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Re: GetsuFumaDen: Undying Moon (Early Access)

Posted: Tue Feb 22, 2022 8:43 pm
by Cyber
Scheimann wrote:
Tue Feb 22, 2022 8:06 pm

Is there any chance of a update? :D
Sure

Features:
Spoiler
- Bypass Online Check*
- Construct Console
- No Damage
- Inf. Potion Usage
- Invincibility
- Inf. Jump
- Sub Weapon - Inf. Ammo
- Keep Weapon & Sub-Weapon**
- Keep Gold and Soul Memory
- No Item Material Loss Upon Death
- No Magatama Loss Upon Death
- Quick Instant Flash***
- Enter Demonization
- Enhanced Unique Move****
- Ignore Gold and Soul when Raising Weapon Rank
- Ignore Gold when Buying
- Ignore Soul when Activation
- Debuff Immunity/Cleanse
- Soul Memory Multiplier
- Adjust Soul Devour Counter
- Break Damage Multiplier
- Item Material Multiplier
- Magatama Multiplier
- Gold Multiplier
- Jump Height Multiplier
- Movement Speed Multiplier
- Damage Multiplier
- NoClip and Fly
- Inventory Status (Quantity)
Cheat Commands:
Spoiler

//Enter without <>


ToggleDebugCamera
Enable/disable free camera.

Slomo <NewTimeDilation>
Adjust game speed. NewTimeDilation: float value (default 1).

ActivateAllTravelPoint
Activate all travel point in current area.

ApplyPlayerSoul <mainCount> <supportCount> <healthCount>
Adjust current player's soul enhancements. mainCount: int value, supportCount: int value, healthCount: int value.

ChangeBossGuardPoint <guardPoint>
Adjust boss' guard point. guardPoint: float value.

ChangeBossHp <hp>
Adjust boss' hp. hp: float value.

ChangeMeteoricIron <Num>
Adjust current player's soul. Num: int value.

ChangePlayerJump <firstJump> <secondJump>
Adjust player's jump state. firstJump & secondJump: float value.

ChangePlayerMaxSpeed <MaxSpeed>
Adjust current player's speed. MaxSpeed: float value.

ChangePlayerOgreModeLv <lv>
Adjust current demonization level. lv: int value (0-3).

ChangeSoulNum <Num>
Adjust current player's soul counter. Num: int value (1-4)

GuardBreakAllEnemy
Stun all enemies in current area.

DamagePlayer <Value>
Give damage to current player. Value: int value.

DestroyEnemy <enemyId>
Remove enemy from current area. enemyId: int value: 0-???.

HealPlayer <Value> <preventSuddenDeath> <healthConditions>
Heal current player. Value: int value, preventSuddenDeath & healthConditions: bool value.

MiniMapOpen <IsOpen>
Reveal all paths, enemies, and chests in current area. IsOpen: bool value.

RestrictEnemyCount <Count>
Reduce enemy number in current area. Count: int value.

TestInterruptData
Restart your current progress. All weapon and resources will be removed.

ToggleUndyingMode
God mode.

VisibleHud <IsVisible>
Show/hide HUD. IsVisible: bool value.

More unknown cheats

VisibleWidget <IsVisible>
TableCheck
ApplyPlayerSoulPreset <no>
SetCurrentCulture <InCultureName>
SetEnableEnemyOptimize <isEnable>
SetEnableGimmickOptimize <isEnable>
SetEnableUnaffiliatedOptimize <isEnable>
SetEnemyOptimizeRange <Range(float)>
DestroyActor <partialString(string)>
AcitvateMainEquipSkill <AcitvateMainEquipSkill.X> <AcitvateMainEquipSkill.Y> <AcitvateMainEquipSkill.activeGrade>
ApplyAllEnemyHealthCondition <Type> <Rowname>
ApplyPlayerHealthCondition <Type> <Rowname>
Notes:
Spoiler
* If this is your first time playing the game
Press Terms of Use > Close > Agree
Press Privacy Policy > Close > Agree
Internet connection is not needed
Block .exe in firewall if needed

** Before returning to title screen, if you are still in the base, make sure you enter the dungeon then return to title screen otherwise weapon/sub weapon will be gone next time you load the game.

*** Hold CAPS / DPAD UP + Press Attack Button to trigger instant flash. Need Xbox controller/emu.

**** Hold Right Mouse / Y when enemy hits to trigger desperation. Need Xbox controller/emu.
Changelogs:

Update 2
- Revised Enter Demonization script.

Update 1
- Added Construct Console.
- Added NoClip and Fly.
- Added Inventory Pointer.

Re: GetsuFumaDen: Undying Moon

Posted: Wed Feb 23, 2022 7:00 am
by Jetstream17
anychances to create option for 100% drop rate ?? this is more useful for unlocking so many things in this game

Re: GetsuFumaDen: Undying Moon

Posted: Wed Feb 23, 2022 7:36 am
by mrfatso
thanks for the update, i had forgotten that this was a thing and seeing konami name behind it aint a positive thing too.

Still, we can never have too many dead cells.

Re: GetsuFumaDen: Undying Moon

Posted: Sat Apr 30, 2022 9:19 am
by TotzOnGaming
Version 1.1.0 just came out. Please kindly update... some of the cheats aren't working since... Thanks!

Re: GetsuFumaDen: Undying Moon

Posted: Mon May 16, 2022 8:56 am
by Cyber
TotzOnGaming wrote:
Sat Apr 30, 2022 9:19 am
Version 1.1.0 just came out. Please kindly update... some of the cheats aren't working since... Thanks!
Updated for v 1.1.0

Re: GetsuFumaDen: Undying Moon

Posted: Sun May 22, 2022 2:32 pm
by TotzOnGaming
Cyber wrote:
Mon May 16, 2022 8:56 am
TotzOnGaming wrote:
Sat Apr 30, 2022 9:19 am
Version 1.1.0 just came out. Please kindly update... some of the cheats aren't working since... Thanks!
Updated for v 1.1.0
Thanks! :D

Re: GetsuFumaDen: Undying Moon

Posted: Fri Jun 03, 2022 4:09 pm
by KS212
Thanks for the update Cyber, table is top frigging tier.

EDIT: How does the 'enter Demonization' cheat work? I press T or LS/L3 and it doesn't do anything... Is there some sort of prerequisite or unlock needed first? The other two ie Quick Flash and Desperation work fine... Its just the Demonization one that doesn't seem to do anything.

Re: GetsuFumaDen: Undying Moon

Posted: Fri Jun 03, 2022 6:36 pm
by Cyber
KS212 wrote:
Fri Jun 03, 2022 4:09 pm
Thanks for the update Cyber, table is top frigging tier.

EDIT: How does the 'enter Demonization' cheat work? I press T or LS/L3 and it doesn't do anything... Is there some sort of prerequisite or unlock needed first? The other two ie Quick Flash and Desperation work fine... Its just the Demonization one that doesn't seem to do anything.
From v 1.1.0, demonization is not tied to timer anymore. So you need to hold the hotkey + attack the enemy to trigger it. I will change this script to demonization multiplier in the future update.

Re: GetsuFumaDen: Undying Moon

Posted: Sat Jun 04, 2022 6:31 am
by KS212
Aha, that's why. Thanks again!

Suggestion maybe, use LUA to hook the ChangePlayerOgreModeLv command so that it just runs that command on press perhaps?

Re: GetsuFumaDen: Undying Moon

Posted: Sun Jun 05, 2022 3:38 pm
by Cyber
KS212 wrote:
Sat Jun 04, 2022 6:31 am
Aha, that's why. Thanks again!

Suggestion maybe, use LUA to hook the ChangePlayerOgreModeLv command so that it just runs that command on press perhaps?
Damn, you're right. ChangePlayerOgreModeLv is a function.
Ok, i have uploaded a new table for v 1.1.1.
So you need to activate enter demonization (select level if needed) and in game, press the hotkey (T or left thumb).

Re: GetsuFumaDen: Undying Moon

Posted: Tue Jun 07, 2022 1:44 pm
by KS212
Awesome, this is a cooler way to do it, like on demand transform... pure badassery! Thanks for the update!