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Re: Star Ocean The Last Hope

Posted: Sun Dec 03, 2017 12:02 pm
by TheByteSize
Updated my table on page 5:
Added EXP Mult that show on result screen
Battle Trophy related scripts

Re: Star Ocean The Last Hope

Posted: Sun Dec 03, 2017 1:07 pm
by tontsa00
Item Quantity editor doesn't do anything, it copied one item which goes to wrong category and can't even delete it

Re: Star Ocean The Last Hope

Posted: Sun Dec 03, 2017 1:18 pm
by windgale
tontsa00 wrote:
Sun Dec 03, 2017 1:07 pm
Item Quantity editor doesn't do anything, it copied one item which goes to wrong category and can't even delete it
I am noticing something similar. I tried to the change the Quantity, only the ones that showed a Value (not the ones that said 0 in the other slot) and it does not update in the game. I thought maybe I had to gain another item first but nothing changed after that either, aside from getting the quantity I was supposed to get.

I also tried to edit the character stats and nothing changed either. Even after a Level up.

And the Change Quantity codes, for both Field and Monster I am not getting any results from either.

Re: Star Ocean The Last Hope

Posted: Sun Dec 03, 2017 2:00 pm
by tontsa00
Character editor works, after you changed stats, go to equip screen and take out main weapon (unequip) and put it back

Re: Star Ocean The Last Hope

Posted: Sun Dec 03, 2017 4:44 pm
by Martijn1234
Not sure why but the game keeps crashing on me when i try to synthesis with those cheat table options on [Link]
not sure if i got the edit settings right but i got those [Link] on

Re: Star Ocean The Last Hope

Posted: Sun Dec 03, 2017 6:27 pm
by DrummerIX
Martijn1234 wrote:
Sun Dec 03, 2017 4:44 pm
Not sure why but the game keeps crashing on me when i try to synthesis with those cheat table options on [Link]
not sure if i got the edit settings right but i got those [Link] on
Not sure. Did you try rebooting your computer? I've used those options and they worked okay for me when I tried them.

But if you mean synthesis, then I'm not at the point in the game to have that available. I was creating items fine, but again I haven't tested doing any synthesis stuff. You may have to turn them off for that until I get to that point in the game and come up with some options for it.

Re: Star Ocean The Last Hope

Posted: Sun Dec 03, 2017 6:29 pm
by btmarcher
chrcoluk wrote:
Sun Dec 03, 2017 6:03 am

3 - Add an option to toggle learnt battle trophies, I wish to learn most trophies normally, but I also wish to avoid farming certain ones which are completely ridiculous, auto learning them 'all' is just too cheap. So ideally each one with its own toggle.
Which would be the point of getting the trophy Pointers, to toggle them from On to Off to On again (why you would want to toggle learnt trophies off I'm not sure, maybe I'm not reading it right). Remember though, we're talking about 900 trophies, 100 for each character, each with their own address blocks. Finding the trophies for one character is likely not going to help with any of the others.

There are a number of things on this table that already make some of the more tedious trophies gettable, though I am pulling for the 'damage modifier' script to set a character to do X damage for those trophies (or for bringing enemies down to Y health).

Battle Trophies really don't do much until you get most of them for each character which isn't going to realistically happen until you hit end- and post-game.

Re: Star Ocean The Last Hope

Posted: Sun Dec 03, 2017 6:36 pm
by totalabyss
Does the game crash for anyone else while using god mode while in the battle simulator in the main game? Decided to try and cheese the battle simulator with god mode and the game crashed.

Re: Star Ocean The Last Hope

Posted: Sun Dec 03, 2017 7:05 pm
by Martijn1234
DrummerIX wrote:
Sun Dec 03, 2017 6:27 pm
Martijn1234 wrote:
Sun Dec 03, 2017 4:44 pm
Not sure why but the game keeps crashing on me when i try to synthesis with those cheat table options on [Link]
not sure if i got the edit settings right but i got those [Link] on
Not sure. Did you try rebooting your computer? I've used those options and they worked okay for me when I tried them.

But if you mean synthesis, then I'm not at the point in the game to have that available. I was creating items fine, but again I haven't tested doing any synthesis stuff. You may have to turn them off for that until I get to that point in the game and come up with some options for it.
hmm i did reboot just now still crashing but now im not sure if synthesis is the problem tried crafting a weapon with infinite items when item creating (launch IC interface once) and no item Requirement where on then game crashed on me (tryed it twice) then i tried it without infinite items when item creating (launch IC interface once) and i only put on no item requirement when item creating on that one seemed to be working no crash yet so far

Re: Star Ocean The Last Hope

Posted: Sun Dec 03, 2017 7:07 pm
by Martijn1234
shees just made that reply and now when i tried synthesis it crashed on me once again

Re: Star Ocean The Last Hope

Posted: Sun Dec 03, 2017 7:12 pm
by Ravi369
zachillios wrote:
Wed Nov 29, 2017 3:46 am
DrummerIX wrote:
Wed Nov 29, 2017 2:25 am
I would try enabling the Kernel Mode in the Extra part of Settings for Cheat Engine. This game would not let me search for cheats without that. Not sure what else could be the cause for the crashes. It is kind of difficult to come up with options for the table as some things I do crash the game for me also.
That definitely worked, here's pointers for Reimi and Faize's EXP, along with the currency.
Spoiler

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>1022</ID>
      <Description>"Reimi EXP"</Description>
      <LastState Value="3585" RealAddress="17B8519A4"/>
      <VariableType>4 Bytes</VariableType>
      <Address>PartySPPtr</Address>
      <Offsets>
        <Offset>17f4</Offset>
        <Offset>0</Offset>
      </Offsets>
    </CheatEntry>
  </CheatEntries>
</CheatTable>

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>1025</ID>
      <Description>"Faize EXP"</Description>
      <LastState Value="2701" RealAddress="17B851EB4"/>
      <VariableType>4 Bytes</VariableType>
      <Address>PartySPPtr</Address>
      <Offsets>
        <Offset>1d04</Offset>
        <Offset>0</Offset>
      </Offsets>
    </CheatEntry>
  </CheatEntries>
</CheatTable>

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>1024</ID>
      <Description>"Money"</Description>
      <LastState Value="9967112" RealAddress="17B8502D4"/>
      <VariableType>4 Bytes</VariableType>
      <Address>PartySPPtr</Address>
      <Offsets>
        <Offset>124</Offset>
        <Offset>0</Offset>
      </Offsets>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
Thanks for the pointers, I'm new to cheat engine so It helped me find the pointers for the remaining characters. Here's a complete list of all character pointers:
Spoiler
Edge

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>305</ID>
      <Description>"Edge EXP"</Description>
      <LastState Value="1680" RealAddress="17B856494"/>
      <VariableType>4 Bytes</VariableType>
      <Address>PartySPPtr</Address>
      <Offsets>
        <Offset>12E4</Offset>
        <Offset>0</Offset>
      </Offsets>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
Reimi

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>21018</ID>
      <Description>"Reimi EXP"</Description>
      <LastState Value="1680" RealAddress="17B8569A4"/>
      <VariableType>4 Bytes</VariableType>
      <Address>PartySPPtr</Address>
      <Offsets>
        <Offset>17f4</Offset>
        <Offset>0</Offset>
      </Offsets>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
Faize

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>21019</ID>
      <Description>"Faize EXP"</Description>
      <LastState Value="1680" RealAddress="17B856EB4"/>
      <VariableType>4 Bytes</VariableType>
      <Address>PartySPPtr</Address>
      <Offsets>
        <Offset>1d04</Offset>
        <Offset>0</Offset>
      </Offsets>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
Lymle

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>21020</ID>
      <Description>"Lymle EXP"</Description>
      <LastState Value="8" RealAddress="17B8573C4"/>
      <VariableType>4 Bytes</VariableType>
      <Address>PartySPPtr</Address>
      <Offsets>
        <Offset>2214</Offset>
        <Offset>0</Offset>
      </Offsets>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
Bacchus

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>21021</ID>
      <Description>"Bacchus EXP"</Description>
      <LastState Value="0" RealAddress="17B8578D4"/>
      <VariableType>4 Bytes</VariableType>
      <Address>PartySPPtr</Address>
      <Offsets>
        <Offset>2724</Offset>
        <Offset>0</Offset>
      </Offsets>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
Meracle

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>21022</ID>
      <Description>"Meracle EXP"</Description>
      <LastState Value="0" RealAddress="17B857DE4"/>
      <VariableType>4 Bytes</VariableType>
      <Address>PartySPPtr</Address>
      <Offsets>
        <Offset>2c34</Offset>
        <Offset>0</Offset>
      </Offsets>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
Sarah

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>21023</ID>
      <Description>"Sarah EXP"</Description>
      <LastState Value="0" RealAddress="17B8582F4"/>
      <VariableType>4 Bytes</VariableType>
      <Address>PartySPPtr</Address>
      <Offsets>
        <Offset>3144</Offset>
        <Offset>0</Offset>
      </Offsets>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
Myuria

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>21024</ID>
      <Description>"Myuria EXP"</Description>
      <LastState Value="0" RealAddress="17B858804"/>
      <VariableType>4 Bytes</VariableType>
      <Address>PartySPPtr</Address>
      <Offsets>
        <Offset>3654</Offset>
        <Offset>0</Offset>
      </Offsets>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
Arumat

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>21025</ID>
      <Description>"Arumat EXP"</Description>
      <LastState Value="0" RealAddress="17B858D14"/>
      <VariableType>4 Bytes</VariableType>
      <Address>PartySPPtr</Address>
      <Offsets>
        <Offset>3b64</Offset>
        <Offset>0</Offset>
      </Offsets>
    </CheatEntry>
  </CheatEntries>
</CheatTable>

Re: Star Ocean The Last Hope

Posted: Sun Dec 03, 2017 7:21 pm
by Israfel
This seems really basic but, are you running the game as admin? Ultimately not sure it would matter if the other stuff is working fine, but just ruling out all the easy possibilities first would be good.

Re: Star Ocean The Last Hope

Posted: Sun Dec 03, 2017 7:25 pm
by Martijn1234
Israfel wrote:
Sun Dec 03, 2017 7:21 pm
This seems really basic but, are you running the game as admin? Ultimately not sure it would matter if the other stuff is working fine, but just ruling out all the easy possibilities first would be good.
well now i just make enough stuff with no item requirement first then i just turn it off then synthesis whatever i want hehe seems to be working just fine so far and no aint running the game as admin

Re: Star Ocean The Last Hope

Posted: Sun Dec 03, 2017 7:45 pm
by DrummerIX
btmarcher wrote:
Sun Dec 03, 2017 6:29 pm
chrcoluk wrote:
Sun Dec 03, 2017 6:03 am

3 - Add an option to toggle learnt battle trophies, I wish to learn most trophies normally, but I also wish to avoid farming certain ones which are completely ridiculous, auto learning them 'all' is just too cheap. So ideally each one with its own toggle.
Which would be the point of getting the trophy Pointers, to toggle them from On to Off to On again (why you would want to toggle learnt trophies off I'm not sure, maybe I'm not reading it right). Remember though, we're talking about 900 trophies, 100 for each character, each with their own address blocks. Finding the trophies for one character is likely not going to help with any of the others.

There are a number of things on this table that already make some of the more tedious trophies gettable, though I am pulling for the 'damage modifier' script to set a character to do X damage for those trophies (or for bringing enemies down to Y health).

Battle Trophies really don't do much until you get most of them for each character which isn't going to realistically happen until you hit end- and post-game.
I found a Specific Damage Amount option that is working for me. Enjoy!

I also found the Battle Trophy pointers with the ability to turn on and off specific ones you select for the character you select.

Re: Star Ocean The Last Hope

Posted: Sun Dec 03, 2017 11:16 pm
by jesjames79
Don't know why my last message didn't post but has anyone found a way to tweak Fight Coins for the Colosseum?