 00B3D127
16 — 00B3EE4F
17 — 00B40B77
18 — 00B4289F
19 — 00B445C7
20 — 00B462EF
21 — 00B48017
22 — 00B49D3F
23 — 00B4BA67
24 — 00B4D78F
25 — 00B4F4B7
26 — 00B511DF
27 — 00B52F07
28 — 00B54C2F
29 — 00B56957
30 — 00B5867F
31 — 00B5A3A7
32 — 00B5C0CF
33 — 00B5DDF7
34 — 00B5FB1F
35 — 00B61847
36 — 00B6356F
37 — 00B65297
38 — 00B66FBF
39 — 00B68CE7
40 — 00B6AA0F
41 — 00B6C737
42 — 00B6E45F
43 — 00B70187
44 — 00B71EAF
45 — 00B73BD7
46 — 00B758FF
47 — 00B77627
48 — 00B7934F
49 — 00B7B077

The next adventurous step in CE, would be to add to the original file we all have access to, entries for the other Characters with these new Addresses; then saving the file and re-sharing as an updated CE file version for MMMerge. I might find some time to do that maybe.

Re: Might & Magic 6, 7, 8 Merge

Posted: Sun Feb 26, 2023 6:11 am
by Kinox
¡Good news!

I was finally able to update the original CT file Jessen has shared.

It is now possible to edit all the 50 Playable Characters, in the same way the 5 ones made on Party Creation were already editable from original CT. So, I didn't add any new editable feature (like Character Name changing), because I do not know how to do it; however, whatever data was editable, like Class, Voice, Portrait, etc., is now editable for every single Character.

Since I do not have privilege to upload files in this forum, I'll share a link for the file:

MMMerge-Edit-All-50-Playable-Characters.CT
[Link]

¡Enjoy!

Re: Might & Magic 6, 7, 8 Merge

Posted: Sat Jan 06, 2024 11:01 am
by morgan2468
Thank you

Re: Might & Magic 6, 7, 8 Merge

Posted: Sat Feb 03, 2024 1:36 am
by Terelyn
I have updated Jessen's original table to work with Revamp because you could only edit the first three characters if you installed it. It adds a lot of new classes so the values had to be adjusted. Also you can now edit the Stealing skill and the Year of Birth of your characters.

I don't know how the maturity values and race promotions work. These are present even in the base merge, but the racial abilities are tied to these values in Revamp.

Edit: You can now change the name of your characters anytime.

Edit 2: Removed the old table.

Re: Might & Magic 6, 7, 8 Merge

Posted: Sat Feb 03, 2024 8:01 am
by Bulldoser
What about MM9, Writ of fate. In many ways pespite all it's a pretty good game too. Also, there's quite a lot of possibilities to hack it all the way. Just give it a try! And it's a pretty underrated game as well, i must say. Think of it, fans.)

Re: Might & Magic 6, 7, 8 Merge

Posted: Sat Feb 10, 2024 12:37 pm
by Terelyn
Remade the Skills section and added Skill Mastery Levels.

Edit: Removed the old table.

Re: Might & Magic 6, 7, 8 Merge

Posted: Sun Feb 11, 2024 7:52 am
by Terelyn
Fixed some issues with the table and made a version where all 50 characters are editable. You have to install the lastest version of the merge mod with Revamp.