Dragon Quest III HD 2D Remake [Switch,Ryujinx] [+58]

Upload your cheat tables here (No requests)
DrummerIX
ViP
ViP
Posts: 3357
Joined: Wed Mar 22, 2017 6:15 pm
Reputation: 4175

Re: Dragon Quest III HD 2D Remake [Switch,Ryujinx] [+49]

Post by DrummerIX »

MartyredBass wrote:
Sun Nov 17, 2024 3:59 pm
Does anyone know if this works with Suyu? and/or can someone help a noob like me figure out how to make this work? I've never used something like this before.

Or if someone can help me figure out how to use cheat engine for the gold in this game so I can just max out my gold, that would be great--- the normal gold cheat methods for most games don't seem to work with this game on suyu so I can't find the correct address
Make sure MEM_MAPPED is set in CE and you should be able to find gold by searching using normal methods.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

MartyredBass
What is cheating?
What is cheating?
Posts: 3
Joined: Sun Nov 17, 2024 3:57 pm
Reputation: 0

Re: Dragon Quest III HD 2D Remake [Switch,Ryujinx] [+50]

Post by MartyredBass »

thank you ! Mem_Mapped was all I needed I guess- I appreciate it

DrummerIX
ViP
ViP
Posts: 3357
Joined: Wed Mar 22, 2017 6:15 pm
Reputation: 4175

Re: Dragon Quest III HD 2D Remake [Switch,Ryujinx] [+51]

Post by DrummerIX »

EDIT 4.0:

I was able to port the following option to this table:

[*]Enemy Always Surprised

heftycool98
Expert Cheater
Expert Cheater
Posts: 57
Joined: Fri Oct 02, 2020 1:26 am
Reputation: 3

Re: Dragon Quest III HD 2D Remake [Switch,Ryujinx] [+51]

Post by heftycool98 »

hero and enemy Damage Multiplier not working can you tell me what they do

DrummerIX
ViP
ViP
Posts: 3357
Joined: Wed Mar 22, 2017 6:15 pm
Reputation: 4175

Re: Dragon Quest III HD 2D Remake [Switch,Ryujinx] [+51]

Post by DrummerIX »

heftycool98 wrote:
Mon Nov 18, 2024 2:03 am
hero and enemy Damage Multiplier not working can you tell me what they do
Hero is the damage done to you and your allies. Enemy is the damage done to enemies. I may need to revisit the option to improve it based on things I've done in the table for Steam.

DrummerIX
ViP
ViP
Posts: 3357
Joined: Wed Mar 22, 2017 6:15 pm
Reputation: 4175

Re: Dragon Quest III HD 2D Remake [Switch,Ryujinx] [+51]

Post by DrummerIX »

EDIT 4.5:

I reworked Damage Modifier to make it work better similar to the table for the Steam version. I cleaned up the Activate Trainers so you only have to Activate a couple. Unfortunately, it takes some time to activate everything, so please be patient when you press it. This is due to how Ryujinx handles things for this game and also because it is an emulator.

Raijinken
Expert Cheater
Expert Cheater
Posts: 100
Joined: Fri Jan 11, 2019 3:29 pm
Reputation: 30

Re: Dragon Quest III HD 2D Remake [Switch,Ryujinx] [+51]

Post by Raijinken »

Had something weird happen with the Item Multiplier where drops flooded my chars' inventories. Would it be possible to do a Highlight Item in Bag/Equip Bag and increase the quantity that way?

Edit:: Accidentally posted this in the wrong thread, was meant for the PC version
Last edited by Raijinken on Mon Nov 18, 2024 12:59 pm, edited 1 time in total.

DrummerIX
ViP
ViP
Posts: 3357
Joined: Wed Mar 22, 2017 6:15 pm
Reputation: 4175

Re: Dragon Quest III HD 2D Remake [Switch,Ryujinx] [+51]

Post by DrummerIX »

Raijinken wrote:
Mon Nov 18, 2024 11:34 am
Had something weird happen with the Item Multiplier where drops flooded my chars' inventories. Would it be possible to do a Highlight Item in Bag/Equip Bag and increase the quantity that way?
When using that option, I would be sure to try to put everything in bags first and then transfer stuff over. I also only use a small number as the multiplier. That cheat is not in this version of the table though, but I may be able to port it over later.

EchoMystia
Novice Cheater
Novice Cheater
Posts: 23
Joined: Sun Jun 16, 2024 11:20 am
Reputation: 0

Re: Dragon Quest III HD 2D Remake [Switch,Ryujinx] [+51]

Post by EchoMystia »

Table not working for ryujinx, when i try to enable drop rate it gives me this "ItemDropAOB1 not found "

DrummerIX
ViP
ViP
Posts: 3357
Joined: Wed Mar 22, 2017 6:15 pm
Reputation: 4175

Re: Dragon Quest III HD 2D Remake [Switch,Ryujinx] [+51]

Post by DrummerIX »

EchoMystia wrote:
Mon Nov 18, 2024 4:20 pm
Table not working for ryujinx, when i try to enable drop rate it gives me this "ItemDropAOB1 not found "
Have you been in a battle? It's possible Ryujinx recompiled that code and it's different than what it is for me. I haven't had much time to actually play this version of the game.

DrummerIX
ViP
ViP
Posts: 3357
Joined: Wed Mar 22, 2017 6:15 pm
Reputation: 4175

Re: Dragon Quest III HD 2D Remake [Switch,Ryujinx] [+56]

Post by DrummerIX »

EDIT 5.0:

I ported over the MP Damage options from the Steam version table.

[*]Set Default MP Damage Modifier Options
[*]Infinite MP
[*]Spells Only Take One MP
[*]Hero MP Damage Multiplier
[*]Enemy MP Damage Multiplier

DrummerIX
ViP
ViP
Posts: 3357
Joined: Wed Mar 22, 2017 6:15 pm
Reputation: 4175

Re: Dragon Quest III HD 2D Remake [Switch,Ryujinx] [+58]

Post by DrummerIX »

EDIT 5.5:

Okay, I spent more time on this table to port over some of the more recent additions to the Steam version:

[*]Infinite Items
[*]Only On Usage In And Out of Battle
[*]Item Gain Multiplier (Excludes Transfers)

I added an option under Infinite Items to Only affect things when you use an item in or out of battle and I also ported over the Item Gain Multiplier. I plan on starting a run on Ryujinx to test if anything breaks as I play like some have said. Enjoy!

I do apologize for the long times it takes to Activate things, but I'm not sure there is much I can do about it at the present time. Please be patient when activating.

DrummerIX
ViP
ViP
Posts: 3357
Joined: Wed Mar 22, 2017 6:15 pm
Reputation: 4175

Re: Dragon Quest III HD 2D Remake [Switch,Ryujinx] [+58]

Post by DrummerIX »

EDIT 5.75:

There was an issue I found with Item Gain Multiplier that I fixed in this update (wasn't working when picking up items around town).

DrummerIX
ViP
ViP
Posts: 3357
Joined: Wed Mar 22, 2017 6:15 pm
Reputation: 4175

Re: Dragon Quest III HD 2D Remake [Switch,Ryujinx] [+58]

Post by DrummerIX »

EDIT 6.0:

I tested the table some more and the only things that broke for me were the recent additions I made. I have reworked some of those, but Infinite Item On Use In or Out of Battle might not be totally correct and I don't have much more time to rework it. Making codes work all the time with emulator code is kind of a tough battle. Ryujinx has been known to recompile code the further you play the game, so I'm not sure if things will work throughout or not. I attempted to speed up some of the Activate Trainers (takes 3 or so minutes for me now).

EchoMystia
Novice Cheater
Novice Cheater
Posts: 23
Joined: Sun Jun 16, 2024 11:20 am
Reputation: 0

Re: Dragon Quest III HD 2D Remake [Switch,Ryujinx] [+51]

Post by EchoMystia »

DrummerIX wrote:
Mon Nov 18, 2024 4:36 pm
EchoMystia wrote:
Mon Nov 18, 2024 4:20 pm
Table not working for ryujinx, when i try to enable drop rate it gives me this "ItemDropAOB1 not found "
Have you been in a battle? It's possible Ryujinx recompiled that code and it's different than what it is for me. I haven't had much time to actually play this version of the game.
I haven't been able to make the table work at all for ryujinx for some reason. Enable the first cheat is instant, enabling the second one takes a bit of time. But when it is enabled, nothing works, tried enabling other cheats but i click the box to check, but it doesn't work and the box doesn't get checked

Post Reply

Who is online

Users browsing this forum: admantx, Akiiiya, Bing [Bot], BLEXBot, ezarianxdd, freddyone, Google Adsense [Bot], oaksudteen, prr098, qwerpy, topboy, xduduhao