Re: z Baldur's Gate 3
Posted: Sun Oct 11, 2020 11:32 am
How to scan for gold with cheat engine?
Community Cheat Tables of Cheat Engine
https://fearlessrevolution.com/
just use the split stack
Hey mate,zachillios wrote: ↑Sat Oct 10, 2020 6:40 pmJust started a playthrough as a warlock and was a little annoyed by this as well. So here's what I made:
Note this will still affect enemies, so be sure to toggle it with the Tilde key.Code: Select all
<?xml version="1.0" encoding="utf-8"?> <CheatTable> <CheatEntries> <CheatEntry> <ID>165</ID> <Description>"Infinite Spells"</Description> <LastState/> <VariableType>Auto Assembler Script</VariableType> <AssemblerScript>{ Game : bg3.exe Version: Date : 2020-10-08 Author : Zach This script does blah blah blah } [ENABLE] aobscanmodule(INJECT,bg3.exe,F2 0F 11 76 18) // should be unique alloc(newmem,$1000,"bg3.exe"+20C4A4C) label(code) label(return) newmem: code: mov [rsi+18],#3 jmp return INJECT: jmp newmem return: registersymbol(INJECT) [DISABLE] INJECT: db F2 0F 11 76 18 unregistersymbol(INJECT) dealloc(newmem) { // ORIGINAL CODE - INJECTION POINT: "bg3.exe"+20C4A4C "bg3.exe"+20C4A26: 0F 28 F0 - movaps xmm6,xmm0 "bg3.exe"+20C4A29: 66 0F 2E 76 18 - ucomisd xmm6,[rsi+18] "bg3.exe"+20C4A2E: 7A 09 - jp bg3.exe+20C4A39 "bg3.exe"+20C4A30: 75 07 - jne bg3.exe+20C4A39 "bg3.exe"+20C4A32: 32 C0 - xor al,al "bg3.exe"+20C4A34: E9 99 01 00 00 - jmp bg3.exe+20C4BD2 "bg3.exe"+20C4A39: 48 89 9C 24 90 00 00 00 - mov [rsp+00000090],rbx "bg3.exe"+20C4A41: 33 DB - xor ebx,ebx "bg3.exe"+20C4A43: 48 89 6C 24 60 - mov [rsp+60],rbp "bg3.exe"+20C4A48: 48 8B 69 10 - mov rbp,[rcx+10] // ---------- INJECTING HERE ---------- "bg3.exe"+20C4A4C: F2 0F 11 76 18 - movsd [rsi+18],xmm6 // ---------- DONE INJECTING ---------- "bg3.exe"+20C4A51: 39 5D 78 - cmp [rbp+78],ebx "bg3.exe"+20C4A54: 74 3E - je bg3.exe+20C4A94 "bg3.exe"+20C4A56: 48 8B CE - mov rcx,rsi "bg3.exe"+20C4A59: E8 92 8F CB 01 - call bg3.exe+3D7D9F0 "bg3.exe"+20C4A5E: 48 63 4D 78 - movsxd rcx,dword ptr [rbp+78] "bg3.exe"+20C4A62: 33 D2 - xor edx,edx "bg3.exe"+20C4A64: 48 F7 F1 - div rcx "bg3.exe"+20C4A67: 4C 8B C6 - mov r8,rsi "bg3.exe"+20C4A6A: 48 8D 4D 68 - lea rcx,[rbp+68] "bg3.exe"+20C4A6E: E8 4D EC 0F FF - call bg3.exe+11C36C0 } </AssemblerScript> <Hotkeys> <Hotkey> <Action>Toggle Activation</Action> <Keys> <Key>192</Key> </Keys> <ID>0</ID> <ActivateSound TTS="EN">{MRDescription} Activated</ActivateSound> <DeactivateSound TTS="EN">{MRDescription} Deactivated</DeactivateSound> </Hotkey> </Hotkeys> </CheatEntry> </CheatEntries> </CheatTable>
The problem is, it doesn't count it as a combat scenario. You can hit her all you want, but she doesn't "aggro" per say like other characters when you hit them. That's the problem, and forcing it to be a turn-based scenario does absolutely nothing, since well, she doesn't aggro. She stands there and takes maybe 20-30 damage, then goes invincible.baubaum wrote: ↑Sun Oct 11, 2020 9:21 amJust use the old ignore action/spell costs. Add a hotkey to it so you can start it when it's your turn and hit her until she's dead. The cool thing about that script is that it gives you infinite action points, the sucky part about it is that it gives everyone else the same hence the start/stop hotkey.TemptingIcarus wrote: ↑Sun Oct 11, 2020 7:43 amSo coming back around again and asking, can we get a damage multiplier of some kind? Since there's now a bug floating around (among many other bugs) that makes finishing Saving Mayrina Quest literally impossible. The hag doesn't appear like she's supposed to and she is invisible, you have to use an AoE attack on the bridge next to the control orb to unveil her and even then she only takes about 20 damage before she goes invincible. Is there a way to just one-shot her so she doesn't do this? I'd like to complete the quest. Since like I said, she'll take damage, but then she goes invincible right after and she only seems to take elemental damage/status effect damage. - Needs more testing. You have to kill her so Mayrina will talk to you, which then flags the end of the quest.
This is the quest on the old build - 3931.
Could you explain how you found it in the first place?Predator01 wrote: ↑Sun Oct 11, 2020 12:22 pmCan someone make a code for the character level so that then you can lock this level and nonstop add a skill to level 1 then on 2.3 would be useful
I managed to find it, but I can't make table of it and I always have to search again.
Yes, bytes 4 when you have level 1 write 1 and scan level up to 2 then write 2 and next scan then 3 and 4 you know how. when you are at level 4 and you found address then change it to 1 and save game and load then you need to do it all again to get new skills and so on till you have all skillselebelec wrote: ↑Sun Oct 11, 2020 2:12 pmCould you explain how you found it in the first place?Predator01 wrote: ↑Sun Oct 11, 2020 12:22 pmCan someone make a code for the character level so that then you can lock this level and nonstop add a skill to level 1 then on 2.3 would be useful
I managed to find it, but I can't make table of it and I always have to search again.
Always exciting to see what you guys come up with.
update9 keeps crashing my game (ver. 4.1.83.5246). Can anyone look on this script and maybe try to fix it? Thank you.Zanzer wrote: ↑Wed Oct 07, 2020 5:08 pmHealth Pointer (equip something to populate)
- God Mode (thanks SunBeam)
Last Item Stack Changed (use split stack)
Gain Bonus Experience
Character Pointers
Ability Stat Points (save game to populate)
Zero Weight (thanks zachillios)
Always Win Rolls (thanks flachan.aczache)
Unlimited Spells (must have 3+ slots)
Update your game. You shouldn't be on 5246 - Latest build is 6620Mati8 wrote: ↑Sun Oct 11, 2020 8:09 pmupdate9 keeps crashing my game (ver. 4.1.83.5246). Can anyone look on this script and maybe try to fix it? Thank you.Zanzer wrote: ↑Wed Oct 07, 2020 5:08 pmHealth Pointer (equip something to populate)
- God Mode (thanks SunBeam)
Last Item Stack Changed (use split stack)
Gain Bonus Experience
Character Pointers
Ability Stat Points (save game to populate)
Zero Weight (thanks zachillios)
Always Win Rolls (thanks flachan.aczache)
Unlimited Spells (must have 3+ slots)
Hard to specify. Played just fine for around 3 days (with HP, Character Pointers, Zero Weight, Win Rolls, Unlimited Spells). Now I can't count the number of time the game just crashes to desktop for no reason and bonus – my saves are corrupt, cannot load. I use Vulkan, DX11 and neither makes a lick of difference. Wondering, if I'm the only one crashing after these update (3931, 5246, 6620)?TemptingIcarus wrote: ↑Sun Oct 11, 2020 8:53 pmShouldn't be having any issues. What are you trying to do exactly? Which script is crashing you?
Attack her from the dialog menu. You have that option. Start with a grease spell where you think she might be and a firebolt to light it up. Then just pound her. She can't move if you have infinite AP and spells she doesn't get a chance and you can just blast her.TemptingIcarus wrote: ↑Sun Oct 11, 2020 12:58 pmThe problem is, it doesn't count it as a combat scenario. You can hit her all you want, but she doesn't "aggro" per say like other characters when you hit them. That's the problem, and forcing it to be a turn-based scenario does absolutely nothing, since well, she doesn't aggro. She stands there and takes maybe 20-30 damage, then goes invincible.baubaum wrote: ↑Sun Oct 11, 2020 9:21 amJust use the old ignore action/spell costs. Add a hotkey to it so you can start it when it's your turn and hit her until she's dead. The cool thing about that script is that it gives you infinite action points, the sucky part about it is that it gives everyone else the same hence the start/stop hotkey.TemptingIcarus wrote: ↑Sun Oct 11, 2020 7:43 amSo coming back around again and asking, can we get a damage multiplier of some kind? Since there's now a bug floating around (among many other bugs) that makes finishing Saving Mayrina Quest literally impossible. The hag doesn't appear like she's supposed to and she is invisible, you have to use an AoE attack on the bridge next to the control orb to unveil her and even then she only takes about 20 damage before she goes invincible. Is there a way to just one-shot her so she doesn't do this? I'd like to complete the quest. Since like I said, she'll take damage, but then she goes invincible right after and she only seems to take elemental damage/status effect damage. - Needs more testing. You have to kill her so Mayrina will talk to you, which then flags the end of the quest.
This is the quest on the old build - 3931.