jonasbeckman wrote: ↑Sun Oct 21, 2018 1:02 pm
In Cheat Engine first go to Edit -> Settings -> Debugger Options
And switch from Windows to VEH if it's not used already and then try and see how that works to begin with.
![Smile :)](./images/smilies/icon_e_smile.gif)
(Leave the other settings alone and just the debugger method option being flipped to VEH Debugger if it's not used already.)
Thank for your advise. In VEH, I have found the base address of Flaming Attack. Now I'm trying to mod it infinite last time and let it to be a positive ability
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
.
This is Flaming Attack Code:
Code: Select all
ACOdyssey.scimitar::GfxRainBlockerHeightMap::Shutdown+316A00 - 48 85 C9 - test rcx,rcx
ACOdyssey.scimitar::GfxRainBlockerHeightMap::Shutdown+316A03 - 0F84 DB000000 - je ACOdyssey.scimitar::GfxRainBlockerHeightMap::Shutdown+316AE4
ACOdyssey.scimitar::GfxRainBlockerHeightMap::Shutdown+316A09 - 53 - push rbx
ACOdyssey.scimitar::GfxRainBlockerHeightMap::Shutdown+316A0A - 48 83 EC 20 - sub rsp,20 { 32 }
ACOdyssey.scimitar::GfxRainBlockerHeightMap::Shutdown+316A0E - 48 8B D9 - mov rbx,rcx
ACOdyssey.scimitar::GfxRainBlockerHeightMap::Shutdown+316A11 - 48 89 7C 24 30 - mov [rsp+30],rdi
ACOdyssey.scimitar::GfxRainBlockerHeightMap::Shutdown+316A16 - 48 8D 0D B3CA6E03 - lea rcx,[ACOdyssey.g_LEngineDefaultPoolId+11593C] { [FFFFFFFF] }
ACOdyssey.scimitar::GfxRainBlockerHeightMap::Shutdown+316A1D - E8 CE11B4FE - call ACOdyssey.Ordinal268+7A0DC0
ACOdyssey.scimitar::GfxRainBlockerHeightMap::Shutdown+316A22 - 8B 05 90CD6E03 - mov eax,[ACOdyssey.g_LEngineDefaultPoolId+115C24] { [00000001] }
ACOdyssey.scimitar::GfxRainBlockerHeightMap::Shutdown+316A28 - 48 8D 14 40 - lea rdx,[rax+rax*2]
ACOdyssey.scimitar::GfxRainBlockerHeightMap::Shutdown+316A2C - 48 8D 05 6DCA6E03 - lea rax,[ACOdyssey.g_LEngineDefaultPoolId+11590C] { [08675F28] }
ACOdyssey.scimitar::GfxRainBlockerHeightMap::Shutdown+316A33 - 48 8D 0C D0 - lea rcx,[rax+rdx*8]
ACOdyssey.scimitar::GfxRainBlockerHeightMap::Shutdown+316A37 - E8 F498FCFF - call ACOdyssey.scimitar::GfxRainBlockerHeightMap::Shutdown+2E0330
ACOdyssey.scimitar::GfxRainBlockerHeightMap::Shutdown+316A3C - 48 8D 0D 8DCA6E03 - lea rcx,[ACOdyssey.g_LEngineDefaultPoolId+11593C] { [FFFFFFFF] }
ACOdyssey.scimitar::GfxRainBlockerHeightMap::Shutdown+316A43 - 48 8B F8 - mov rdi,rax
ACOdyssey.scimitar::GfxRainBlockerHeightMap::Shutdown+316A46 - E8 25BCE801 - call ACOdyssey.AK::WriteBytesMem::Bytes+505EF0
ACOdyssey.scimitar::GfxRainBlockerHeightMap::Shutdown+316A4B - 48 8B 43 70 - mov rax,[rbx+70]
ACOdyssey.scimitar::GfxRainBlockerHeightMap::Shutdown+316A4F - 48 85 C0 - test rax,rax
ACOdyssey.scimitar::GfxRainBlockerHeightMap::Shutdown+316A52 - 74 10 - je ACOdyssey.scimitar::GfxRainBlockerHeightMap::Shutdown+316A64
ACOdyssey.scimitar::GfxRainBlockerHeightMap::Shutdown+316A54 - 8B 48 2C - mov ecx,[rax+2C]
ACOdyssey.scimitar::GfxRainBlockerHeightMap::Shutdown+316A57 - 89 4F 18 - mov [rdi+18],ecx
ACOdyssey.scimitar::GfxRainBlockerHeightMap::Shutdown+316A5A - 48 8B 4B 70 - mov rcx,[rbx+70]
ACOdyssey.scimitar::GfxRainBlockerHeightMap::Shutdown+316A5E - 8B 51 28 - mov edx,[rcx+28]
ACOdyssey.scimitar::GfxRainBlockerHeightMap::Shutdown+316A61 - 89 57 1C - mov [rdi+1C],edx
ACOdyssey.scimitar::GfxRainBlockerHeightMap::Shutdown+316A64 - 48 8B 4B 20 - mov rcx,[rbx+20]
ACOdyssey.scimitar::GfxRainBlockerHeightMap::Shutdown+316A68 - 48 8D 05 F18F6E03 - lea rax,[ACOdyssey.g_LEngineDefaultPoolId+111ECC] { [00000000] }
ACOdyssey.scimitar::GfxRainBlockerHeightMap::Shutdown+316A6F - 48 3B C8 - cmp rcx,rax
ACOdyssey.scimitar::GfxRainBlockerHeightMap::Shutdown+316A72 - 74 0B - je ACOdyssey.scimitar::GfxRainBlockerHeightMap::Shutdown+316A7F
ACOdyssey.scimitar::GfxRainBlockerHeightMap::Shutdown+316A74 - B8 01000000 - mov eax,00000001 { 1 }
ACOdyssey.scimitar::GfxRainBlockerHeightMap::Shutdown+316A79 - F0 48 0FC1 41 08 - lock xadd [rcx+08],rax
ACOdyssey.scimitar::GfxRainBlockerHeightMap::Shutdown+316A7F - 48 87 4F 10 - xchg [rdi+10],rcx
ACOdyssey.scimitar::GfxRainBlockerHeightMap::Shutdown+316A83 - E8 0815D0FE - call ACOdyssey.Ordinal268+961160
ACOdyssey.scimitar::GfxRainBlockerHeightMap::Shutdown+316A88 - 48 8D 53 28 - lea rdx,[rbx+28]
ACOdyssey.scimitar::GfxRainBlockerHeightMap::Shutdown+316A8C - 48 8D 4F 38 - lea rcx,[rdi+38]
ACOdyssey.scimitar::GfxRainBlockerHeightMap::Shutdown+316A90 - E8 1B32BCFF - call ACOdyssey.AK::MusicEngine::Term+14D4A0
ACOdyssey.scimitar::GfxRainBlockerHeightMap::Shutdown+316A95 - 8B 43 78 - mov eax,[rbx+78]
ACOdyssey.scimitar::GfxRainBlockerHeightMap::Shutdown+316A98 - 48 8B CB - mov rcx,rbx
ACOdyssey.scimitar::GfxRainBlockerHeightMap::Shutdown+316A9B - 89 47 24 - mov [rdi+24],eax
ACOdyssey.scimitar::GfxRainBlockerHeightMap::Shutdown+316A9E - 8B 83 D0000000 - mov eax,[rbx+000000D0]
ACOdyssey.scimitar::GfxRainBlockerHeightMap::Shutdown+316AA4 - 89 47 28 - mov [rdi+28],eax
ACOdyssey.scimitar::GfxRainBlockerHeightMap::Shutdown+316AA7 - 8B 83 D4000000 - mov eax,[rbx+000000D4]
ACOdyssey.scimitar::GfxRainBlockerHeightMap::Shutdown+316AAD - 89 47 2C - mov [rdi+2C],eax
ACOdyssey.scimitar::GfxRainBlockerHeightMap::Shutdown+316AB0 - E8 1BF72B00 - call ACOdyssey.AK::WriteBytesMem::Count+1D1E80
ACOdyssey.scimitar::GfxRainBlockerHeightMap::Shutdown+316AB5 - 48 8D 8B 80000000 - lea rcx,[rbx+00000080]
ACOdyssey.scimitar::GfxRainBlockerHeightMap::Shutdown+316ABC - F3 0F11 47 30 - movss [rdi+30],xmm0
ACOdyssey.scimitar::GfxRainBlockerHeightMap::Shutdown+316AC1 - E8 5A659AFF - call ACOdyssey.Ordinal268+16061F0
ACOdyssey.scimitar::GfxRainBlockerHeightMap::Shutdown+316AC6 - 48 8D 15 4B2DA003 - lea rdx,[ACOdyssey.g_LEngineDefaultPoolId+42BC84] { [00000000] }
ACOdyssey.scimitar::GfxRainBlockerHeightMap::Shutdown+316ACD - F3 0F11 47 34 - movss [rdi+34],xmm0
ACOdyssey.scimitar::GfxRainBlockerHeightMap::Shutdown+316AD2 - 48 8B CF - mov rcx,rdi
ACOdyssey.scimitar::GfxRainBlockerHeightMap::Shutdown+316AD5 - E8 36EEDAFE - call ACOdyssey.Ordinal268+A0EAE0
ACOdyssey.scimitar::GfxRainBlockerHeightMap::Shutdown+316ADA - 48 8B 7C 24 30 - mov rdi,[rsp+30]
ACOdyssey.scimitar::GfxRainBlockerHeightMap::Shutdown+316ADF - 48 83 C4 20 - add rsp,20 { 32 }
ACOdyssey.scimitar::GfxRainBlockerHeightMap::Shutdown+316AE3 - 5B - pop rbx
ACOdyssey.scimitar::GfxRainBlockerHeightMap::Shutdown+316AE4 - C3 - ret