Unlimited Mastery Relic/Points
Code: Select all
<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
<CheatEntries>
<CheatEntry>
<ID>105173</ID>
<Description>"Unlimited Mastery Point"</Description>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
alloc(newmem,2048,PlayerCurrentStats:GenerateLevelUpStats+b6f)
label(returnhere)
label(originalcode)
label(exit)
newmem:
mov dword ptr [rax+34],#999999
originalcode:
movsxd rax,dword ptr [rax+34]
test eax,eax
exit:
jmp returnhere
PlayerCurrentStats:GenerateLevelUpStats+b6f:
jmp newmem
nop
returnhere:
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
dealloc(newmem)
PlayerCurrentStats:GenerateLevelUpStats+b6f:
movsxd rax,dword ptr [rax+34]
test eax,eax
//Alt: db 48 63 40 34 85 C0
</AssemblerScript>
</CheatEntry>
</CheatEntries>
</CheatTable>
Or Test Here For
LEVEL UP
- Mastery Point Attack Fixed Upgrade
Attack Variable Upgrade
Crit Prob Upgrade
Life Upgrade
Shield Upgrade
Magic Upgrade
Crit Prob Upgrade
Code: Select all
<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
<CheatEntries>
<CheatEntry>
<ID>105209</ID>
<Description>"GUILayer Mastery"</Description>
<LastState Activated="1"/>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>[ENABLE]
//alloc(newmem,2048,PlayerCurrentStats:GenerateLevelUpStats+68)
//alloc(newmem,2048,PlayerCurrentStats:ApplyLevelUp+10b)
//alloc(newmem,2048,PlayerCurrentStats:ApplyLevelUp+133)
//alloc(newmem,2048,PlayerCurrentStats:GenerateLevelUpStats+d9)
//alloc(newmem,2048,PlayerCurrentStats:GenerateLevelUpStats+377)
//alloc(newmem,2048,PlayerCurrentStats:GenerateLevelUpStats+617)
//alloc(newmem,2048,PlayerCurrentStats:ApplyLevelUp+133)
alloc(newmem,2048,PlayerCurrentStats:GenerateLevelUpStats+b6f)
label(returnhere)
label(originalcode)
label(exit)
newmem:
mov dword ptr [rax+34],#999999 //m_iMasteryRelics
mov [rax+18],(float)9999 //m_attackFixedUpgrade
mov [r14+1C],(float)9999 //m_attackVariableUpgrade
mov [r14+20],(float)9999 //m_critProbUpgrade
mov [rax+28],(float)9999 //m_lifeUpgrade
mov [rax+2C],(float)9999 //m_shieldUpgrade
mov [rax+30],(float)9999 //m_magicUpgrade
mov [r14+20],(float)100 //m_critProbUpgrade
originalcode:
movsxd rax,dword ptr [rax+34]
test eax,eax
exit:
jmp returnhere
PlayerCurrentStats:GenerateLevelUpStats+b6f:
jmp newmem
nop
returnhere:
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
dealloc(newmem)
PlayerCurrentStats:GenerateLevelUpStats+b6f:
movsxd rax,dword ptr [rax+34]
test eax,eax
//Alt: db 48 63 40 34 85 C0
</AssemblerScript>
</CheatEntry>
</CheatEntries>
</CheatTable>
CODE :
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