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Re: Rogue : Genesia (Early Access)

Posted: Wed Apr 12, 2023 12:38 am
by Geofferic
Shame about the scummy paywall.

Re: Rogue : Genesia (Early Access)

Posted: Sun Apr 16, 2023 11:52 pm
by Opetyr
Completely worthless. They are scum in charging something that should be free. Anyone pay for it can you send it via private messages.

Re: Rogue : Genesia (Early Access)

Posted: Mon Apr 17, 2023 7:10 am
by Cas
Opetyr wrote:
Sun Apr 16, 2023 11:52 pm
Completely worthless. They are scum in charging something that should be free. Anyone pay for it can you send it via private messages.
ndck76 is nicest guys around, idk about any paywall but so what if you support him. Please don't use bad language

Re: Rogue : Genesia (Early Access)

Posted: Tue Apr 18, 2023 6:59 pm
by teyhox
Did you look at ndck76's number of posts and reputation ? You have not a glimpse of an idea about the huge contribution he made here for years and for free to use such words against his work. These things take time and efforts. I, among others, have been sometimes frustrated to not have access to some tables, trainers or specific cheats because it was a paid service. But I understand the work behind it. In that case, support or just pass, really no need to be rude and irrespectful. It's for video games, please....

Edit : and asking for it from someone who paid by private message is.... I've difficulties to find my words... miserable.

Re: Rogue : Genesia (Early Access)

Posted: Fri May 12, 2023 4:41 am
by Chiados
Just sharing what I made for myself. (Note: Only tested on Rogue character and during endless mode. It may or may not work for you)

Free Card Pick
Free Artifact Pick
Free Reroll
Tainted Card Power X20




If free reroll isnt working for you, replace it with this one

Code: Select all

[ENABLE]

aobscanmodule(rerolls,GameAssembly.dll,FF 49 2C EB 09) // should be unique
alloc(newmem,$1000,rerolls)

label(code)
label(return)

newmem:

code:
  //dec [rcx+2C]
  jmp return

rerolls:
  jmp newmem
return:
registersymbol(rerolls)

[DISABLE]

rerolls:
  db FF 49 2C EB 09

unregistersymbol(rerolls)
dealloc(newmem)

Re: Rogue : Genesia (Early Access)

Posted: Wed Sep 06, 2023 3:58 am
by Sword X
Guys, can you update this table to 0.9.0.2a

Re: Rogue : Genesia (Early Access)

Posted: Sat Sep 23, 2023 2:50 am
by Pekar
Hi.
I've recovered most pointers for new game version.
Enjoy

Re: Rogue : Genesia (Early Access)

Posted: Mon Sep 25, 2023 5:40 pm
by Sword X
Pekar wrote:
Sat Sep 23, 2023 2:50 am
Hi.
I've recovered most pointers for new game version.
Enjoy
nothing works

Re: Rogue : Genesia (Early Access)

Posted: Tue Sep 26, 2023 9:21 am
by Pekar
Sword X wrote:
Mon Sep 25, 2023 5:40 pm
Pekar wrote:
Sat Sep 23, 2023 2:50 am
Hi.
I've recovered most pointers for new game version.
Enjoy
nothing works
What is no working? And what are you doing?

for example to update Character pointers you need as in original table:
* open cheat
* press Actiavte
* press Player Data
* enter the battle
* check pointers

Re: Rogue : Genesia (Early Access)

Posted: Tue Sep 26, 2023 5:03 pm
by Sword X
Sorry, I only tested it on the modified version and forgot about the vanilla one. And everything works there

Re: Rogue : Genesia (Early Access)

Posted: Fri Jan 19, 2024 4:16 pm
by wuzzl
hey. can anyone please update the table to the 0.9 version?


thanks a lot

Re: Rogue : Genesia (Early Access)

Posted: Sun Jan 21, 2024 4:45 pm
by bpx
any updates for 0.9.1 versions?