I added some things to deal with Royal Virtues in this update (both a multiplier and pointers to them). I have took some time to look at the additional requests, but haven't really come up with anything for them. Not sure I have much time to keep looking. The Archetype Editor is possible, but might take me too much time to perfect without the skills to id list. I kind of realize it's in another table, but I don't like just borrowing things from other tables without permission. Maybe you can use the other table here for this game for that.
[*]Enable Royal Virtue Gain Multiplier
[*]Royal Virtue Gain Multiplier
[*]Royal Virtues
[*]Courage
[*]Wisdom
[*]Tolerance
[*]Eloquence
[*]Imagination
How to use this cheat table?
Install Cheat Engine
Double-click the .CT file in order to open it.
Click the PC icon in Cheat Engine in order to select the game process.
Keep the list.
Activate the trainer options by checking boxes or setting values from 0 to 1
I can't seem to be able to import values. If I say yes to the LUA script it doesn't give me the option to keep the current address list. Some of the multiplier scripts seem to be working can't change any of the values of royal virtues, mag etc because it can't find the address. Probably something I'm doing wrong so any help would be apreciated.
I can't seem to be able to import values. If I say yes to the LUA script it doesn't give me the option to keep the current address list. Some of the multiplier scripts seem to be working can't change any of the values of royal virtues, mag etc because it can't find the address. Probably something I'm doing wrong so any help would be apreciated.
Are you enabling the Activate Trainer? It is required.
Do all the multipler scripts function as normal? I recall that other thread's table author removed them because people were having issues with them so they said they would add those late.
Do all the multipler scripts function as normal? I recall that other thread's table author removed them because people were having issues with them so they said they would add those late.
I bought the game on Gamepass also and tested the table. Everything seems to enable just fine in that version for me, so I added it to the title that it's been tested there.
Big thanks to wepon1984 for the permission to use the Archetype Skill List he made.
You can give him rep in his original topic here
I have added the following in this update:
[*]Enable Bonus Skills To Command List (For Best Results Modify This Before Battle)
[*]Number of Bonus Skills
[*]Bonus Skill 1
[*]Bonus Skill 2
[*]Bonus Skill 3
[*]Bonus Skill 4
[*]Bonus Skill 5
[*]Bonus Skill 6
[*]Bonus Skill 7
[*]Bonus Skill 8
This allows you to add some bonus skills to every character. It works best when you make the changes outside battle. You give it the number you want and then fill in those options for the amount of skills you want. When you go to use a skill, they should be in the list. Enjoy!
It seems like this table causes some issues when leaving Akademia, I've got one save that crashes as soon as I try to leave, another one gets caught in an infinite loading screen when I leave.
Also on the world map when going to a different location it CTDs and I've loaded into the void once before but that was fixed by fast traveling to a different part of the city.
I think it's something to do with the multipliers because my first save was going fine using God mode and infinite MP mode and then when I decided I wanted the Archetypes to level faster it started bugging out. Guess I am going to have to level the slow and painful way!
Did you happen to use the version 1.0 table? It had a pretty nasty bug with Attribute Points that could permanently damage your save game. I apologize about that. I fixed it as soon as I figured it out and posted version 2.0.
I didn't! But I figured out what it was. I was just being too greedy and setting the multipliers too high. If you leave them as they are in the table then there are no issues but if you try to speed through by increasing them too much (haven't actually tested to see what the threshold is before it starts messing with the game) then it starts to bug out.
So this was actually a me problem and not a table problem, thanks for the excellent (and perfectly working) table Drummer!
If I enabled bonus skill, my game will randomly crash. For now I'll try disabling bonus skill and see how it goes again
I've been using it just fine. You need to make sure you fill it out correctly (give it the correct number of bonus skills you want and have each one of those listed as something besides None).