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Re: Europa Universalis IV x64 v1.29.1.0 (GM and More) 2019-Sep-21

Posted: Mon Sep 30, 2019 9:40 pm
by anektaranektaar
Well console option was not part of this table, it was made by CompactDisc who afaik won't be updating his extension. Also there is a console enabler for ironman, just search "EU4ConsolePatcher" in google.

Re: Europa Universalis IV x64 v1.29.1.0 (GM and More) 2019-Sep-21

Posted: Wed Oct 02, 2019 2:28 pm
by yiguanyu1997
1.29.2 .0 Manchu (e022) please

Re: Europa Universalis IV x64 v1.29.1.0 (GM and More) 2019-Sep-21

Posted: Thu Oct 03, 2019 11:23 am
by ZySoua
anektaranektaar wrote:
Mon Sep 30, 2019 9:40 pm
Well console option was not part of this table, it was made by CompactDisc who afaik won't be updating his extension. Also there is a console enabler for ironman, just search "EU4ConsolePatcher" in google.
There are also several Workshop mods that do same things as CD extensions, mostly are cheat mods, like Catus Cheats IIRC, but they disable achievements. They boost player with special cheat decisions that you can choose from.

Re: Europa Universalis IV x64 v1.29.1.0 (GM and More) 2019-Sep-21

Posted: Sat Oct 05, 2019 7:45 am
by yiguanyu1997
Recifense,the Europa Universalis IV x64 Table Extension maybe need.

Re: Europa Universalis IV x64 v1.29.1.0 (GM and More) 2019-Sep-21

Posted: Sat Oct 05, 2019 8:11 am
by ZySoua
yiguanyu1997 wrote:
Wed Oct 02, 2019 2:28 pm
1.29.2 .0 Manchu (e022) please
I tested the 1.29.1.0 table, it's functions are working fine (most of them at least that I tested), so no need for rush update right now.
yiguanyu1997 wrote:
Sat Oct 05, 2019 7:45 am
Recifense,the Europa Universalis IV x64 Table Extension maybe need.
You asking for Compact Disk extensions? Compact Disk is not doing extension tables anymore (at least right now) for Europa Universalis.

Re: Europa Universalis IV x64 v1.29.1.0 (GM and More) 2019-Sep-21

Posted: Sun Oct 06, 2019 12:09 pm
by steeno
Following is a simple cheattable which contains a script with aob injection to accomplish the requested ironman console enabler.
Tested on Win10 x64 with EU4 1.29.2.0.

So if someone wants to use it or do a proper table with hotkeys, auto attach and stuff, go for it.

Re: Europa Universalis IV x64 v1.29.1.0 (GM and More) 2019-Sep-21

Posted: Tue Oct 15, 2019 4:00 pm
by usebatu
i just need + max states can someone help about this?

Re: Europa Universalis IV x64 v1.29.1.0 (GM and More) 2019-Sep-21

Posted: Mon Oct 28, 2019 10:50 am
by dustbeen43
steeno wrote:
Sun Oct 06, 2019 12:09 pm
Following is a simple cheattable which contains a script with aob injection to accomplish the requested ironman console enabler.
Tested on Win10 x64 with EU4 1.29.2.0.

So if someone wants to use it or do a proper table with hotkeys, auto attach and stuff, go for it.
Thanks mate !

Re: Europa Universalis IV x64 v1.29.1.0 (GM and More) 2019-Sep-21

Posted: Thu Nov 07, 2019 4:20 pm
by CompactDisc
-----------------------------------------------------
Table Extension for EU4 v1.30.3.0 (8406)
-----------------------------------------------------
==By CompactDisc==

Credits: This extension contains a large amount of extra pointers for the game. It will allow you to alter much more than Recifense's script alone.
It also enables the console in ironman mode.

Instructions:
Cheat Table Extension
Download the original table from Recifense and open it in cheat engine. Then open my extension in the same Cheat Engine instance. It may ask you if you want to merge or keep the current list, say yes.

Once you activate Recifense's script, the pointers should work. You can then save the merged table as a whole if you want to use it again.

If something doesn't work, please post it in this thread so I can fix it.
You can also ask for help on the discord server below.

Discord server:
Please join the Paradox Engine discord to discuss Paradox game tables and extensions:
[Link]

Change log:
2020 June 12: Updated for EUIV v1.30.1.0
2020 June 12: Minor update: added pointers for land owned by Estates
2020 June 19: Updated for EUIV v1.30.2.0
- Fixed general pointers
- Fixed Max States pointer -> Governing Capacity
2020 July 10: Updated for EUIV v1.30.3.0
- Made the table a bit easier on the eyes and in use
- Fixed a few pointers
- Added a few pointers
  • Settler population (Province)
  • Curia Coffers (General)
  • Reform Desire (General)

Re: Europa Universalis IV x64 v1.29.1.0 (GM and More) 2019-Sep-21

Posted: Sun Nov 10, 2019 4:08 pm
by pemifo
Hi, Recifense.
I'm making Game Trainers too, and I want to ask you something. How do you get the country info.
For example, when I looked to your default pointer values, when you tried to find "Money Value" you said, "pPlayer + 810".
How do you get the pPlayer? I made default pointers for Ottomans for example, when I change country, the second offset of money changes.
Please help mee

Re: Europa Universalis IV x64 v1.29.1.0 (GM and More) 2019-Sep-21

Posted: Sat Nov 23, 2019 10:46 am
by AltMeta
Hey everyone!
First thank you @Recifense for the table! You are a gentleman and a scholar! :)

Now, does anyone ever figure out how to mess with:
1) The Spynetwork value
2) The cost of war goals (aka taking over all enemy provinces for minimum cost)

Re: Europa Universalis IV x64 v1.29.1.0 (GM and More) 2019-Sep-21

Posted: Sat Nov 23, 2019 9:16 pm
by CompactDisc
DracoDruid wrote:
Sat Nov 23, 2019 10:46 am
Hey everyone!
First thank you @Recifense for the table! You are a gentleman and a scholar! :)

Now, does anyone ever figure out how to mess with:
1) The Spynetwork value
2) The cost of war goals (aka taking over all enemy provinces for minimum cost)
Spynetwork is most easily done through console for me. It's possible to hack the value though. If you write a script that recognizes your country as the primary country (not the target country), and sets all those values to 100, you have infinite spy network in all countries.
If you want to reduce war goal cost, hack the 'Administrative efficiency' tech. It lowers war score costs.

Re: Europa Universalis IV x64 v1.29.1.0 (GM and More) 2019-Sep-21

Posted: Wed Dec 04, 2019 9:10 pm
by websmith
pemifo wrote:
Sun Nov 10, 2019 4:08 pm
Hi, Recifense.
I'm making Game Trainers too, and I want to ask you something. How do you get the country info.
For example, when I looked to your default pointer values, when you tried to find "Money Value" you said, "pPlayer + 810".
I would suggest you try the tutorial or watch a couple of videos on how to make pointers correct between retarts

Re: Europa Universalis IV x64 v1.29.1.0 (GM and More) 2019-Sep-21

Posted: Fri Dec 06, 2019 9:27 am
by Jasinn
Anyone who's got the estates' loyalty/influence pointers? (For 5 estates)

Re: Europa Universalis IV x64 v1.29.1.0 (GM and More) 2019-Sep-21

Posted: Sat Dec 07, 2019 3:14 am
by Zol
Any chance of an update to the table for the latest Steam version?