Crusader Kings III | Steam v1.16.0.2 | Updated: 2025-05-06

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elVis112
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Re: Crusader Kings III | Steam v1.14.3 | Updated: 2025-03-01

Post by elVis112 »

NotaHacker89 wrote:
Sat Mar 15, 2025 5:07 am
tfigment wrote:
Fri Mar 14, 2025 11:44 pm
NotaHacker89 wrote:
Fri Mar 14, 2025 9:13 pm
Currently, copying and pasting DNA doesn't seem to work, keeps on giving me 'invalid DNA table pointers...' error.

I have the latest CK3 version and latest cheat engine CK3 version. Hoping to see if others have the same issue, or if a fix is coming.
I dont see that with the 1.15.0 table that was posted above. That is copy/pasting fine for me.
ALl I see is 1.14.3, not 1.15.
Have you tried looking five posts above yours where the table was posted?

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

Foreverhunger
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Re: Crusader Kings III | Steam v1.13.1.1 | Updated: 2024-Oct-8

Post by Foreverhunger »

Foreverhunger wrote:
Thu Jan 30, 2025 12:16 pm
Thanks.
Well, the influence and level of influence offsets changed in 1.15.0. I've only gotten to the "access and write this address" in the tutorial so my knowledge is limited.

laroohoo
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Re: Crusader Kings III | Steam v1.14.3 | Updated: 2025-03-01

Post by laroohoo »

For some reason Find Selected Character isn't working for me (on Crown 1.15.0). Fwiw, I've assumed "selected character" is when you have their character profile with their stats, family, etc. up on the left side of the screen. It worked before, anywho. After trying to activate the script if I right click I see an error Error while scanning for AOB's : SetSelectedCharacterIndex Error: Not all results found. Bit of a noob so if you want me to do anything to track down the point of failure I'll need some detailed directions. I do use mods, but I wouldn't think they would mess with core game addressing. Just to be clear, yes, I am using the "beta" v75 table. Perhaps interestingly, the 1.13 table script did load things like name, but other fields like gold did not load. I'll do a diff to see if I see something "obvious."

Nevermind. Restarted game and it's fine. Weird.

tfigment
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Re: Crusader Kings III | Steam v1.14.3 | Updated: 2025-03-01

Post by tfigment »

laroohoo wrote:
Sat Mar 15, 2025 10:42 pm
For some reason Find Selected Character isn't working for me (on Crown 1.15.0). ...
Nevermind. Restarted game and it's fine. Weird.
This usually happens when you close CE or reload a table or load another table or similar. If the hook is active and you close with out unhooking then if you load the table again then it will not be able to hook the same address because it was modified by the first hook.

Foreverhunger
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Re: Crusader Kings III | Steam v1.15.0 | Updated: 2025-03-15

Post by Foreverhunger »

The game crashes when I enable "Last Selected Holding" and "Fast Movement" script and I open Fabricate Claim. I'm blaming the "Fast Movement" script.

tfigment
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Re: Crusader Kings III | Steam v1.15.0 | Updated: 2025-03-15

Post by tfigment »

Foreverhunger wrote:
Sun Mar 16, 2025 2:57 pm
The game crashes when I enable "Last Selected Holding" and "Fast Movement" script and I open Fabricate Claim. I'm blaming the "Fast Movement" script.
Cannot reproduce in my game. Need more specifics to work off of.

kwiatolec
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Re: Crusader Kings III | Steam v1.15.0 | Updated: 2025-03-15

Post by kwiatolec »

6 Arrays in Lifestyle for wandering nobles are needed.

PacmansRage
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Re: Crusader Kings III | Steam v1.15.0 | Updated: 2025-03-15

Post by PacmansRage »

Yeah if possible 6 arrays would be great, I started an wandering character with the wandering lifestyle and it locks that in as one of the five.

Foreverhunger
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Re: Crusader Kings III | Steam v1.15.0 | Updated: 2025-03-15

Post by Foreverhunger »

tfigment wrote:
Sun Mar 16, 2025 3:36 pm
Cannot reproduce in my game. Need more specifics to work off of.
My bad. The Time Build Left is freezed to 0 as well as Control to 100 and a specific Faith. When I construct a building and open fabricate claim it crashes.

zupa1973
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Re: Crusader Kings III | Steam v1.15.0 | Updated: 2025-03-15

Post by zupa1973 »

Thank you for keeping this alive, it's the only way I can use my archive of hundreds of saved DNAs 😉

kaveman005
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Re: Crusader Kings III | Steam v1.15.0 | Updated: 2025-03-15

Post by kaveman005 »

Extremely grateful for your continued work and support on this table. Thank you!!

tfigment
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Re: Crusader Kings III | Steam v1.15.0 | Updated: 2025-03-15

Post by tfigment »

Foreverhunger wrote:
Sun Mar 16, 2025 11:27 pm
My bad. The Time Build Left is freezed to 0 as well as Control to 100 and a specific Faith. When I construct a building and open fabricate claim it crashes.
I do not recommend trying to freeze that value. I would set it probably to 1 (or maybe 0) manually. The pointers can change and it might overwrite memory which would then lead to crashes. Especially when buildings are completed. Yeah its kind of annoying but this would be better done in code rather than by freezing. I used to have one but they break and I stop updating them.

Foreverhunger
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Re: Crusader Kings III | Steam v1.15.0 | Updated: 2025-03-15

Post by Foreverhunger »

tfigment wrote:
Tue Mar 18, 2025 1:03 am
I do not recommend trying to freeze that value. I would set it probably to 1 (or maybe 0) manually. The pointers can change and it might overwrite memory which would then lead to crashes. Especially when buildings are completed. Yeah its kind of annoying but this would be better done in code rather than by freezing. I used to have one but they break and I stop updating them.
I see. The past versions works fine but I'll try to adapt disabling some scripts. Thanks for notifying the limitations.

TacosJarrock
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Re: Crusader Kings III | Steam v1.14.3 | Updated: 2025-03-01

Post by TacosJarrock »

NotaHacker89 wrote:
Fri Mar 14, 2025 9:13 pm
Currently, copying and pasting DNA doesn't seem to work, keeps on giving me 'invalid DNA table pointers...' error.

I have the latest CK3 version and latest cheat engine CK3 version. Hoping to see if others have the same issue, or if a fix is coming.
I am also having the same error message when trying to copy-paste DNA. I am using the most recent version of CE and the v1.15.0 ct that was posted a few days ago. Everything had been working fine up until the newest crown update. I have tried restarting my game and PC too.

zupa1973
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Re: Crusader Kings III | Steam v1.14.3 | Updated: 2025-03-01

Post by zupa1973 »

TacosJarrock wrote:
Wed Mar 19, 2025 4:33 am
I am also having the same error message when trying to copy-paste DNA. I am using the most recent version of CE and the v1.15.0 ct that was posted a few days ago. Everything had been working fine up until the newest crown update. I have tried restarting my game and PC too.
I have like 50+ mod playset and it works fine for me. Maybe try reinstalling game, try also without mods, if you have any.

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