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Re: Let It Die

Posted: Thu Oct 04, 2018 9:05 pm
by Veav
Tentacle-H wrote:
Thu Oct 04, 2018 7:18 pm
The game is going on maintenance, so take care after the update hits, since we can't be sure whether they went full ban hammer on this.
I will happily play the mine canary. I would never play this quarter-eater legit.

Re: Let It Die

Posted: Thu Oct 04, 2018 11:04 pm
by nabyap
do we know if the table will still work after the update?

Re: Let It Die

Posted: Thu Oct 04, 2018 11:09 pm
by SinisterKat
nabyap wrote:
Thu Oct 04, 2018 11:04 pm
do we know if the table will still work after the update?
Depends on how big the changes are I suppose... we'll just have to see :mrgreen:

Re: Let It Die

Posted: Fri Oct 05, 2018 1:14 am
by nabyap
seems like everything still works other than the auto complete quest option, the moment you tick the box the game crashes.

Re: Let It Die

Posted: Fri Oct 05, 2018 1:19 am
by NumberXer0
nabyap wrote:
Fri Oct 05, 2018 1:14 am
seems like everything still works other than the auto complete quest option, the moment you tick the box the game crashes.
Damn, they took our free coins =( Hopefully IdleHands88 can work out an update to it!

Re: Let It Die

Posted: Fri Oct 05, 2018 1:24 am
by Veav
Post-patch...
  • Game starts, no problem.
    Loads save data, no problem.
    Took an escalator, no problem.
    Loaded cheat engine, no problem.
    Bought a walnut, no problem.
    Jacked up the values in CE, no problem.
    Took the elevator, no problem.
    Murdered Crowley, no problem.
    Accidentally jumped out of world and used death metal store to pause, tried to find my way back with coordinates, got terribly lost in the void
So uhh work in progress. Can anyone go to floor 30 and give me valid XYZ coordinates? :/ edit: nevermind, found it. It's weirdly high up.

Re: Let It Die

Posted: Fri Oct 05, 2018 1:28 am
by NumberXer0
Hmm, so someone was poking around in the files post-patch and it seems like there are a bunch of things to edit. Client sided things. I'll post what was said if anyone wants to take a stab.

"Looking through the files after the downloaded update it just seems like a major optimization to almost everything in the game model-wise, but something big I did notice is that this game can be extremely manipulated. There's no security whatsoever when it comes to the game's config files, and things like enemies, bosses, characters, bloodnium, etc. can be manipulated heavily by just changing values in the files. I have no clue if the servers would pick up on it if said values would change, but this is a MAJOR oversight by the devs with the port. Literally anyone can screw with the game, although I highly wouldn't recommend it. Someone on that team needs to fix this and fast.

Looking into the config files more you can manipulate enemies, bosses, and haters (maybe even defenders) with just simple value changes. I highly doubt these configs are server-side as the amount of configuration would probably be too much on servers. Not only this, but even the engine can be configurated. It even has admin values and such. This game can be broken wide open client-side, and easily changed to make enemies just stand there and breeze up to the top floor, even as a Grade-1 lvl1."

Not sure if this is legitimate or not, but go nuts. See what you can break before they change it haha =P

Re: Let It Die

Posted: Fri Oct 05, 2018 1:43 am
by RAVVS
Perhaps something can be done about droprates or BP materials, if that's true. Either way, it seems everything still kinda works apart from the quests.

Re: Let It Die

Posted: Fri Oct 05, 2018 1:46 am
by zurui
NumberXer0 wrote:
Fri Oct 05, 2018 1:28 am
Hmm, so someone was poking around in the files post-patch and it seems like there are a bunch of things to edit. Client sided things. I'll post what was said if anyone wants to take a stab.

"Looking through the files after the downloaded update it just seems like a major optimization to almost everything in the game model-wise, but something big I did notice is that this game can be extremely manipulated. There's no security whatsoever when it comes to the game's config files, and things like enemies, bosses, characters, bloodnium, etc. can be manipulated heavily by just changing values in the files. I have no clue if the servers would pick up on it if said values would change, but this is a MAJOR oversight by the devs with the port. Literally anyone can screw with the game, although I highly wouldn't recommend it. Someone on that team needs to fix this and fast.

Looking into the config files more you can manipulate enemies, bosses, and haters (maybe even defenders) with just simple value changes. I highly doubt these configs are server-side as the amount of configuration would probably be too much on servers. Not only this, but even the engine can be configurated. It even has admin values and such. This game can be broken wide open client-side, and easily changed to make enemies just stand there and breeze up to the top floor, even as a Grade-1 lvl1."

Not sure if this is legitimate or not, but go nuts. See what you can break before they change it haha =P
I tried this the other day to edit the pickup radius and spawn delay for coins/splith and the game wouldnt start after making any changes to the ini's

Re: Let It Die

Posted: Fri Oct 05, 2018 1:51 am
by Mommy_Squirter
Would it possible to edit character stats like Luck? By doing that you could technically allow yourself to get millions of coins from a single kill.

Re: Let It Die

Posted: Fri Oct 05, 2018 2:38 am
by Agasio
Fixed the Auto-Complete Quests option.

Just replace the script with this. The only thing that needed to be updated was a few addresses.

Code: Select all

[ENABLE]

aobscanmodule(INJECT_Quests,BrgGame-Steam.exe,3B 43 14 7D 3D)
alloc(newmem,$1000,"BrgGame-Steam.exe"+120CA27)

label(code)
label(return)

newmem:

code:
  mov [rbx+14],#0
  cmp eax,[rbx+14]
  jnl BrgGame-Steam.exe+120CA69
  jmp return

INJECT_Quests:
  jmp newmem
return:
registersymbol(INJECT_Quests)

[DISABLE]

INJECT_Quests:
  db 3B 43 14 7D 3D

unregistersymbol(INJECT_Quests)
dealloc(newmem)

Re: Let It Die

Posted: Fri Oct 05, 2018 3:37 am
by zurui
I found move speed while shooting so it makes it faster to run and gun through farming. It's a few addresses before the regular movespeed, default is 180

Re: Let It Die

Posted: Fri Oct 05, 2018 3:54 am
by Idlehands88
Table updated

- Fixed Auto Complete All Active Quests (won't break anymore on future updates)

Re: Let It Die

Posted: Fri Oct 05, 2018 9:19 am
by nabyap
is it just me or the infinite dusty 5 uploads doesn't work instead you just get an error message and kicks you back to menu

Re: Let It Die

Posted: Fri Oct 05, 2018 10:56 am
by NumberXer0
Idlehands88 wrote:
Fri Oct 05, 2018 3:54 am
Table updated

- Fixed Auto Complete All Active Quests (won't break anymore on future updates)
You're the best, thanks! Just curious, but are you planning anything else with this game or just keeping this up to date?