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Re: Sons Of The Forest

Posted: Sun Apr 02, 2023 7:19 am
by Oxyn
Hey,

First off, thanks for a great table! But, I'd like to let you know that inf.items and inf.held items don't work for me. Table version is 1.8 and game is 33592.

Re: Sons Of The Forest

Posted: Sun Apr 02, 2023 10:11 pm
by drakkainen
Hey Akira!

Thank you for your great job creating and updating this CT!

I've found some issues, maybe you could check them in free time.

1. Set Max Stack Amount doesn't work for me. I've changed value and still can have vanilla maximum amount of items.
2. I've tried to change SwingSpeed for Melee Weapon for higher number but it doesn't affect swing speed at all. Only SwingSpeedTired seems to work and it keep vanilla SwingSpeed even without stamina.
3. HIghlitedItem-Pointer option doesn't work correctly. Sometimes it show only amount of highlighted item and no data of this item, sometimes it doesn't show even amount of item.

Re: Sons Of The Forest

Posted: Mon Apr 03, 2023 6:51 am
by Akira
Oxyn wrote:
Sun Apr 02, 2023 7:19 am
I'd like to let you know that inf.items and inf.held items don't work for me. Table version is 1.8 and game is 33592.
I made "Inf. Held Items" mainly for Logs, did not test it with other things to be true.
drakkainen wrote:
Sun Apr 02, 2023 10:11 pm
1. Set Max Stack Amount doesn't work for me. I've changed value and still can have vanilla maximum amount of items.
2. I've tried to change SwingSpeed for Melee Weapon for higher number but it doesn't affect swing speed at all. Only SwingSpeedTired seems to work and it keep vanilla SwingSpeed even without stamina.
3. HIghlitedItem-Pointer option doesn't work correctly. Sometimes it show only amount of highlighted item and no data of this item, sometimes it doesn't show even amount of item.
I think the "Set Max Stack Amount" might only work for some items.
There are no scripts for "SwingSpeed" or "SwingSpeedTired" so I guess you're talking about pointer, these are simply pointer for game values, if they have no effect then that's bc of how the game was coded by the devs, nothing that I can "fix".
The "HIghlitedItem-Pointer" is again just a pointer, if it doesn't display all information for an item then that's again of how the devs coded things.
Ofc I could try to find a solution/workaround for it but I'm busy with other things atm.

Re: Sons Of The Forest

Posted: Mon Apr 03, 2023 9:30 am
by drakkainen
Akira wrote:
Mon Apr 03, 2023 6:51 am
Oxyn wrote:
Sun Apr 02, 2023 7:19 am
I'd like to let you know that inf.items and inf.held items don't work for me. Table version is 1.8 and game is 33592.
I made "Inf. Held Items" mainly for Logs, did not test it with other things to be true.
drakkainen wrote:
Sun Apr 02, 2023 10:11 pm
1. Set Max Stack Amount doesn't work for me. I've changed value and still can have vanilla maximum amount of items.
2. I've tried to change SwingSpeed for Melee Weapon for higher number but it doesn't affect swing speed at all. Only SwingSpeedTired seems to work and it keep vanilla SwingSpeed even without stamina.
3. HIghlitedItem-Pointer option doesn't work correctly. Sometimes it show only amount of highlighted item and no data of this item, sometimes it doesn't show even amount of item.
I think the "Set Max Stack Amount" miught only work for some items.
There are no scripts for "SwingSpeed" or "SwingSpeedTired" so I guess you're talking about pointer, these are simply pointer for game values, if they have no effect then that's bc of how the game was coded by the devs, nothing that I can "fix".
The "HIghlitedItem-Pointer" is again just a pointer, if it doesn't display all information for an item then that's again of how the devs coded things.
Ofc I could try to find a solution/workaround for it but I'm busy with other things atm.
Thank you for reply, no worries with checking it. It's not a lifechanging thing, just wanted to know if it works correctly

Re: Sons Of The Forest

Posted: Mon Apr 03, 2023 6:28 pm
by Oxyn
Akira wrote:
Mon Apr 03, 2023 6:51 am
Oxyn wrote:
Sun Apr 02, 2023 7:19 am
I'd like to let you know that inf.items and inf.held items don't work for me. Table version is 1.8 and game is 33592.
I made "Inf. Held Items" mainly for Logs, did not test it with other things to be true.
Thank you very much for your reply, Akira! If you could test "Inf.items" one day, it'd be great. Maybe it's just my game's fault.

Edit: grammar.

Re: Sons Of The Forest

Posted: Tue Apr 04, 2023 12:56 pm
by senseirain
is there any command that lets you walk/build on underwater ?

Re: Sons Of The Forest

Posted: Fri Apr 07, 2023 7:27 pm
by ducduyce
Table console now not working with new Patch 3 34098, please check thank you.

Re: Sons Of The Forest

Posted: Fri Apr 07, 2023 10:02 pm
by Akira
Will update the table as I have time.
Updated the table.

Re: Sons Of The Forest

Posted: Sat Apr 08, 2023 4:09 pm
by Vishnu V H
Not working in game.

Re: Sons Of The Forest

Posted: Sat Apr 08, 2023 5:55 pm
by razli
Akira wrote:
Fri Apr 07, 2023 10:02 pm
Will update the table as I have time.
Updated the table.
Hi Akira, sry to bother you.

I see that you have changed from:

Code: Select all

aobscanregion(...F0,38 ?? ?? ?? ?? ?? 0F 85 ?? ?? ?? ?? 48 8B ?? ?? ?? ?? ?? 83 ?? ?? ?? ?? ?? ?? 75 ?? E8 ?? ?? ?? ?? 33 ?? E8)
to:

Code: Select all

aobscan(....... ....38 ?? ?? ?? ?? ?? 0F 85 ?? ?? ?? ?? 48 8B ?? ?? ?? ?? ?? 83 ?? ?? ?? ?? ?? ?? 75 ?? E8 ?? ?? ?? ?? 33 ?? E8)
(1.8 had also SilentInput and so on)

But, does that means that even having the same offset/mem region in both versions aobscanRegion won't work anymore?
I am trying to figure out how to "update" tables when the App gets updated but keeps the same .exe and I was trying to use the "region" one but wasn't working.

Thank you for your time.
Vishnu V H wrote:
Sat Apr 08, 2023 4:09 pm
Not working in game.
Are you using the lastest 1.9 version?
I have only tested the console, but it is working perfectly.

Re: Sons Of The Forest

Posted: Sat Apr 08, 2023 6:14 pm
by Vishnu V H
Yes. 1.9 Version. nothing works for me.

Re: Sons Of The Forest

Posted: Sat Apr 08, 2023 8:20 pm
by Akira
Vishnu V H wrote:
Sat Apr 08, 2023 6:14 pm
Yes. 1.9 Version. nothing works for me.
Sounds like an issue on your end, do you get any error messages?
razli wrote:
Sat Apr 08, 2023 5:55 pm
I see that you have changed from aobscanregion to aobscan

But, does that means that even having the same offset/mem region in both versions aobscanRegion won't work anymore?
I am trying to figure out how to "update" tables when the App gets updated but keeps the same .exe and I was trying to use the "region" one but wasn't working.
I changed it to just aobscan bc the address name which I used fore aobscanregion changed with each game update.

Re: Sons Of The Forest

Posted: Sat Apr 08, 2023 10:13 pm
by razli
Vishnu V H wrote:
Sat Apr 08, 2023 6:14 pm
Yes. 1.9 Version. nothing works for me.
From time to time I have issues like it takes time to start working.
last time I was on the game I had to enable/disable several scripts (that were working) until I was able to open the console.

Maybe theres a script that is suffering some delay

Re: Sons Of The Forest

Posted: Sat Apr 08, 2023 10:43 pm
by Akira
razli wrote:
Sat Apr 08, 2023 10:13 pm
Maybe theres a script that is suffering some delay
All pointer scripts have a small delay bc I added a timer to wait a moment after selecting the game process bc it takes a moment for CE to load the symbols with the mono feature.
Then the part to enable the console takes also a moment longer bc it uses now just a aobscan instead of aobscanregion.
But all that takes still less than a minute.

Maybe the delay I added isn't long enough for CE to load the symbols on your pc?
On my end it's more than enough time to load the symbols but I have a pretty good gaming pc.
You could try to attach the table manually to the game, activate the mono features yourself and after things are loaded activate the table.

Re: Sons Of The Forest

Posted: Sun Apr 23, 2023 7:03 pm
by RogueTech
I tested the latest Apr 8, 2023 CT table (Game 34098 | CE 7.5 | CT 1.9) and found the following results. I also tried CT 1.9 on the new game release [34557 (Apr 21, 2023) - Hotfix], the Hotfix from the previous days 34553 (Apr 20, 2023) - Patch 04. Basically I did not find anything broken using the 1.9 CT with the newest/next Patch 04 release. I did not test everything, but most all of the Scripts, and some of the Pointers (i.e. Main_Pointer, PlayerCoordinates_Pointer, HighlightedItem_Pointer)

1.9 - 34098 (Apr 6, 2023) - Patch 03
*** NOT Working
- [] Auto Lit Molotov
- [] Set Max Stack Amount (** Will NOT activate/expand)
- [] Walk Speed Modifier (Note: This worked with 1.8 and 33592 (Mar 24, 2023) - Hotfix 1)

1.9 - 34557 (Apr 21, 2023) - Hotfix
*** NOT Working
- [] Auto Lit Molotov
- [] Set Max Stack Amount (** Will NOT activate/expand)
- [] Walk Speed Modifier