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Re: Borderlands GOTY Enhanced (Pointer Table)

Posted: Sat Apr 06, 2019 9:59 pm
by SunBeam
^ Apparently no one's yet able to come up with a decent spawner? :)))

Re: Borderlands GOTY Enhanced (Pointer Table)

Posted: Sat Apr 06, 2019 10:13 pm
by TimFun13
Original Boss wrote:
Sat Apr 06, 2019 8:27 pm
Quick question

If i'm host and i have XP multiplier active does that apply to others who connect to me?
With my table it might, the player hook is after a list lookup with an index of zero, and the other players my run though that as well. I'm currently only working offline. I think i could be filtered with the index but haven't played online/coop yet. But there is an XP multiplier in the pointer section that would only affect that player, the script just adds a new multiplier as well; so the villila multiplier is still used. And that multiplier is just at offset 0x194 from the same base as XP, and is the games XP multiplier.

But if the ptrPlayerHook only points to you then no, it uses that to filter out other stuff.

Re: Borderlands GOTY Enhanced (Pointer Table)

Posted: Sat Apr 06, 2019 10:32 pm
by SunBeam
You didn't get it. He wants to play as if with 4 to get better loot (given there's no such script out yet). He gives a shit about XP :)) All these fucks want is cool weapons, cool attributes, cool shit, cool fuck you. Time to sober up for the retaliation! Prepare the ban hammer! :)

Re: Borderlands GOTY Enhanced (Pointer Table)

Posted: Sat Apr 06, 2019 11:28 pm
by Original Boss
ShyTwig16 wrote:
Sat Apr 06, 2019 10:13 pm
Original Boss wrote:
Sat Apr 06, 2019 8:27 pm
Quick question

If i'm host and i have XP multiplier active does that apply to others who connect to me?
With my table it might, the player hook is after a list lookup with an index of zero, and the other players my run though that as well. I'm currently only working offline. I think i could be filtered with the index but haven't played online/coop yet. But there is an XP multiplier in the pointer section that would only affect that player, the script just adds a new multiplier as well; so the villila multiplier is still used. And that multiplier is just at offset 0x194 from the same base as XP, and is the games XP multiplier.

But if the ptrPlayerHook only points to you then no, it uses that to filter out other stuff.
Alrighty thanks for the information much appreciated!

Re: Borderlands GOTY Enhanced (Pointer Table)

Posted: Sat Apr 06, 2019 11:45 pm
by TimFun13
SunBeam wrote:
Sat Apr 06, 2019 10:32 pm
You didn't get it. He wants to play as if with 4 to get better loot (given there's no such script out yet). He gives a shit about XP :)) All these fucks want is cool weapons, cool attributes, cool shit, cool fuck you. Time to sober up for the retaliation! Prepare the ban hammer! :)
Was this a response to a PM or something?

I was talking to Original Boss who litterialy asked, "If i'm host and i have XP multiplier active does that apply to others who connect to me?".

Re: Borderlands GOTY Enhanced (Pointer Table)

Posted: Sat Apr 06, 2019 11:50 pm
by SunBeam
I'm old. Thought you replied to nos4r2 :D Still a valid post. Let him reply :P

Re: Borderlands GOTY Enhanced (Pointer Table)

Posted: Sun Apr 07, 2019 12:40 am
by TimFun13
My table is now posted here: http://fearlessrevolution.com/viewtopic ... 043#p85279
Edited
Weapon Fire Rate is at offset 0x364 from the weapon base.

Here is my current table.

[Link]

SunBeam wrote:
Sat Apr 06, 2019 11:50 pm
I'm old. Thought you replied to nos4r2 :D Still a valid post. Let him reply :P
Fair enough, you'll have that from time to time; happens to the best of us. I can at least say I've had grey hair for over 20 years, but I had gray hair before I could grow facial hair.

Re: Borderlands GOTY Enhanced (Pointer Table)

Posted: Sun Apr 07, 2019 3:55 am
by nos4r2
Yeah that what i'm looking for i mean playing solo but enemy tougher like 4 player scaling so more mob and better drop more badass something like that i just feel borderland 1 are abit too easy even without cheat

Re: Borderlands GOTY Enhanced (Pointer Table)

Posted: Sun Apr 07, 2019 4:02 am
by TimFun13
nos4r2 wrote:
Sun Apr 07, 2019 3:55 am
Yeah that what i'm looking for i mean playing solo but enemy tougher like 4 player scaling so more mob and better drop more badass something like that i just feel borderland 1 are abit too easy even without cheat
I used the one in the original all the time. Tried that and it finds an address but setting it doesn't give the delay for the fast travel, so I don't think it's working. But I'm betting it's still just a matter of changing two integers from 1 to 4. Just need to find the right addresses.

Re: Borderlands GOTY Enhanced (Pointer Table)

Posted: Sun Apr 07, 2019 4:35 am
by TimFun13
My table is now posted here: http://fearlessrevolution.com/viewtopic ... 043#p85279
Edited
nos4r2 wrote:
Sun Apr 07, 2019 3:55 am
...
I think I got it, try this table. "Fake More Players" is near the bottom.
EDIT:
Forgot something in that one.
Try this one.

Re: Borderlands GOTY Enhanced (Pointer Table)

Posted: Sun Apr 07, 2019 5:06 am
by nos4r2
ShyTwig16 wrote:
Sun Apr 07, 2019 4:35 am
nos4r2 wrote:
Sun Apr 07, 2019 3:55 am
...
I think I got it, try this table. "Fake More Players" is near the bottom.
EDIT:
Forgot something in that one.
Try this one.
BorderlandsGOTYEnhanced.CT
Thank alot man i will try this soon really need this one :D

Re: Borderlands GOTY Enhanced (Pointer Table)

Posted: Sun Apr 07, 2019 6:09 am
by Kamse
@ShyTwig16:
Thanks a lot for your work.

Re: Borderlands GOTY Enhanced (Pointer Table)

Posted: Sun Apr 07, 2019 11:22 am
by hummus

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>3818</ID>
      <Description>"Weapon Data"</Description>
      <Options moHideChildren="1"/>
      <LastState Value="" RealAddress="00000000"/>
      <GroupHeader>1</GroupHeader>
      <CheatEntries>
        <CheatEntry>
          <ID>3819</ID>
          <Description>"Calculated Fire Rate"</Description>
          <VariableType>Float</VariableType>
          <Address>ptrWeaponClipHook</Address>
          <Offsets>
            <Offset>364</Offset>
          </Offsets>
          <CheatEntries>
            <CheatEntry>
              <ID>3820</ID>
              <Description>"Base Fire Rate"</Description>
              <VariableType>Float</VariableType>
              <Address>ptrWeaponClipHook</Address>
              <Offsets>
                <Offset>368</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>3821</ID>
          <Description>"Calculated Accuracy"</Description>
          <VariableType>Float</VariableType>
          <Address>ptrWeaponClipHook</Address>
          <Offsets>
            <Offset>37C</Offset>
          </Offsets>
          <CheatEntries>
            <CheatEntry>
              <ID>3822</ID>
              <Description>"Base Accuracy"</Description>
              <VariableType>Float</VariableType>
              <Address>ptrWeaponClipHook</Address>
              <Offsets>
                <Offset>380</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>3823</ID>
          <Description>"Calculated Damage"</Description>
          <VariableType>Float</VariableType>
          <Address>ptrWeaponClipHook</Address>
          <Offsets>
            <Offset>394</Offset>
          </Offsets>
          <CheatEntries>
            <CheatEntry>
              <ID>3824</ID>
              <Description>"Base Damage"</Description>
              <VariableType>Float</VariableType>
              <Address>ptrWeaponClipHook</Address>
              <Offsets>
                <Offset>398</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>3825</ID>
          <Description>"Calculated Weapon Cocking Speed"</Description>
          <VariableType>Float</VariableType>
          <Address>ptrWeaponClipHook</Address>
          <Offsets>
            <Offset>3F4</Offset>
          </Offsets>
          <CheatEntries>
            <CheatEntry>
              <ID>3826</ID>
              <Description>"Base Weapon Cocking Speed"</Description>
              <VariableType>Float</VariableType>
              <Address>ptrWeaponClipHook</Address>
              <Offsets>
                <Offset>3F8</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>3827</ID>
          <Description>"Calculated Weapon Swap Speed"</Description>
          <VariableType>Float</VariableType>
          <Address>ptrWeaponClipHook</Address>
          <Offsets>
            <Offset>40C</Offset>
          </Offsets>
          <CheatEntries>
            <CheatEntry>
              <ID>3828</ID>
              <Description>"Base Weapon Swap Speed"</Description>
              <VariableType>Float</VariableType>
              <Address>ptrWeaponClipHook</Address>
              <Offsets>
                <Offset>410</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>3829</ID>
          <Description>"Max Bullets"</Description>
          <VariableType>Float</VariableType>
          <Address>ptrWeaponClipHook</Address>
          <Offsets>
            <Offset>80</Offset>
            <Offset>498</Offset>
          </Offsets>
          <CheatEntries>
            <CheatEntry>
              <ID>3830</ID>
              <Description>"Current Bullets"</Description>
              <VariableType>Float</VariableType>
              <Address>ptrWeaponClipHook</Address>
              <Offsets>
                <Offset>98</Offset>
                <Offset>498</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>3831</ID>
          <Description>"Calculated Magazine Size"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>ptrWeaponClipHook</Address>
          <Offsets>
            <Offset>4C4</Offset>
          </Offsets>
          <CheatEntries>
            <CheatEntry>
              <ID>3832</ID>
              <Description>"Base Magazine Size"</Description>
              <VariableType>4 Bytes</VariableType>
              <Address>ptrWeaponClipHook</Address>
              <Offsets>
                <Offset>4C8</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>3833</ID>
          <Description>"Clip Ammo"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>ptrWeaponClipHook</Address>
          <Offsets>
            <Offset>4E4</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>3834</ID>
          <Description>"Calculated Reload Speed"</Description>
          <VariableType>Float</VariableType>
          <Address>ptrWeaponClipHook</Address>
          <Offsets>
            <Offset>4EC</Offset>
          </Offsets>
          <CheatEntries>
            <CheatEntry>
              <ID>3835</ID>
              <Description>"Base Reload Speed"</Description>
              <VariableType>Float</VariableType>
              <Address>ptrWeaponClipHook</Address>
              <Offsets>
                <Offset>4F0</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>3838</ID>
          <Description>"Calculated Burst Length (0=Auto)"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>ptrWeaponClipHook</Address>
          <Offsets>
            <Offset>5B4</Offset>
          </Offsets>
          <CheatEntries>
            <CheatEntry>
              <ID>3839</ID>
              <Description>"Base Burst Length (0=Auto)"</Description>
              <VariableType>4 Bytes</VariableType>
              <Address>ptrWeaponClipHook</Address>
              <Offsets>
                <Offset>5B8</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>3840</ID>
          <Description>"Calculated Projectiles Per Shot"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>ptrWeaponClipHook</Address>
          <Offsets>
            <Offset>760</Offset>
          </Offsets>
          <CheatEntries>
            <CheatEntry>
              <ID>3841</ID>
              <Description>"Base Projectiles Per Shot"</Description>
              <VariableType>4 Bytes</VariableType>
              <Address>ptrWeaponClipHook</Address>
              <Offsets>
                <Offset>764</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
</CheatTable>

Tim's table is required.
Found some more data on weapons, tried to keep it simple like in the bl2\bltps table.
There are more things in there but couldn't figure out what they are doing, and couldn't find level and projectile speed.

Re: Borderlands GOTY Enhanced (Pointer Table)

Posted: Sun Apr 07, 2019 12:09 pm
by nos4r2
ShyTwig16 wrote:
Sun Apr 07, 2019 4:35 am
Just try fake more player it definitely work since esc/tab won't pause game anymore and enemy really alot more then when i'm playing alone

also chest drop tons of gun now thx again :D

Btw if i activate it mean = 4 player session right? no need to change anything else? ( or activate mean 2 player session )

Re: Borderlands GOTY Enhanced (Pointer Table)

Posted: Sun Apr 07, 2019 12:53 pm
by TimFun13
nos4r2 wrote:
Sun Apr 07, 2019 12:09 pm
Just try fake more player it definitely work since esc/tab won't pause game anymore and enemy really alot more then when i'm playing alone

also chest drop tons of gun now thx again :D

Btw if i activate it mean = 4 player session right? no need to change anything else? ( or activate mean 2 player session )
Right now it's hard coded to 4, but the next table it will be an address set to 4 that can be changed to whatever player count you want.