Crusader Kings III | Steam v1.16.0.2 | Updated: 2025-05-06

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sbryzl
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Re: Crusader Kings III | Steam v1.13.1.1 | Updated: 2024-Oct-8

Post by sbryzl »

heir wrote:
Thu Dec 12, 2024 2:56 pm
Also, is it possible that one of your scripts is preventing the nation flags from showing? It could just be a coincidence, and I might have clicked something off.
You're right about the bug. It was in the base pointers script. It should have been only cosmetic so no big deal but I updated it. I'll double check the replenishment script.

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heir
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Re: Crusader Kings III | Steam v1.13.1.1 | Updated: 2024-Oct-8

Post by heir »

sbryzl wrote:
Thu Dec 12, 2024 9:12 pm
You're right about the bug. It was in the base pointers script. It should have been only cosmetic so no big deal but I updated it. I'll double check the replenishment script.
Thanks. Do you think it possible to speed up sieges for the player only? I know that there's an instasiege code, but it works for the CPU as well.

sbryzl
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Re: Crusader Kings III | Steam v1.13.1.1 | Updated: 2024-Oct-8

Post by sbryzl »

This will will allow you to fast complete sieges and raids with Alt S and Alt D.
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CK3Siege.CT
(5.56 KiB) Downloaded 415 times

heir
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Re: Crusader Kings III | Steam v1.13.1.1 | Updated: 2024-Oct-8

Post by heir »

sbryzl wrote:
Sat Dec 14, 2024 4:39 am
This will will allow you to fast complete sieges and raids with Alt S and Alt D.
Wow. You're fast with the scripts. Thanks a bunch. I can see and modify the siege value, but how does Alt S work? Nothing happens when I press Alt S.

Edit: Never mind, I right clicked it and checked the hotkey box, and it works. Thanks again.

heir
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Re: Crusader Kings III | Steam v1.13.1.1 | Updated: 2024-Oct-8

Post by heir »

sbryzl wrote:
Sat Dec 14, 2024 4:39 am
This will will allow you to fast complete sieges and raids with Alt S and Alt D.
Sometimes the siege value just keeps changing, even when clicking on an active siege. Sometimes, you end up finishing another ruler's siege. But your script still eventually works. So, thanks again. Yours is definitely better and way faster than my method: which was constantly searching for new values.

Edit: Ah, I didn't give you enough credit. Sometimes the siege value just goes up higher than 900 in the latter years. (I'm currently in 1200 AD, and siege forts are often well over 1000.) So, I changed that value from 90000000 to 200000000 next to the hotkey, and now your script works almost every time the first time. It only occasionally gets confused by other active sieges in the vicinity... which isn't a big deal because those sieges finish the next day, and then your script works the very next day. Cheers.

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Re: Crusader Kings III | Steam v1.13.1.1 | Updated: 2024-Oct-8

Post by heir »

sbryzl wrote:
Sat Dec 14, 2024 4:39 am
This will will allow you to fast complete sieges and raids with Alt S and Alt D.
Do you by any chance know if there's a way to speed up raising an army?

Zoratoune
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Re: Crusader Kings III | Steam v1.13.1.1 | Updated: 2024-Oct-8

Post by Zoratoune »

How to fix the domain limit cheat?

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Re: Crusader Kings III | Steam v1.13.1.1 | Updated: 2024-Oct-8

Post by DrixDZanth »

Phenomenal engine. Few questions:
1) Any way to gain influence?
2) Any way to use debug without breaking Ironman?

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Re: Crusader Kings III | Steam v1.13.1.1 | Updated: 2024-Oct-8

Post by Foreverhunger »

Foreverhunger wrote:
Fri Nov 01, 2024 5:34 am
The (find domicile) script needs some improvements. It 'sometimes' crashes the game when activated. For domicile, it works perfectly fine but it has some problems on estates. I hate it when Paradox coded domiciles and estates without a 0 days remaining unlike holdings. To build the buildings on domiciles/estates instantly, you have to change it to 1 day remaining because if it's zero it cancels the construction entirely. This administrative government is also buggy. I'd better stick to feudal governments or my save file is kaput.
I played for quite a while and realized turning on the fast movement script and freezing the build time for the estate to 1 crashes the game. I need to remind myself to turn the script off when I'm fast building. Also, exiting the domicile/estate interface with a freeze build time without a building being built crashes the game.

Aside from me complaining about these minor issues, any plans to add Influence to the selected character script? It's also an Integer8 but I haven't learned about adding an offset to a variable yet.

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Re: Crusader Kings III | Steam v1.13.1.1 | Updated: 2024-Oct-8

Post by Namelessy »

Foreverhunger wrote:
Thu Jan 30, 2025 12:16 pm

Aside from me complaining about these minor issues, any plans to add Influence to the selected character script? It's also an Integer8 but I haven't learned about adding an offset to a variable yet.
The offsets are 180 and 118 for the Influence, and then +8 for the Level of Influence (just look at how Piety and Level of Devotion is set up, for instance, which is 180 and E8, and then +8)

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Re: Crusader Kings III | Steam v1.13.1.1 | Updated: 2024-Oct-8

Post by Foreverhunger »

Namelessy wrote:
Fri Jan 31, 2025 7:22 pm
Foreverhunger wrote:
Thu Jan 30, 2025 12:16 pm

Aside from me complaining about these minor issues, any plans to add Influence to the selected character script? It's also an Integer8 but I haven't learned about adding an offset to a variable yet.
The offsets are 180 and 118 for the Influence, and then +8 for the Level of Influence (just look at how Piety and Level of Devotion is set up, for instance, which is 180 and E8, and then +8)
Thanks.
Attachments
ck3_1.13.1.1_figment_v72.1.ct
(637.84 KiB) Downloaded 854 times

Totemnezev
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Re: Crusader Kings III | Steam v1.13.1.1 | Updated: 2024-Oct-8

Post by Totemnezev »

Hello everyone! The find selected character is broken again, it shows an AOB error. There is solution?

crucco
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Re: Crusader Kings III | Steam v1.13.1.1 | Updated: 2024-Oct-8

Post by crucco »

I can confirm the Select Character function is broken (v1.14.2.2 "Traverse", checksum ffad)

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Re: Crusader Kings III | Steam v1.13.1.1 | Updated: 2024-Oct-8

Post by Namelessy »

Using CK3 1.14.2.2 and table ck3_1.13.1.1_figment_v72.ct, the find selected character works fine (steam version)

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Re: Crusader Kings III | Steam v1.13.1.1 | Updated: 2024-Oct-8

Post by DorianOtten »

Does anyone know which version has the instant siege and god mode armies? I can't find it anywhere.

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