So, i figured out how they handle points, so here are some changes. I've also managed force unlock all 5 specialization slots, it isn't permanent and so if you reload the game with the script disabled they will be locked again. I don't know how bypassing certain things with the mastery will pan out, so if you brick your save that's on you. Recent Updates
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Should you run into any issues, try and pinpoint the script causing the crash and let me know so I can fix it as soon as possible.
ADDED: Force Unlock Skill Slots - Temporarily unlocks specialization slots. (Found in Player Data) ADDED: Bypass Weaver Tree Points - Bypass the need for weaver tree points. ADDED: Bypass Skill Points - Bypass the need for skill points. ADDED: Bypass Passive Points - Bypass the need for passive points. ADDED: Bypass Passive Tree Chain - Allows you to allocate passives past the chain.
The script sets all runes & glyphs to 99 when you open your inventory or access the crafting materials. If you only happened to have one glyph available and opened the forge window before activating the script, the game would consider it as not having any available.
Here is a temporary method to unlocking them. Bear in mind, if you specialize a skill in a slot you haven't unlocked properly, it will become soft-locked until the script is activated, or you unlock the slot.
How to use this cheat table?
Install Cheat Engine
Double-click the .CT file in order to open it.
Click the PC icon in Cheat Engine in order to select the game process.
Keep the list.
Activate the trainer options by checking boxes or setting values from 0 to 1
I actually did unlock all passives by using the save editor to switch specializations and then increasing passive points so you can max a specialization, then use the save editor to switch to another specialization and repeat.
With this, you can access the locked skills and use them normally in a different specialization.
What's the difference between the "100% Item & Gold Drop Rates" script and setting "Item Drop Chance" value to 1?
For one 100% gold drop chance. There is also additional rare items that are forced to drop resulting in a lot more rare items than with just setting "Item Drop Chance" to 1.
Give infinite shards does not give rare shards only 99 of the common shards.
Not sure what causes it but trading 3 keys for special dungeon boss skip crashes the game. When you put in a key, and then remove it, you get 99 of the key in the trade panel.
Hey friend, first of all thank you very much for this table and for keeping it updated, you rule!
I am having some trouble with the waypoints everywhere feature, do I need to be at a map or at a specific screen for it to work?
Edit: Nevermind, I was using it wrong.
Also, if possible change the color of the features based on the C.E theme or make them visible in "light mode", I had to change all F5F5F5 to 000000 to see stuff.
Again, thanks for your work man! Hope you keep finding joy in helping others.
Hi, thank you so much for the table, but I was wondering, would it be possible to implement a cheat that either gives very high mana regen or locks your current mana to the maximum? The Zero Mana Cost cheat has several situations where it doesn't work, like effects that consume your mana without being part of the cost, and it also disables effects that scale with mana cost.
If you take a look at the list below for all prefix and suffix shards for body armor, you see that uncommon, rare and very rare shards are not available.
An example; Attunement an uncommon prefix shard is not available. Another is +1 Skeleton and Increased Skeleton Damage very rare prefix shard.
The script does affect those shards, it sets all available (as in the ones you have in your inventory) to 99. You need to own at least one (1) of the shards for it to be set to 99. I've updated the Useful Information section to make this clearer.
The script does affect those shards, it sets all available (as in the ones you have in your inventory) to 99. You need to own at least one (1) of the shards for it to be set to 99. I've updated the Useful Information section to make this clearer.
Can't thank you enough for the table, much obliged.