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Re: Crackdown 3

Posted: Mon Feb 18, 2019 3:02 am
by STN
jakethesnake2004 wrote:
Mon Feb 18, 2019 1:36 am

Thank You! @STN
Hmm, scratch that. Stealhedit doesn't wanna work for Winstore games.

I ended up using another method. Try the new table from first post.

Re: Crackdown 3

Posted: Tue Feb 19, 2019 5:19 am
by darkzonez
STN wrote:
Mon Feb 18, 2019 3:02 am
jakethesnake2004 wrote:
Mon Feb 18, 2019 1:36 am

Thank You! @STN
Hmm, scratch that. Stealhedit doesn't wanna work for Winstore games.

I ended up using another method. Try the new table from first post.
Can you add more features to your table? :lol:

Such as

No Reload
Easy Kills
Unlimited Jet Thrusters
Freeze Challenge Timer

Re: Crackdown 3

Posted: Tue Feb 19, 2019 6:26 am
by Shaine
darkzonez wrote:
Tue Feb 19, 2019 5:19 am
STN wrote:
Mon Feb 18, 2019 3:02 am
jakethesnake2004 wrote:
Mon Feb 18, 2019 1:36 am

Thank You! @STN
Hmm, scratch that. Stealhedit doesn't wanna work for Winstore games.

I ended up using another method. Try the new table from first post.
Can you add more features to your table? :lol:

Such as

No Reload
Easy Kills
Unlimited Jet Thrusters
Freeze Challenge Timer
Super speed and jump would be cool

Re: Crackdown 3

Posted: Tue Feb 19, 2019 8:06 am
by CarbonZuki
Working on a table rn, will include pointers and scripts Incase u want to use either or.

As far as game auto closing/crashing before you attach cheat engine make sure the debugger settings in cheat engine are using VEH debugger. Changed mine from windows debugger to veh and now game stays open no crash. My table working just fine.

Re: Crackdown 3

Posted: Tue Feb 19, 2019 8:46 am
by Shaine
CarbonZuki wrote:
Tue Feb 19, 2019 8:06 am
Working on a table rn, will include pointers and scripts Incase u want to use either or.

As far as game auto closing/crashing before you attach cheat engine make sure the debugger settings in cheat engine are using VEH debugger. Changed mine from windows debugger to veh and now game stays open no crash. My table working just fine.
Thanks man, how long?

Re: Crackdown 3

Posted: Tue Feb 19, 2019 11:08 am
by darkzonez
CarbonZuki wrote:
Tue Feb 19, 2019 8:06 am
Working on a table rn, will include pointers and scripts Incase u want to use either or.

As far as game auto closing/crashing before you attach cheat engine make sure the debugger settings in cheat engine are using VEH debugger. Changed mine from windows debugger to veh and now game stays open no crash. My table working just fine.
Sounds promising.

Re: Crackdown 3

Posted: Wed Feb 20, 2019 2:41 pm
by SunBeam
Heard the game's crap, so thought maybe the anti-cheat protection would be a challenge. However, when faced with the possibility of creating/enabling the in-game UConsole, what else is there to achieve? Yeah, anti-cheats usually fuck-up game performance, either doing sequential reads of memory or threading, but then again.. this discussion and the need to defeat some "anti-cheat" is only for those who deal with HOOKS (modifying executable code). Will post shortly a proof of concept of what can be done in-game, without the need to use a trainer.. or tampering memory.

Am using the CODEX release, for obvious reasons (game being crappy, no need to tamper with executable memory, method working even for the official build; lastly, not going to buy it).

Re: Crackdown 3

Posted: Wed Feb 20, 2019 2:43 pm
by kirby59
For me, this table freeze the game, then follows crash.

Re: Crackdown 3

Posted: Wed Feb 20, 2019 2:50 pm
by Shaine
kirby59 wrote:
Wed Feb 20, 2019 2:43 pm
For me, this table freeze the game, then follows crash.
You got the latest version of cheat engine?

Re: Crackdown 3

Posted: Wed Feb 20, 2019 2:59 pm
by SunBeam
Come to think about it, this isn't even a crack. So the CODEX version just bypasses the Windows Store protection to allow you to play the game. That's all. It's a bypass, not a crack:

Image

See the game .exe in that folder? I don't. That's what qualifies as a crack - - seeing the game .exe dumped/rebuilt/cleaned. The scene in 2019 is pure crap. Either that or people really started mangling terminology (pretty much like a modified picture is always "Photoshop-ed").

BR,
Sun

Re: Crackdown 3

Posted: Wed Feb 20, 2019 3:09 pm
by kirby59
Shaine wrote:
Wed Feb 20, 2019 2:50 pm
kirby59 wrote:
Wed Feb 20, 2019 2:43 pm
For me, this table freeze the game, then follows crash.
You got the latest version of cheat engine?
Yes of course.

Re: Crackdown 3

Posted: Wed Feb 20, 2019 3:30 pm
by SunBeam
ROFL. [Link]!?! That made my day :D :D :D :D Now I really get why the game is so awesome! :D

Re: Crackdown 3

Posted: Wed Feb 20, 2019 10:48 pm
by SunBeam
If someone knows how to fucking disable the narrator, I'd be grateful to them. Might be only in this cracked version...

Meanwhile...



Thanks for the info, Cal! The problem I'm having with the CODEX version is debugging. Either it's the game itself or CODEX added some crap.. VEH debugger crashes the game within 10-15 seconds, if it enables. Else, I just get locked out from DLL injection; using manual mapping myself, but we know the VEH has to be injected by its default method. Tried DBVM + dbk, got a crash there as well. So the bit of room I had to work with the game led to the video above :P

BR,
Sun

Re: Crackdown 3

Posted: Wed Feb 20, 2019 11:09 pm
by SunBeam
Given that console key is bitchy (Tilde key is also used for some weapon swapping), I decided to do some digging. All UE4 games store default configuration in %appdata%/Local/. This game stores it here (not sure if the same for the official build): C:\Users\SunBeam\AppData\Local\Packages\Microsoft.48248D2C77101.bef2a05aae_8wekyb3d8bbwe\LocalState\Nimbus\Saved\Config\UWP (replace "SunBeam" with your user). So now:

Image

That should do it :) Release soon :P

BR,
Sun

EDIT: Yeah, CODEX uses VMProtect to shield WinStore.Love.Auth.dll and WinStore.Love.dll. In doing so, the retards missed the fact that they might also kill the chance for those playing the game to hack at it :D

Re: Crackdown 3

Posted: Thu Feb 21, 2019 3:48 am
by SunBeam
Had some fun and this is the result: viewtopic.php?t=8750. Cheers!