Final Fantasy IX (Steam + Moguri Mod Installed)

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Re: Final Fantasy IX (Steam + Moguri Mod Installed)

Post by Send »

With Drummer's permission, I updated some of the options. Left a *untested* tag on a couple that I couldn't get around to testing. Latest moguri mod, without the latest memoria.

Edit:
Added God Mode back to the table.

Edit 2:
Added Inf Item/Set Item Amount On Use (In-Battle) back to the table.
Edit 3:
Added ATB Modifiers. Set Party ATB Gauge To Max and Disable Enemy Attacks.
FF9_Release.CT
*Latest*
(66.01 KiB) Downloaded 434 times
Previous Versions
FF9_Release.CT
(62.69 KiB) Downloaded 49 times
FF9_Release.CT
(60.69 KiB) Downloaded 43 times
FF9_Release.CT
(60.38 KiB) Downloaded 59 times


How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Last edited by Send on Mon Aug 26, 2024 5:04 pm, edited 5 times in total.

janusz
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Re: Final Fantasy IX (Steam + Moguri Mod Installed)

Post by janusz »

Work's! Thank You!

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Re: Final Fantasy IX (Steam + Moguri Mod Installed)

Post by Send »

janusz wrote:
Mon Aug 26, 2024 5:40 am
...
:)

Update:
Added God Mode back to the updated table.
Added Inf Item Use/Set Item Amount (In-Battle). New version can be found in my previous post.
Added ATB Modifiers: Set Party Gauge To Max / Disable Enemy Attacks
Last edited by Send on Mon Aug 26, 2024 5:05 pm, edited 1 time in total.

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Evo
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Re: Final Fantasy IX (Steam + Moguri Mod Installed)

Post by Evo »

Send wrote:
Sun Aug 25, 2024 9:34 pm
Latest moguri mod, without the latest memoria.
Fuck shit.

skyline86
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Re: Final Fantasy IX (Steam + Moguri Mod Installed)

Post by skyline86 »

Thank you for your update!

janusz
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Re: Final Fantasy IX (Steam + Moguri Mod Installed)

Post by janusz »

Hey man, can you make 0xp after battle?
i tried 4 bytes crap but cant do it ant thats my max in ce skills.

janusz
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Re: Final Fantasy IX (Steam + Moguri Mod Installed)

Post by janusz »

BUMP
i found address that writes xp after battle but no idea how to freeze it on 0
5CD77C5E - 89 87 98010000 - mov [rdi+00000198],eax

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krustytoe
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Re: Final Fantasy IX (Steam + Moguri Mod Installed)

Post by krustytoe »

janusz wrote:
Wed Sep 04, 2024 1:48 pm
BUMP
i found address that writes xp after battle but no idea how to freeze it on 0
5CD77C5E - 89 87 98010000 - mov [rdi+00000198],eax
Assemble a script.
Click on the Op Code 5CD77C5E - 89 87 98010000 - mov [rdi+00000198],eax.
Press Ctrl + A to open Auto Assemble.
Choose a Template
I recommend the AOB Injection Template.

turn
mov [rdi+00000198],eax
to
mov [rdi+00000198],#0

janusz
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Re: Final Fantasy IX (Steam + Moguri Mod Installed)

Post by janusz »

Nah,
Worked fine first time. But after i saved it as a file and after game reset it don't work anymore. Thanx anyway.
I put the code, maybe someone can make use of it:
[ENABLE]

aobscan(INJECT,89 87 98 01 00 00 48 8B 04) // should be unique
alloc(newmem,$1000,INJECT)

label(code)
label(return)

newmem:

code:
mov [rdi+00000198],#0
jmp return

INJECT:
jmp newmem
nop
return:
registersymbol(INJECT)

[DISABLE]

INJECT:
db 89 87 98 01 00 00

unregistersymbol(INJECT)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: 55F703AE

55F7038F: 8B C0 - mov eax,eax
55F70391: 48 63 8E A8 01 00 00 - movsxd rcx,dword ptr [rsi+000001A8]
55F70398: 48 63 C9 - movsxd rcx,ecx
55F7039B: 48 99 - cqo
55F7039D: 48 F7 F9 - idiv rcx
55F703A0: 4C 8B F8 - mov r15,rax
55F703A3: EB 03 - jmp 55F703A8
55F703A5: 45 33 FF - xor r15d,r15d
55F703A8: 49 8B C7 - mov rax,r15
55F703AB: C1 E8 00 - shr eax,00
// ---------- INJECTING HERE ----------
55F703AE: 89 87 98 01 00 00 - mov [rdi+00000198],eax
// ---------- DONE INJECTING ----------
55F703B4: 48 8B 04 25 E0 4A FF 04 - mov rax,[04FF4AE0]
55F703BC: 0F B7 40 20 - movzx eax,word ptr [rax+20]
55F703C0: 89 86 9C 01 00 00 - mov [rsi+0000019C],eax
55F703C6: 48 8B 04 25 E0 4A FF 04 - mov rax,[04FF4AE0]
55F703CE: 48 63 40 18 - movsxd rax,dword ptr [rax+18]
55F703D2: 89 86 A0 01 00 00 - mov [rsi+000001A0],eax
55F703D8: 48 83 EC 20 - sub rsp,20
55F703DC: 49 BB C0 07 F7 55 00 00 00 00 - mov r11,0000000055F707C0
55F703E6: 41 FF D3 - call r11
55F703E9: 48 83 C4 20 - add rsp,20
}

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krustytoe
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Re: Final Fantasy IX (Steam + Moguri Mod Installed)

Post by krustytoe »

janusz wrote:
Thu Sep 05, 2024 7:06 am
Nah,
Worked fine first time. But after i saved it as a file and after game reset it don't work anymore. Thanx anyway.
I put the code, maybe someone can make use of it:
the array of byte might be finding multiple matches. try to make it longer or more unique

Or try this one

Code: Select all

[ENABLE]
aobscan(ZeroEXP,49 8B C7 C1 E8 00 89 87 98 01 00 00 48 8B 04) // should be unique
alloc(newmem,$100,ZeroEXP)
label(code)
label(return)
registersymbol(ZeroEXP)

newmem:

code:
mov [rdi+00000198],#0
jmp return

ZeroEXP+06:
jmp newmem
nop
return:

[DISABLE]
ZeroEXP+06:
db 89 87 98 01 00 00

unregistersymbol(ZeroEXP)
dealloc(newmem)

janusz
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Re: Final Fantasy IX (Steam + Moguri Mod Installed)

Post by janusz »

Works perfectly! thank you!

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Re: Final Fantasy IX (Steam + Moguri Mod Installed)

Post by Skipper106 »

Hi, love everything so far. Is it possible to update the shop item edit one? :oops:

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Re: Final Fantasy IX (Steam + Moguri Mod Installed)

Post by DrummerIX »

EDIT 2.5:

I found time to update this table for the latest Moguri Mod (V9) with the latest Memoria Patch (as of October 19, 2024). Enjoy! I got most everything working again except the Easy Item Drops, but I believe Memoria has a 100% Steal option you can use).

ajii
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Re: Final Fantasy IX (Steam + Moguri Mod Installed)

Post by ajii »

i had click ''have all item'', but only zidane knife i got, not all, i think this only replace item i have it
how about that? :|

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Re: Final Fantasy IX (Steam + Moguri Mod Installed)

Post by The_Im99 »

i think the latest update made some of the option not working right now

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