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Re: Wasteland 3 Pointer Table

Posted: Tue Sep 01, 2020 4:17 pm
by TheCanadianKing
Hey guys, ran into an issue where now any time my rangers gain XP it plays the level up effect/animation. Does anyone know how to fix this?

Re: Wasteland 3 Pointer Table

Posted: Tue Sep 01, 2020 4:23 pm
by kaptain kek
bloodaxis wrote:
Mon Aug 31, 2020 7:48 pm
kaptain kek wrote:
Mon Aug 31, 2020 12:12 pm
ADDING ITEMS TO INVENTORY GUIDE
Huge thanks for this, would you by any chance have the item codes for the ammo as well? Specifically the sawblade ammo, since apparently whoever designed the loot figured it'd be a good idea to give you a weapon that you can't get ammo for, at least I didn't manage to get any to drop in 50+ hours of gameplay.
sorry it took a while, it was in another location. The ID you should use is AmmoSawblade . Funnily enough, for this, you can use the quantity field in the LINQpad code, as it works for stackable objects but not armor/weapons etc.

Re: Wasteland 3 Pointer Table

Posted: Tue Sep 01, 2020 4:26 pm
by kaptain kek
bapexxx wrote:
Tue Sep 01, 2020 1:40 pm
Any chance of making this works with XGP version?
Unfortunately not, no. The save is fragmented on the XGP version. I can however link you to a reddit post that explains how to transfer your XGP save to the steam version, after which you can run the script. Here it is: [Link]

Re: Wasteland 3 Pointer Table

Posted: Tue Sep 01, 2020 4:32 pm
by Kega2k7
kaptain kek wrote:
Tue Sep 01, 2020 4:23 pm
ADDING ITEMS TO INVENTORY GUIDE
...
sorry it took a while, it was in another location. The ID you should use is AmmoSawblade . Funnily enough, for this, you can use the quantity field in the LINQpad code, as it works for stackable objects but not armor/weapons etc.
Do you happen to have a paste.bin/list of the ammo types somewhere by chance? Mainly looking for "tactical nukes", "5.56", and ".50 cal" ammo.

Really appreciate your contribution to this thread so far! Thank you!

Re: Wasteland 3 Pointer Table

Posted: Tue Sep 01, 2020 5:35 pm
by JitterJohn
Kega2k7 wrote:
Tue Sep 01, 2020 4:32 pm
kaptain kek wrote:
Tue Sep 01, 2020 4:23 pm
ADDING ITEMS TO INVENTORY GUIDE
...
sorry it took a while, it was in another location. The ID you should use is AmmoSawblade . Funnily enough, for this, you can use the quantity field in the LINQpad code, as it works for stackable objects but not armor/weapons etc.
Do you happen to have a paste.bin/list of the ammo types somewhere by chance? Mainly looking for "tactical nukes", "5.56", and ".50 cal" ammo.

Really appreciate your contribution to this thread so far! Thank you!

Code: Select all

Ammo_DLC1_Empties
Ammo_DLC1_GrenadeCartridge
Ammo_DLC1_WaspTank
Ammo3006Cal
Ammo38Cal
Ammo45Cal
Ammo50Cal
Ammo556mm
Ammo762mm
Ammo9mm
AmmoBBGun
AmmoCrossbowBolt
AmmoEnergy
AmmoFlamethrower
AmmoFrozenFerret
AmmoPipDisplay
AmmoRocket
AmmoSawblade
AmmoShotgun
AmmoSpike
AmmoTacticalNuke

Re: Wasteland 3 Pointer Table

Posted: Tue Sep 01, 2020 7:44 pm
by dd156
Empress_Ravenna wrote:
Tue Sep 01, 2020 12:26 pm
ok edit:


Enable the function to Rep Pointers, then enter Name in Strings, like posted above, do Search first, then replace number to like 100 as example or anything then do Replace.. will get Popups saying found and updated!

works great!
By above, are you talking about doing a quest and looking for changed rep then keep doing I get to a small value to change? I enabled rep pointers and then searched monster army as string but the results are just monster army string

Re: Wasteland 3 Pointer Table

Posted: Tue Sep 01, 2020 7:51 pm
by Zanzer
You're supposed to use the Global Variables script.
Enter the name of the reputation you want into the "Search String" record.
Enter the value for that reputation that you want into the "Variable Value" record.
Click the "Replace Variable Value" button.

Re: Wasteland 3 Pointer Table

Posted: Tue Sep 01, 2020 9:26 pm
by dd156
Zanzer wrote:
Tue Sep 01, 2020 7:51 pm
You're supposed to use the Global Variables script.
Enter the name of the reputation you want into the "Search String" record.
Enter the value for that reputation that you want into the "Variable Value" record.
Click the "Replace Variable Value" button.
Thank you!

Re: Wasteland 3 Pointer Table

Posted: Wed Sep 02, 2020 6:40 am
by bloodaxis
kaptain kek wrote:
Tue Sep 01, 2020 4:23 pm
sorry it took a while, it was in another location. The ID you should use is AmmoSawblade . Funnily enough, for this, you can use the quantity field in the LINQpad code, as it works for stackable objects but not armor/weapons etc.
Thanks a bunch! Still really annoyed that I couldn't get ammo for that weapon normally. :D

Re: Wasteland 3 Pointer Table

Posted: Wed Sep 02, 2020 6:47 am
by LorgrenBenirus
TheCanadianKing wrote:
Tue Sep 01, 2020 4:17 pm
Hey guys, ran into an issue where now any time my rangers gain XP it plays the level up effect/animation. Does anyone know how to fix this?
Don't think you can change that, it seems to be more of a game issue? Basically once you reach the XP cap at lvl 35 you will still continue to accumulate XP and each time you do game plays the level-up animation - because you're at level breakpoint - but there's "nowhere to level" so to say. Not sure if game devs thought that no-one will reach that level (no matter which way) but seems that they didn't stop XP gain past the max level. I may be wrong of course but there may be some patch in future, there are many issues which need patching. For example, one most annoying one is that if you have the max toaster repair skill and perks for it, you can get the "fire attack" buff which applies fire on next attack. However, game doesn't apply that to just attack, it also applies that to, say, healing. So if that buff is on and you heal some game NPC for some mission and try to get "good guy points", you'll actually set the poor sucker on fire and his or her friends get angry.

Re: Wasteland 3 Pointer Table

Posted: Wed Sep 02, 2020 3:14 pm
by Mordecai
Hey guys, do you think if there is a way to remove attribute caps? Like 20 coordination, strength etc.

Re: Wasteland 3 Pointer Table

Posted: Wed Sep 02, 2020 9:29 pm
by JitterJohn
Here's a save editor tested on the Steam version:
Image

V2:

Code: Select all

Updated to hopefully support the Xbox Game Pass version, feedback wanted
Added unpacking the XML to a .txt file
Added packing the XML from the .txt file back into a save
Added an x64 version to help with potential memory issues with large save games

Re: Wasteland 3 Pointer Table

Posted: Thu Sep 03, 2020 6:51 am
by Rostish
Guys, hi.
I have stucked in "The Traitor" mission.
I can't leave Liberty room, i can't walk through invisible door.
Last good save i did about 5 hours ago. Need to edit save to be loaded somewhere else. How i can do this?

Re: Wasteland 3 Pointer Table

Posted: Thu Sep 03, 2020 10:40 am
by Kroco
JitterJohn wrote:
Wed Sep 02, 2020 9:29 pm
Here's a save editor tested on the Steam version:
Image
does not see saves from windows store version

Re: Wasteland 3 Pointer Table

Posted: Thu Sep 03, 2020 11:22 am
by sombra
oh sweet jesus finally a save editor, i can change my quirk now, so regretting picking sadomaso glass cannon smg, dies too many times