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Re: Granblue Fantasy Relink (Steam)

Posted: Sun Feb 25, 2024 10:07 am
by ttnhan
does anone have the ID for glass cannon V sigil ?

Re: Granblue Fantasy Relink (Steam)

Posted: Sun Feb 25, 2024 12:45 pm
by darcyen
figured it out

Re: Granblue Fantasy Relink (Steam)

Posted: Sun Feb 25, 2024 2:43 pm
by cHAOSfRED
Hanniho wrote:
Sun Feb 25, 2024 7:52 am
Hello sorry to ask, is there anyway to edit wrightstone?
Too much hassle. Easier to just edit imbued trait(s) on the weapon applied.

Re: Granblue Fantasy Relink (Steam)

Posted: Sun Feb 25, 2024 8:33 pm
by wrldxd
Thanks Zachilios, Medicine and everyone for the tables.

Also, anyone find the adress for profile? I want try edit my quests clear.

Edit1:

Oh shit, i stop in Page 64,not see the discussion about online stuff.

Re: Granblue Fantasy Relink (Steam)

Posted: Sun Feb 25, 2024 8:34 pm
by wrldxd
Hanniho wrote:
Sun Feb 25, 2024 7:52 am
Hello sorry to ask, is there anyway to edit wrightstone?
Medicine Sellet table

Re: Granblue Fantasy Relink (Steam)

Posted: Tue Feb 27, 2024 1:09 pm
by UltimateIcedTea
jonaaa wrote:
Sun Feb 25, 2024 5:41 am
UltimateIcedTea wrote:
Sun Feb 25, 2024 5:37 am
the Overmastery editor is entirely cosmetic; it just edits the front end, but the actual stats don't apply.
I've tested it on my Eugen, Stripped of all sigils his Base Crit chance is 50%, edited Overmastery, to +20%
his crit is still 50%. It seems the actual overmastery values are stored elsewhere.
Like it was mentioned dozens of times in the previous pages, you must edit the stars, not the values directly and they does stick and are properly read.
I tried doing that but the game keeps crashing before I can save, there was a time where I was fast enough to save before the game crash, but upon reload my edits didnt stick.

Re: Granblue Fantasy Relink (Steam)

Posted: Tue Feb 27, 2024 3:34 pm
by Highwayman30020
UltimateIcedTea wrote:
Tue Feb 27, 2024 1:09 pm
jonaaa wrote:
Sun Feb 25, 2024 5:41 am
UltimateIcedTea wrote:
Sun Feb 25, 2024 5:37 am
the Overmastery editor is entirely cosmetic; it just edits the front end, but the actual stats don't apply.
I've tested it on my Eugen, Stripped of all sigils his Base Crit chance is 50%, edited Overmastery, to +20%
his crit is still 50%. It seems the actual overmastery values are stored elsewhere.
Like it was mentioned dozens of times in the previous pages, you must edit the stars, not the values directly and they does stick and are properly read.
I tried doing that but the game keeps crashing before I can save, there was a time where I was fast enough to save before the game crash, but upon reload my edits didnt stick.
Make sure when editing the stats none of them repeat themselves at any time. If by any chance you have stun +20 and edit another of the 4 values to have stun at any point the game will crash.

Re: Granblue Fantasy Relink (Steam)

Posted: Tue Feb 27, 2024 8:55 pm
by chaossurge
Anyone looked into how to undo a mastery node unlock? Could be useful for staying under 45000hp limit

Re: Granblue Fantasy Relink (Steam)

Posted: Tue Feb 27, 2024 9:41 pm
by UltimateIcedTea
Highwayman30020 wrote:
Tue Feb 27, 2024 3:34 pm
UltimateIcedTea wrote:
Tue Feb 27, 2024 1:09 pm
jonaaa wrote:
Sun Feb 25, 2024 5:41 am


Like it was mentioned dozens of times in the previous pages, you must edit the stars, not the values directly and they does stick and are properly read.
I tried doing that but the game keeps crashing before I can save, there was a time where I was fast enough to save before the game crash, but upon reload my edits didnt stick.
Make sure when editing the stats none of them repeat themselves at any time. If by any chance you have stun +20 and edit another of the 4 values to have stun at any point the game will crash.
I made sure not to do that though, I am trying to get the best possible legit roll. so no +9999% damage cap for me.
I also noticed that when I leave the masteries screen the values in the table changes randomly. Somthing critical to the game's function was trying to write something but it can't since I clicked the tick marks in the table. the game doesn't crash if I didn't click any tick mark under the Overmastery script.

Re: Granblue Fantasy Relink (Steam)

Posted: Wed Feb 28, 2024 12:27 pm
by exz1tar
Rackhams sigil Helmsman's Navigation increases 3 bullets to 4 bullets. Is there a way to make the sigil shoot 10 bullets? Changing the values does nothing itself.

Re: Granblue Fantasy Relink (Steam)

Posted: Wed Feb 28, 2024 1:12 pm
by hkosyndrome
This might be a funny request but would something like "Triple/double player damage dealt" be possible? I think it'd be really cool to have a means of soloing the game for fun!

Re: Granblue Fantasy Relink (Steam)

Posted: Wed Feb 28, 2024 1:53 pm
by zachillios
UltimateIcedTea wrote:
Tue Feb 27, 2024 9:41 pm
Highwayman30020 wrote:
Tue Feb 27, 2024 3:34 pm
UltimateIcedTea wrote:
Tue Feb 27, 2024 1:09 pm


I tried doing that but the game keeps crashing before I can save, there was a time where I was fast enough to save before the game crash, but upon reload my edits didnt stick.
Make sure when editing the stats none of them repeat themselves at any time. If by any chance you have stun +20 and edit another of the 4 values to have stun at any point the game will crash.
I made sure not to do that though, I am trying to get the best possible legit roll. so no +9999% damage cap for me.
I also noticed that when I leave the masteries screen the values in the table changes randomly. Somthing critical to the game's function was trying to write something but it can't since I clicked the tick marks in the table. the game doesn't crash if I didn't click any tick mark under the Overmastery script.
Don't freeze the boxes, roll new masteries, change the type and star count to the values you want, save and reload. That's all you have to do.

Re: Granblue Fantasy Relink (Steam)

Posted: Wed Feb 28, 2024 10:10 pm
by futabario1
howdoyoueven wrote:
Sun Feb 25, 2024 6:16 am
Here's a compilation of the current update 6 with 2 more QoL extras.
Table includes:
1. Everything in update 6 (broken list removed) (by zachillios)
2. Assist Mode Bypass (enables Full Assist in Maniac/Proud difficulties) (by Blackfield85)
3. Repeat Counter (This shows the current clear count, freeze it to 'disable' the pop up that usually appears after 10 runs) (by Acedalis)
Thanks for the compilation, great stuff.

Has anyone figured out what the IDs exactly is there for skill editing? I think everyone figured out the sigils, but I kinda want to fiddle with the skills now and see what kind of wacky stuff can come out of it. I appreciate you all working on this project :)

Re: Granblue Fantasy Relink (Steam)

Posted: Thu Feb 29, 2024 1:02 am
by Stakerpro
howdoyoueven wrote:
Sun Feb 25, 2024 6:16 am
Here's a compilation of the current update 6 with 2 more QoL extras.
Table includes:
1. Everything in update 6 (broken list removed) (by zachillios)
2. Assist Mode Bypass (enables Full Assist in Maniac/Proud difficulties) (by Blackfield85)
3. Repeat Counter (This shows the current clear count, freeze it to 'disable' the pop up that usually appears after 10 runs) (by Acedalis)
Nice, i was using Acedalist standalone version for this.
For some reason, I can only edit imbued traits with medicine-seller version, is it possible to integrate his table into this one?
Thanks

Re: Granblue Fantasy Relink (Steam)

Posted: Thu Feb 29, 2024 9:33 am
by howdoyoueven
Here's a compilation of the most-used tables for 1.0.5

Table includes:
1. Everything in update 6 (broken list removed) (by zachillios)
2. Weapon/Sigil/Mastery editor (by Medicine-Seller)
2. Assist Mode Bypass (enables Full Assist in Maniac/Proud difficulties) (by Blackfield85)
3. Repeat Counter (This shows the current clear count, freeze it to 'disable' the pop up that usually appears after 10 runs) (by Acedalis)