Story of Seasons Friends of Mineral Town (Steam)

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User avatar
Yondaime_Kazzy
Cheater
Cheater
Posts: 43
Joined: Sat Dec 09, 2017 11:08 pm
Reputation: 4

Re: Story of Seasons Friends of Mineral Town (Steam)

Post by Yondaime_Kazzy »

Oh and the cheat doesn't work where you can keep giving gifts more than once.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

shortcake
Cheater
Cheater
Posts: 29
Joined: Wed Jul 15, 2020 5:42 pm
Reputation: 6

Re: Story of Seasons Friends of Mineral Town (Steam)

Post by shortcake »

Yondaime_Kazzy wrote:
Thu Jul 16, 2020 5:59 pm
Oh and the cheat doesn't work where you can keep giving gifts more than once.
That one works just fine for me - have you tried closing/relaunching both the game and cheat engine? That usually fixes any issues I'm having with getting the table to work.

Impala
Table Makers
Table Makers
Posts: 625
Joined: Tue Apr 18, 2017 6:47 pm
Reputation: 415

Re: Story of Seasons Friends of Mineral Town (Steam)

Post by Impala »

Yondaime_Kazzy wrote:
Thu Jul 16, 2020 5:59 pm
Oh and the cheat doesn't work where you can keep giving gifts more than once.
If you gift before its enable it won't let you gift again that day

User avatar
asthebloody
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Posts: 224
Joined: Fri Oct 20, 2017 2:03 am
Reputation: 183

Re: Story of Seasons Friends of Mineral Town (Steam)

Post by asthebloody »

Nature Sprites Info (Go to tab Nature Sprites)
Do not use Max Scripts Skills Nature Sprites (Im already add command if u want set max skills,friendship,days set value to 1)
Select All > Copy > Paste to your table

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>4319</ID>
      <Description>"Nature Info"</Description>
      <Options moHideChildren="1"/>
      <LastState/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]

aobscanmodule(natureinfo,STORY OF SEASONS Friends of Mineral Town.exe,0F B6 44 08 38) // should be unique
alloc(newmem,$1000,"STORY OF SEASONS Friends of Mineral Town.exe"+2E9BF8)

label(code)
label(return)
label(spritetr1)
label(spritetr2)
label(spritetr3)
label(spritetr4)
label(spritetr5)
label(spritetr6)
label(exit2)
registersymbol(natureptr1)
registersymbol(natureptr2)
registersymbol(natureptr3)
registersymbol(natureptr4)
registersymbol(natureptr5)
registersymbol(natureptr6)
registersymbol(natureptr7)
registersymbol(natureset)
alloc(natureptr1,$8)
alloc(natureptr2,$8)
alloc(natureptr3,$8)
alloc(natureptr4,$8)
alloc(natureptr5,$8)
alloc(natureptr6,$8)
alloc(natureptr7,$8)
alloc(natureset,$8)
natureptr1:
dq 0
natureptr2:
dq 0
natureptr3:
dq 0
natureptr4:
dq 0
natureptr5:
dq 0
natureptr6:
dq 0
natureptr7:
dq 0
newmem:
cmp dword ptr [natureset],#0
je exit2
mov [rcx+10],#255
mov [rcx+38],#255
mov [rcx+39],#255
mov [rcx+3a],#255
mov [rcx+44],#99
exit2:
cmp [natureptr7],0
jne code
cmp [natureptr1],rcx
je code
cmp [natureptr2],rcx
je code
cmp [natureptr3],rcx
je code
cmp [natureptr4],rcx
je code
cmp [natureptr5],rcx
je code
cmp [natureptr6],rcx
je code
cmp [natureptr7],rcx
je code
cmp [natureptr1],0
jne @f
mov [natureptr1],rcx
jmp code
spritetr1:
cmp [natureptr2],0
jne @f
mov [natureptr2],rcx
jmp code
spritetr2:
cmp [natureptr3],0
jne @f
mov [natureptr3],rcx
jmp code
spritetr3:
cmp [natureptr4],0
jne @f
mov [natureptr4],rcx
jmp code
spritetr4:
cmp [natureptr5],0
jne @f
mov [natureptr5],rcx
jmp code
spritetr5:
cmp [natureptr6],0
jne @f
mov [natureptr6],rcx
jmp code
spritetr6:
cmp [natureptr7],0
jne @f
mov [natureptr7],rcx
code:
  movzx eax,byte ptr [rax+rcx+38]
  jmp return

natureinfo:
  jmp newmem
return:
registersymbol(natureinfo)

[DISABLE]

natureinfo:
  db 0F B6 44 08 38

unregistersymbol(natureinfo)
unregistersymbol(natureptr1)
unregistersymbol(natureptr2)
unregistersymbol(natureptr3)
unregistersymbol(natureptr4)
unregistersymbol(natureptr5)
unregistersymbol(natureptr6)
unregistersymbol(natureptr7)
unregistersymbol(natureset)
dealloc(natureset)
dealloc(natureptr1)
dealloc(natureptr2)
dealloc(natureptr3)
dealloc(natureptr4)
dealloc(natureptr5)
dealloc(natureptr6)
dealloc(natureptr7)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "STORY OF SEASONS Friends of Mineral Town.exe"+2E9BF8

"STORY OF SEASONS Friends of Mineral Town.exe"+2E9BE9: CC                       -  int 3 
"STORY OF SEASONS Friends of Mineral Town.exe"+2E9BEA: CC                       -  int 3 
"STORY OF SEASONS Friends of Mineral Town.exe"+2E9BEB: CC                       -  int 3 
"STORY OF SEASONS Friends of Mineral Town.exe"+2E9BEC: CC                       -  int 3 
"STORY OF SEASONS Friends of Mineral Town.exe"+2E9BED: CC                       -  int 3 
"STORY OF SEASONS Friends of Mineral Town.exe"+2E9BEE: CC                       -  int 3 
"STORY OF SEASONS Friends of Mineral Town.exe"+2E9BEF: CC                       -  int 3 
"STORY OF SEASONS Friends of Mineral Town.exe"+2E9BF0: 83 FA 02                 -  cmp edx,02
"STORY OF SEASONS Friends of Mineral Town.exe"+2E9BF3: 77 09                    -  ja "STORY OF SEASONS Friends of Mineral Town.exe"+2E9BFE
"STORY OF SEASONS Friends of Mineral Town.exe"+2E9BF5: 48 63 C2                 -  movsxd  rax,edx
// ---------- INJECTING HERE ----------
"STORY OF SEASONS Friends of Mineral Town.exe"+2E9BF8: 0F B6 44 08 38           -  movzx eax,byte ptr [rax+rcx+38]
// ---------- DONE INJECTING  ----------
"STORY OF SEASONS Friends of Mineral Town.exe"+2E9BFD: C3                       -  ret 
"STORY OF SEASONS Friends of Mineral Town.exe"+2E9BFE: 32 C0                    -  xor al,al
"STORY OF SEASONS Friends of Mineral Town.exe"+2E9C00: C3                       -  ret 
"STORY OF SEASONS Friends of Mineral Town.exe"+2E9C01: CC                       -  int 3 
"STORY OF SEASONS Friends of Mineral Town.exe"+2E9C02: CC                       -  int 3 
"STORY OF SEASONS Friends of Mineral Town.exe"+2E9C03: CC                       -  int 3 
"STORY OF SEASONS Friends of Mineral Town.exe"+2E9C04: CC                       -  int 3 
"STORY OF SEASONS Friends of Mineral Town.exe"+2E9C05: CC                       -  int 3 
"STORY OF SEASONS Friends of Mineral Town.exe"+2E9C06: CC                       -  int 3 
"STORY OF SEASONS Friends of Mineral Town.exe"+2E9C07: CC                       -  int 3 
}
</AssemblerScript>
      <CheatEntries>
        <CheatEntry>
          <ID>4318</ID>
          <Description>"Set 1 To Max Friendship,Skills,Days Job (Job Required)"</Description>
          <DropDownList DisplayValueAsItem="1">1:Yes
0:No
</DropDownList>
          <VariableType>Byte</VariableType>
          <Address>natureset</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>4329</ID>
          <Description>"Blueberry"</Description>
          <Options moHideChildren="1"/>
          <LastState Value="" RealAddress="00000000"/>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>4320</ID>
              <Description>"Friendship"</Description>
              <DropDownList DisplayValueAsItem="1">255:Max
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr1</Address>
              <Offsets>
                <Offset>10</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4330</ID>
              <Description>"Planting"</Description>
              <DropDownList DisplayValueAsItem="1">255:Max
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr1</Address>
              <Offsets>
                <Offset>38</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4331</ID>
              <Description>"Watering"</Description>
              <DropDownList DisplayValueAsItem="1">255:Max
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr1</Address>
              <Offsets>
                <Offset>39</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4332</ID>
              <Description>"Milking"</Description>
              <DropDownList DisplayValueAsItem="1">255:Max
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr1</Address>
              <Offsets>
                <Offset>3a</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4333</ID>
              <Description>"Job"</Description>
              <DropDownList DisplayValueAsItem="1">1:Water
2:Animal
3:None
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr1</Address>
              <Offsets>
                <Offset>40</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4334</ID>
              <Description>"Days Job"</Description>
              <VariableType>Byte</VariableType>
              <Address>natureptr1</Address>
              <Offsets>
                <Offset>44</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>4335</ID>
          <Description>"Pumpkin"</Description>
          <Options moHideChildren="1"/>
          <LastState Value="" RealAddress="00000000"/>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>4336</ID>
              <Description>"Friendship"</Description>
              <DropDownList DisplayValueAsItem="1">255:Max
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr2</Address>
              <Offsets>
                <Offset>10</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4337</ID>
              <Description>"Planting"</Description>
              <DropDownList DisplayValueAsItem="1">255:Max
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr2</Address>
              <Offsets>
                <Offset>38</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4338</ID>
              <Description>"Watering"</Description>
              <DropDownList DisplayValueAsItem="1">255:Max
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr2</Address>
              <Offsets>
                <Offset>39</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4339</ID>
              <Description>"Milking"</Description>
              <DropDownList DisplayValueAsItem="1">255:Max
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr2</Address>
              <Offsets>
                <Offset>3a</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4340</ID>
              <Description>"Job"</Description>
              <DropDownList DisplayValueAsItem="1">1:Water
2:Animal
3:None
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr2</Address>
              <Offsets>
                <Offset>40</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4341</ID>
              <Description>"Days Job"</Description>
              <VariableType>Byte</VariableType>
              <Address>natureptr2</Address>
              <Offsets>
                <Offset>44</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>4342</ID>
          <Description>"Plum"</Description>
          <Options moHideChildren="1"/>
          <LastState Value="" RealAddress="00000000"/>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>4343</ID>
              <Description>"Friendship"</Description>
              <DropDownList DisplayValueAsItem="1">255:Max
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr3</Address>
              <Offsets>
                <Offset>10</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4344</ID>
              <Description>"Planting"</Description>
              <DropDownList DisplayValueAsItem="1">255:Max
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr3</Address>
              <Offsets>
                <Offset>38</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4345</ID>
              <Description>"Watering"</Description>
              <DropDownList DisplayValueAsItem="1">255:Max
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr3</Address>
              <Offsets>
                <Offset>39</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4346</ID>
              <Description>"Milking"</Description>
              <DropDownList DisplayValueAsItem="1">255:Max
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr3</Address>
              <Offsets>
                <Offset>3a</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4347</ID>
              <Description>"Job"</Description>
              <DropDownList DisplayValueAsItem="1">1:Water
2:Animal
3:None
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr3</Address>
              <Offsets>
                <Offset>40</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4348</ID>
              <Description>"Days Job"</Description>
              <VariableType>Byte</VariableType>
              <Address>natureptr3</Address>
              <Offsets>
                <Offset>44</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>4349</ID>
          <Description>"Cherry"</Description>
          <Options moHideChildren="1"/>
          <LastState Value="" RealAddress="00000000"/>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>4350</ID>
              <Description>"Friendship"</Description>
              <DropDownList DisplayValueAsItem="1">255:Max
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr4</Address>
              <Offsets>
                <Offset>10</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4351</ID>
              <Description>"Planting"</Description>
              <DropDownList DisplayValueAsItem="1">255:Max
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr4</Address>
              <Offsets>
                <Offset>38</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4352</ID>
              <Description>"Watering"</Description>
              <DropDownList DisplayValueAsItem="1">255:Max
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr4</Address>
              <Offsets>
                <Offset>39</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4353</ID>
              <Description>"Milking"</Description>
              <DropDownList DisplayValueAsItem="1">255:Max
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr4</Address>
              <Offsets>
                <Offset>3a</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4354</ID>
              <Description>"Job"</Description>
              <DropDownList DisplayValueAsItem="1">1:Water
2:Animal
3:None
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr4</Address>
              <Offsets>
                <Offset>40</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4355</ID>
              <Description>"Days Job"</Description>
              <VariableType>Byte</VariableType>
              <Address>natureptr4</Address>
              <Offsets>
                <Offset>44</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>4363</ID>
          <Description>"Aqua"</Description>
          <Options moHideChildren="1"/>
          <LastState Value="" RealAddress="00000000"/>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>4364</ID>
              <Description>"Friendship"</Description>
              <DropDownList DisplayValueAsItem="1">255:Max
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr5</Address>
              <Offsets>
                <Offset>10</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4365</ID>
              <Description>"Planting"</Description>
              <DropDownList DisplayValueAsItem="1">255:Max
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr5</Address>
              <Offsets>
                <Offset>38</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4366</ID>
              <Description>"Watering"</Description>
              <DropDownList DisplayValueAsItem="1">255:Max
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr5</Address>
              <Offsets>
                <Offset>39</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4367</ID>
              <Description>"Milking"</Description>
              <DropDownList DisplayValueAsItem="1">255:Max
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr5</Address>
              <Offsets>
                <Offset>3a</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4368</ID>
              <Description>"Job"</Description>
              <DropDownList DisplayValueAsItem="1">1:Water
2:Animal
3:None
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr5</Address>
              <Offsets>
                <Offset>40</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4369</ID>
              <Description>"Days Job"</Description>
              <VariableType>Byte</VariableType>
              <Address>natureptr5</Address>
              <Offsets>
                <Offset>44</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>4370</ID>
          <Description>"Sunny"</Description>
          <Options moHideChildren="1"/>
          <LastState Value="" RealAddress="00000000"/>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>4371</ID>
              <Description>"Friendship"</Description>
              <DropDownList DisplayValueAsItem="1">255:Max
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr6</Address>
              <Offsets>
                <Offset>10</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4372</ID>
              <Description>"Planting"</Description>
              <DropDownList DisplayValueAsItem="1">255:Max
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr6</Address>
              <Offsets>
                <Offset>38</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4373</ID>
              <Description>"Watering"</Description>
              <DropDownList DisplayValueAsItem="1">255:Max
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr6</Address>
              <Offsets>
                <Offset>39</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4374</ID>
              <Description>"Milking"</Description>
              <DropDownList DisplayValueAsItem="1">255:Max
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr6</Address>
              <Offsets>
                <Offset>3a</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4375</ID>
              <Description>"Job"</Description>
              <DropDownList DisplayValueAsItem="1">1:Water
2:Animal
3:None
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr6</Address>
              <Offsets>
                <Offset>40</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4376</ID>
              <Description>"Days Job"</Description>
              <VariableType>Byte</VariableType>
              <Address>natureptr6</Address>
              <Offsets>
                <Offset>44</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>4377</ID>
          <Description>"Mint"</Description>
          <Options moHideChildren="1"/>
          <LastState Value="" RealAddress="00000000"/>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>4378</ID>
              <Description>"Friendship"</Description>
              <DropDownList DisplayValueAsItem="1">255:Max
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr7</Address>
              <Offsets>
                <Offset>10</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4379</ID>
              <Description>"Planting"</Description>
              <DropDownList DisplayValueAsItem="1">255:Max
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr7</Address>
              <Offsets>
                <Offset>38</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4380</ID>
              <Description>"Watering"</Description>
              <DropDownList DisplayValueAsItem="1">255:Max
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr7</Address>
              <Offsets>
                <Offset>39</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4381</ID>
              <Description>"Milking"</Description>
              <DropDownList DisplayValueAsItem="1">255:Max
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr7</Address>
              <Offsets>
                <Offset>3a</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4382</ID>
              <Description>"Job"</Description>
              <DropDownList DisplayValueAsItem="1">1:Water
2:Animal
3:None
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr7</Address>
              <Offsets>
                <Offset>40</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4383</ID>
              <Description>"Days Job"</Description>
              <VariableType>Byte</VariableType>
              <Address>natureptr7</Address>
              <Offsets>
                <Offset>44</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
</CheatTable>

Impala
Table Makers
Table Makers
Posts: 625
Joined: Tue Apr 18, 2017 6:47 pm
Reputation: 415

Re: Story of Seasons Friends of Mineral Town (Steam)

Post by Impala »

asthebloody wrote:
Thu Jul 16, 2020 4:51 pm
Max animal hearts (10 heats now updated), get crown, and best quality product?
(go to tab animal)
Select All > Copy > Paste to your table

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>4308</ID>
      <Description>"Max Animal Heart, Crown, Best Quality"</Description>
      <LastState/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{ Game   : STORY OF SEASONS Friends of Mineral Town.exe
  Version: 
  Date   : 2020-07-17
  Author : Rafly

  This script does blah blah blah
}

[ENABLE]

aobscanmodule(heartanimal,STORY OF SEASONS Friends of Mineral Town.exe,8B 91 A4 01 00 00 81) // should be unique
alloc(newmem,$1000,"STORY OF SEASONS Friends of Mineral Town.exe"+2CC260)

label(code)
label(return)

newmem:
mov [rcx+0000019C],#91
mov [rcx+000001A0],#255
mov [rcx+000001A4],#255
mov [rcx+000001A8],#255
code:
  mov edx,[rcx+000001A4]
  jmp return

heartanimal:
  jmp newmem
  nop
return:
registersymbol(heartanimal)

[DISABLE]

heartanimal:
  db 8B 91 A4 01 00 00

unregistersymbol(heartanimal)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "STORY OF SEASONS Friends of Mineral Town.exe"+2CC260

"STORY OF SEASONS Friends of Mineral Town.exe"+2CC256: C3                    -  ret 
"STORY OF SEASONS Friends of Mineral Town.exe"+2CC257: CC                    -  int 3 
"STORY OF SEASONS Friends of Mineral Town.exe"+2CC258: CC                    -  int 3 
"STORY OF SEASONS Friends of Mineral Town.exe"+2CC259: CC                    -  int 3 
"STORY OF SEASONS Friends of Mineral Town.exe"+2CC25A: CC                    -  int 3 
"STORY OF SEASONS Friends of Mineral Town.exe"+2CC25B: CC                    -  int 3 
"STORY OF SEASONS Friends of Mineral Town.exe"+2CC25C: CC                    -  int 3 
"STORY OF SEASONS Friends of Mineral Town.exe"+2CC25D: CC                    -  int 3 
"STORY OF SEASONS Friends of Mineral Town.exe"+2CC25E: CC                    -  int 3 
"STORY OF SEASONS Friends of Mineral Town.exe"+2CC25F: CC                    -  int 3 
// ---------- INJECTING HERE ----------
"STORY OF SEASONS Friends of Mineral Town.exe"+2CC260: 8B 91 A4 01 00 00     -  mov edx,[rcx+000001A4]
// ---------- DONE INJECTING  ----------
"STORY OF SEASONS Friends of Mineral Town.exe"+2CC266: 81 FA 13 01 00 00     -  cmp edx,00000113
"STORY OF SEASONS Friends of Mineral Town.exe"+2CC26C: 72 06                 -  jb "STORY OF SEASONS Friends of Mineral Town.exe"+2CC274
"STORY OF SEASONS Friends of Mineral Town.exe"+2CC26E: B8 0A 00 00 00        -  mov eax,0000000A
"STORY OF SEASONS Friends of Mineral Town.exe"+2CC273: C3                    -  ret 
"STORY OF SEASONS Friends of Mineral Town.exe"+2CC274: B8 1F 85 EB 51        -  mov eax,51EB851F
"STORY OF SEASONS Friends of Mineral Town.exe"+2CC279: F7 E2                 -  mul edx
"STORY OF SEASONS Friends of Mineral Town.exe"+2CC27B: C1 EA 03              -  shr edx,03
"STORY OF SEASONS Friends of Mineral Town.exe"+2CC27E: 8B C2                 -  mov eax,edx
"STORY OF SEASONS Friends of Mineral Town.exe"+2CC280: C3                    -  ret 
"STORY OF SEASONS Friends of Mineral Town.exe"+2CC281: CC                    -  int 3 
}
</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
Any chance making this max your pet skills out?

User avatar
asthebloody
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Re: Story of Seasons Friends of Mineral Town (Steam)

Post by asthebloody »

ImpalaPUA wrote:
Thu Jul 16, 2020 6:19 pm
Any chance making this max your pet skills out?
im still dont have pet xD

dragon011
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Posts: 40
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Re: Story of Seasons Friends of Mineral Town (Steam)

Post by dragon011 »

Pet become you later in the Game^^ i dont know i spring 27 and have no pet^^ only baby horse :D

And thanks asthebloody for this Table for working the Nature slaves 90 days :D^^ that awesome :)

DrummerIX
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Re: Story of Seasons Friends of Mineral Town (Steam)

Post by DrummerIX »

I took time to add in a Shipping Item Quantity Multiplier. This allows you to quickly get the Harvest Goddess to comment on your shipping items if you set the multiplier high enough and ship many items. This also affects how much gold you get, so if you just want the achievement, you can get really high amount of money with this cheat while shipping. I fixed the Can Keep Giving Gifts to also affect the Harvest Goddess now.

I'm all for great cheat tables as I enjoy making my cheat tables great, but there does come a time when I stop looking for options.

I think I will actually start playing the game some and if I come across anything else, I'll add it to the table.

Impala
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Re: Story of Seasons Friends of Mineral Town (Steam)

Post by Impala »

asthebloody wrote:
Thu Jul 16, 2020 6:21 pm
ImpalaPUA wrote:
Thu Jul 16, 2020 6:19 pm
Any chance making this max your pet skills out?
im still dont have pet xD
You get a horse very early in the game, that horse has a skill but you cant raise it until later in the game

dragon011
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Posts: 40
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Reputation: 4

Re: Story of Seasons Friends of Mineral Town (Steam)

Post by dragon011 »

Wow this Cow barn is so bullshit, every time i run in and stuck for this crap cows and Sheeps -.- Or this stupid Animals stuck inside 16Cows and sheeps wtf -.- that so suckz -.- This is not really fun for the Game the Hitboxes for the animal is stupid than can you not more good moving inside^^

User avatar
AstralLuna
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Re: Story of Seasons Friends of Mineral Town (Steam)

Post by AstralLuna »

Thanks for putting the work in on the table!

Run speed and item stack are really all I need, and I'm glad to see them :D

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MnemonicLight
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Re: Story of Seasons Friends of Mineral Town (Steam)

Post by MnemonicLight »

Is it possible for a script to enable tool power ups for the mines?

Turtle
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Re: Story of Seasons Friends of Mineral Town (Steam)

Post by Turtle »

When do you get the mine elevator? I went down to level 100 and it wasn't there.

Making mine holes visible would be good, unless they are randomly placed.

Impala
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Posts: 625
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Re: Story of Seasons Friends of Mineral Town (Steam)

Post by Impala »

Huangs game is really annoying, someone should make a cheat to win that automatically

Turtle
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Posts: 60
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Re: Story of Seasons Friends of Mineral Town (Steam)

Post by Turtle »

If you want to enjoy the game, use cheats sparingly.

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