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Re: Daemon X Machina Customization Table v1.5

Posted: Fri Jan 08, 2021 7:28 am
by hisvileness
sorry for reviving such an old thread, would it be possible for anyone to fix the part slot codes?

Re: Daemon X Machina Customization Table v1.5

Posted: Fri Jan 08, 2021 5:49 pm
by The Black X
hisvileness wrote:
Fri Jan 08, 2021 7:28 am
sorry for reviving such an old thread, would it be possible for anyone to fix the part slot codes?
I Wish i Could but i can't script.
You can use the manual update version until (eventually?) The scripts get updated.

Re: Daemon X Machina Customization Table v1.5

Posted: Sun Jan 10, 2021 11:42 am
by NumberXer0
I came back to this game recently as it had a final update last month. Glad to see the visual customization stuff still works. That was always my biggest thing with the game haha. Its unfortunate that a bunch of things aren't updated though. Hopefully someone comes back and can get everything functional one last time.

Edit: Damn, the skill buying one is down too. I was looking forward to making a perfect build. I'm guessing we just need new pointers for some of these?

Re: Daemon X Machina Customization Table v1.5

Posted: Sun Jan 10, 2021 6:40 pm
by The Black X
There was a way to search for the "Always buyable" Memory area for any version, but i forgot atm. I should be able to look into It tomorrow and Remember. lol

Re: Daemon X Machina Customization Table v1.5

Posted: Mon Jan 11, 2021 11:04 pm
by NumberXer0
The Black X wrote:
Sun Jan 10, 2021 6:40 pm
There was a way to search for the "Always buyable" Memory area for any version, but i forgot atm. I should be able to look into It tomorrow and Remember. lol
That would be appreciated haha. I had to start a new game, so I lost all the skills =P

Re: Daemon X Machina Customization Table v1.5

Posted: Wed Jan 13, 2021 10:41 am
by The Black X
NumberXer0 wrote:
Mon Jan 11, 2021 11:04 pm
The Black X wrote:
Sun Jan 10, 2021 6:40 pm
There was a way to search for the "Always buyable" Memory area for any version, but i forgot atm. I should be able to look into It tomorrow and Remember. lol
That would be appreciated haha. I had to start a new game, so I lost all the skills =P
Ok sadly the difference between money address and the memory region of body modification skills isn't constant so searching for it might take a bit long. Anyway You can start by doing this:
Buy: Outer lock on (do nothing if you have already)
Search in CE: 2 as "byte"
Restore organic body
Search in CE: 0 (next scan)
repeat from beginning until you have few resuts. You might need some good chunk of money. The results are a lot at the beginning but they become way less the further you go.

If you browse the memory you might eventually see the addresses for other skills. Each +120(hex) starting from the value of outer lock on there's the next skill.

Re: Daemon X Machina Customization Table v1.5

Posted: Wed Jan 13, 2021 11:16 pm
by NumberXer0
The Black X wrote:
Wed Jan 13, 2021 10:41 am
NumberXer0 wrote:
Mon Jan 11, 2021 11:04 pm
The Black X wrote:
Sun Jan 10, 2021 6:40 pm
There was a way to search for the "Always buyable" Memory area for any version, but i forgot atm. I should be able to look into It tomorrow and Remember. lol
That would be appreciated haha. I had to start a new game, so I lost all the skills =P
Ok sadly the difference between money address and the memory region of body modification skills isn't constant so searching for it might take a bit long. Anyway You can start by doing this:
Buy: Outer lock on (do nothing if you have already)
Search in CE: 2 as "byte"
Restore organic body
Search in CE: 0 (next scan)
repeat from beginning until you have few resuts. You might need some good chunk of money. The results are a lot at the beginning but they become way less the further you go.

If you browse the memory you might eventually see the addresses for other skills. Each +120(hex) starting from the value of outer lock on there's the next skill.
Thanks for the info. I'll give it another shot later. I tried earlier and couldn't narrow it down past 26 results. The first few I tried did nothing and then the next fatal errored my game T_T So..time to start over haha.

Edit: Well..I just downloaded the 1.0.1 Codex and used the table, saved and loaded it back up on the latest version =P Probably the easiest way if you're starting new anyways haha. Would still be nice to have a table update though for other stuff.

Re: Daemon X Machina Customization Table v1.5

Posted: Thu Jan 14, 2021 8:11 am
by The Black X
Yeah transfering an hacked save from a supported version Is probably the easiest thing to do. Even more because you Need to repeat the process i told you above for body and legs as well, as again the offset isn't constant to anything.

Re: Daemon X Machina Customization Table v1.5

Posted: Thu Jan 14, 2021 11:17 pm
by NumberXer0
The Black X wrote:
Thu Jan 14, 2021 8:11 am
Yeah transfering an hacked save from a supported version Is probably the easiest thing to do. Even more because you Need to repeat the process i told you above for body and legs as well, as again the offset isn't constant to anything.
Yup, works great. It probably goes without saying, but transferring back to an old version doesn't work right after saving on the new patch. I was hoping to get some use out of Tabman or Mezspirit's old slot unlocker code. Its a shame neither of them have been on the site in a year, so updating would be up to someone else. I guess I could just play the game on the old patch and then update once I have all the gear in the game with 3 slots. Or just suck it up and manually go through and update each piece one by one haha.

Re: Daemon X Machina Customization Table v1.5

Posted: Sat Oct 30, 2021 10:44 am
by nachtjager
hello reviving this old thread again, so I just recently played the game, how am I able to get all weapons and armor into either inventory or the shop?

Re: Daemon X Machina Customization Table v1.5

Posted: Wed Jan 12, 2022 11:24 pm
by freaksha
hello. sorry for zombifying old thread, I'm using codex 1.0.1 + dlc unlocker, and I cant find the hex array for your table, is the array changed or something?
thanks!!

Re: Daemon X Machina Customization Table v1.5

Posted: Thu Jan 13, 2022 1:08 pm
by The Black X
freaksha wrote:
Wed Jan 12, 2022 11:24 pm
hello. sorry for zombifying old thread, I'm using codex 1.0.1 + dlc unlocker, and I cant find the hex array for your table, is the array changed or something?
thanks!!
Possibly yes. Sorry but can't help you here.

Re: Daemon X Machina Customization Table v1.5

Posted: Sat Jan 15, 2022 2:50 pm
by freaksha
The Black X wrote:
Thu Jan 13, 2022 1:08 pm
freaksha wrote:
Wed Jan 12, 2022 11:24 pm
hello. sorry for zombifying old thread, I'm using codex 1.0.1 + dlc unlocker, and I cant find the hex array for your table, is the array changed or something?
thanks!!
Possibly yes. Sorry but can't help you here.
aw, bummer...
ok then, thank you anyway!

Re: Daemon X Machina Customization Table v1.5

Posted: Tue Feb 01, 2022 10:33 pm
by wama90wama
bro just tell me if cheat engine isn't free anymore to use. and why i have to pay 60$ for just an account to active a cheat @@

Re: Daemon X Machina Customization Table v1.5

Posted: Wed Feb 02, 2022 7:15 am
by The Black X
wama90wama wrote:
Tue Feb 01, 2022 10:33 pm
bro just tell me if cheat engine isn't free anymore to use. and why i have to pay 60$ for just an account to active a cheat @@
I can add app-free version if you can use manual update mode, as scripts only work for steam 1.0 version.