Coral Island [Steam][+39] [Last Updated May 7, 2025]

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CarlosGFG
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Re: Coral Island [Steam][+39] [Last Updated May 7, 2025]

Post by CarlosGFG »

I'll take a screenshot here and show you, but it looks just like the bait.

link: [Link]

As you can see, I only have one TV, and even above it, I had to put four.

You don't necessarily need to correct this, but just out of curiosity

and the options your brother mentioned above are very interesting, it would be good to have them if possible.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Last edited by CarlosGFG on Mon May 12, 2025 9:34 pm, edited 2 times in total.

CarlosGFG
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Re: Coral Island [Steam][+39] [Last Updated May 7, 2025]

Post by CarlosGFG »

.

DrummerIX
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Re: Coral Island [Steam][+39] [Last Updated May 7, 2025]

Post by DrummerIX »

CarlosGFG wrote:
Mon May 12, 2025 6:32 pm
I'll take a screenshot here and show you, but it looks just like the bait.

link: [Link]

As you can see, I only have one TV, and even above it, I had to put four.

You don't necessarily need to correct this, but just out of curiosity

and the options your brother mentioned above are very interesting, it would be good to have them if possible.
It appears you have modified my table or merged it with something else. I just tested my table without modifications and furniture is not infinite with only Infinite Fishing Bait on. The Activate Trainer's in my table control many of the options, so I'm unsure how you merged them into your version.

I do realize the options requested would be good to have, but I'm not sure how to find them. I generally don't look at other tables that are made when I make my options. I was able to track down fishing and bug catching by looking for the percent done shown on screen and backtracking the code. Since speed multipliers are buffs that don't change, it's kind of hard to track them down. I also don't use the tools others use for Unreal engine games to make things easier I guess. I might should try some of those out I guess.

CarlosGFG
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Re: Coral Island [Steam][+39] [Last Updated May 7, 2025]

Post by CarlosGFG »

Yes, it is possible, because basically every time you update, I only update the activator scripts, since I translate your tables and organize them in a way that I find very intuitive.

Jakallll
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Re: Coral Island [Steam][+39] [Last Updated May 7, 2025]

Post by Jakallll »

Is there anyway to add clothing items to your inventory or closet? I have the item database with all their id's but i can't seem to figure it out.

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