Re: Pathfinder Wrath of the Righteous v1.2.1g (Steam) (GM and More) 2022-Mar-20
Posted: Fri Apr 22, 2022 10:41 am
Seems like pathfinder has updated and the script has stopped working is there any advice on how to fix that?
Community Cheat Tables of Cheat Engine
https://fearlessrevolution.com/
Edit Script: Remove/comment lines 99, 123, 210, 265, 785 - 801, 1190 - 1195, 1269, 1270 and 1331.
Didn't work, leads to error on line 107 instead.gooseman33 wrote: ↑Fri Apr 22, 2022 7:59 pmEdit Script: Remove/comment lines 99, 123, 210, 265, 785 - 801, 1190 - 1195, 1269, 1270 and 1331.
This will remove the version check for one of the broken scripts and the script itself.
I haven't tested all of the scripts, but most of them seems to be working.
The only one that i found it's broken so far is the Time Freeze at scenarios.
Really? Here's working fine, but since I'm not a programmer I can't explain you exactly whyDimensionist wrote: ↑Sat Apr 23, 2022 1:58 pmDidn't work, leads to error on line 107 instead.gooseman33 wrote: ↑Fri Apr 22, 2022 7:59 pmEdit Script: Remove/comment lines 99, 123, 210, 265, 785 - 801, 1190 - 1195, 1269, 1270 and 1331.
This will remove the version check for one of the broken scripts and the script itself.
I haven't tested all of the scripts, but most of them seems to be working.
The only one that i found it's broken so far is the Time Freeze at scenarios.
how did you make it work for me the cheats doesnt even opengooseman33 wrote: ↑Sat Apr 23, 2022 7:05 pmReally? Here's working fine, but since I'm not a programmer I can't explain you exactly whyDimensionist wrote: ↑Sat Apr 23, 2022 1:58 pmDidn't work, leads to error on line 107 instead.gooseman33 wrote: ↑Fri Apr 22, 2022 7:59 pm
Edit Script: Remove/comment lines 99, 123, 210, 265, 785 - 801, 1190 - 1195, 1269, 1270 and 1331.
This will remove the version check for one of the broken scripts and the script itself.
I haven't tested all of the scripts, but most of them seems to be working.
The only one that i found it's broken so far is the Time Freeze at scenarios.
But let me ask... Did you turn the lines into comments or completly removed them? Because If you removed them, you need to pay attention to the other lines, because they shift their position.
For example, if you removed line 99, you need to remove 122 next (it shifts from 123 to 122), then remove 208 and so on.
I recommend turning the lines into comments with "//" to avoid confusion.
Maybe that was the problem?
Oh, I removed them, but I kept the positions in mind and also looked into what was actually causing the change. I removed all the lines that had MGTK in them, or referenced it.gooseman33 wrote: ↑Sat Apr 23, 2022 7:05 pmReally? Here's working fine, but since I'm not a programmer I can't explain you exactly whyDimensionist wrote: ↑Sat Apr 23, 2022 1:58 pmDidn't work, leads to error on line 107 instead.gooseman33 wrote: ↑Fri Apr 22, 2022 7:59 pm
Edit Script: Remove/comment lines 99, 123, 210, 265, 785 - 801, 1190 - 1195, 1269, 1270 and 1331.
This will remove the version check for one of the broken scripts and the script itself.
I haven't tested all of the scripts, but most of them seems to be working.
The only one that i found it's broken so far is the Time Freeze at scenarios.
But let me ask... Did you turn the lines into comments or completly removed them? Because If you removed them, you need to pay attention to the other lines, because they shift their position.
For example, if you removed line 99, you need to remove 122 next (it shifts from 123 to 122), then remove 208 and so on.
I recommend turning the lines into comments with "//" to avoid confusion.
Maybe that was the problem?
I attempted to try this but i also seemed to hit the same problem and the script fails just like the other chap in the chatgooseman33 wrote: ↑Fri Apr 22, 2022 7:59 pmEdit Script: Remove/comment lines 99, 123, 210, 265, 785 - 801, 1190 - 1195, 1269, 1270 and 1331.
This will remove the version check for one of the broken scripts and the script itself.
I haven't tested all of the scripts, but most of them seems to be working.
The only one that i found it's broken so far is the Time Freeze at scenarios.
As of the 1.3.5e update (June 9), the table fails to load (line error 124); when I bypass the game version check by commenting out the line, the table and options work, except the game freezes whenever a new area loads or is quicksaved. One of the options is freezing the game entirely (maybe 'Freeze Game Time' or 'Freeze Travel Time'?). Not sure where to begin looking.
It seems I have found a temporary work around; I commented out the following lines:haroldickenson wrote: ↑Fri Jun 17, 2022 3:42 pmAs of the 1.3.5e update (June 9), the table fails to load (line error 124); when I bypass the game version check by commenting out the line, the table and options work, except the game freezes whenever a new area loads or is quicksaved. One of the options is freezing the game entirely (maybe 'Freeze Game Time' or 'Freeze Travel Time'?). Not sure where to begin looking.
Hoping for an update! And thanks for the table!