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Re: Edge of Eternity (Steam Release Version)

Posted: Mon Jul 24, 2023 4:18 am
by BlackMonster
Game got huge update, can this be updated pls!

ty

Re: Edge of Eternity (Steam Release Version)

Posted: Mon Jul 24, 2023 4:56 am
by Darkedone02
it probably take some time as it is outdated, as he is currently focused on baldur's gate 3.

Re: Edge of Eternity (Steam Release Version)

Posted: Mon Mar 04, 2024 4:30 am
by Decimus
Can someone please update?

Re: Edge of Eternity (Steam Release Version)

Posted: Sun May 19, 2024 7:36 pm
by bikeracer4487
I'm still working on this, but I've never actually successfully updated a cheat table before, so I would love assistance. I updated the main MainHeyrBasePtrAOB pattern so the script can enable, and that seems to have fixed the Heyr pointer and the Minimum Consumable Amount. I also updated the EXP Multiplier, and that appears to be working again, but I haven't yet fixed the Weapon EXP Multiplier. Uploading what I currently have in case anyone wants to use what options ARE working, and/or add their expertise and assist with fixing the rest of the pointers and scripts.

EDIT: I'll leave the table up for now, but beware using the EXP Multiplier. It appears that it works as expected when turning in quests, but it crashes the game when used for enemy encounters. Same deal for the Weapon XP Multiplier. I believe I've found the correct AOB pattern for both, but I haven't been able to figure out why it's crashing. Since I only changed the AOB pattern and nobody was complaining of crashes before, I have to assume I made some mistake with the AOB, though I suppose there's a chance that something fundamental changed in how the game process EXP changes that means the old scripts are now breaking...still working on it, but it's been slow going...

Re: Edge of Eternity (Steam Release Version)

Posted: Fri Jun 07, 2024 11:34 am
by IceLancer
bikeracer4487 wrote:
Sun May 19, 2024 7:36 pm
I'm still working on this, but I've never actually successfully updated a cheat table before, so I would love assistance. I updated the main MainHeyrBasePtrAOB pattern so the script can enable, and that seems to have fixed the Heyr pointer and the Minimum Consumable Amount. I also updated the EXP Multiplier, and that appears to be working again, but I haven't yet fixed the Weapon EXP Multiplier. Uploading what I currently have in case anyone wants to use what options ARE working, and/or add their expertise and assist with fixing the rest of the pointers and scripts.

EDIT: I'll leave the table up for now, but beware using the EXP Multiplier. It appears that it works as expected when turning in quests, but it crashes the game when used for enemy encounters. Same deal for the Weapon XP Multiplier. I believe I've found the correct AOB pattern for both, but I haven't been able to figure out why it's crashing. Since I only changed the AOB pattern and nobody was complaining of crashes before, I have to assume I made some mistake with the AOB, though I suppose there's a chance that something fundamental changed in how the game process EXP changes that means the old scripts are now breaking...still working on it, but it's been slow going...
Steam , couldnt get this to load table at all

Re: Edge of Eternity (Steam Release Version)

Posted: Sat Jun 08, 2024 3:53 am
by DrummerIX
EDIT 7.0:

I went back to offering my table work for free, so here is the latest version of this table. It works with the current version of the game on Steam at least and possibly other platforms too.

Re: Edge of Eternity (Steam Release Version)

Posted: Sat Jun 08, 2024 7:00 pm
by quang.billy.79
DrummerIX wrote:
Sat Jun 08, 2024 3:53 am
EDIT 7.0:

I went back to offering my table work for free, so here is the latest version of this table. It works with the current version of the game on Steam at least and possibly other platforms too.
Tks it works. Could you add "Character/Item/Crystal stats modifier/pointer" or something like that? I think it is basic and will be fast to make

Re: Edge of Eternity (Steam Release Version)

Posted: Sun Jun 09, 2024 8:34 am
by IceLancer
--EDIT
ok managed to get mana to work but it was a lot of hassle till it worked. Enabling ,disabling
had to do it once i get into first battle , otherwise enable button didnt want to be enabled