EDENS ZERO

Upload your cheat tables here (No requests)
Post Reply
Tuuuup!
Table Makers
Table Makers
Posts: 357
Joined: Sat Sep 26, 2020 9:54 am
Reputation: 2297

EDENS ZERO

Post by Tuuuup! »



May work for other store version?

Options:

HP
Money
Guard break
Easy Kill
Pick up multiplier
EXP multiplier
Player Pointer

v2: Added: Ether points and Selected item Inventory (Material/Consumables only?)
v3: Always use Signature and Skill move + some small changes
v4: Added Overboost + more. And removed Selected item Inventory(Wrong value/does not work correct)
Old Tables
EDENSZERO-Win64-Shipping.CT
(75.77 KiB) Downloaded 25 times
EDENSZERO-Win64-Shipping-v2.CT
(69.11 KiB) Downloaded 19 times
EDENSZERO-Win64-Shipping-v3.CT
(90.47 KiB) Downloaded 44 times
If you have time to download the table and test it, then you have time to give my post a thumbs up/ rate positive. That's all I'm asking.

Have fun.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Attachments
EDENSZERO-Win64-Shipping-v4.CT
(110.37 KiB) Downloaded 29 times
Last edited by Tuuuup! on Sat Jul 12, 2025 6:07 pm, edited 3 times in total.

User avatar
DhaosCollider
Table Makers
Table Makers
Posts: 112
Joined: Sat Mar 23, 2019 6:59 pm
Reputation: 1128

Re: EDENS ZERO

Post by DhaosCollider »

Game Name: EDENS ZERO
Game BuildID: 17858893+
Cheat Engine Version: 7.2+
Cheat Table Updated: Jul 12, 2025
Steam DB: [Link]

Download: Have a blast, and ping me if anything looks off.
🛠 Features Overview
<colors>
  • Script or Script that's no available for AOB Error
  • AddressGroupHeader
  • GroupHeader/Comment
  • Variable

<scripts>
  • CE:
    • Compact Mode
    • Translucent Mode
    • Add Hotkeys Menu
  • CT:
    • Save Checkbox States
      • Notes:
        • If saved, the checkbox states will be restored next time you start the CT.
        • If those checkboxes use variables, their values get saved too (supports AllowIncrease/Decrease).
    • Load Checkbox States
    • Expand All Headers
    • Check Updates
    • Copy Log to Clipboard
      • Note: Use this for better reporting if those options arent available.
  • Field:
    • Move Speed Multiplier
      • times
    • Jump Height Multiplier
      • times
  • Combat:
    • Unlimited HP
    • Damage Multiplier
      • times
    • Always Max Ether Absorb
    • No Signature Action Cooldown
    • EXP Multiplier
      • times
  • EtherGear:
    • Ignore Enhancement Costs
  • Items:
    • Unlock Shop Items
    • Item Data List Creator
      • [0]
        • ItemType
        • ItemId
        • quantity
    • Weapon Data List Creator
      • [0]
        • ItemId
        • Level
        • IsNew
    • Armor Head Data List Creator
      • [0]
        • ItemId
        • Level
        • IsNew
    • Armor Body Data List Creator
      • [0]
        • ItemId
        • Level
        • IsNew
    • Armor Arm Data List Creator
      • [0]
        • ItemId
        • Level
        • IsNew
    • Armor Waist Data List Creator
      • [0]
        • ItemId
        • Level
        • IsNew
    • Armor Leg Data List Creator
      • [0]
        • ItemId
        • Level
        • IsNew

<variables>
  • EzInventory
    • glee
📘 Notes & Tips
  • Unlock Shop Items
    This script adds more items to the store. Not sure if it unlocks everything, though.
  • Weapon/Armor Data List Creator
    1. Dropdown lists are available in English and Japanese. Other languages may be added if there's demand.
    2. Re-enabling the script also refreshes the list.
    3. FName-to-UI name linking runs async, so the ItemId list might take a moment to load.
    4. When I tested weapon mods with demo ver, the game crashed if they weren't the same pc type.
📥 How to Get Help (no clues, no magic)
  • Wanna get help? Drop some info, screenshots, or hit up Copy Log to Clipboard.

    Copy Log to Clipboard already gives you the log in BBCode just paste it into your post.
    That's it. Super easy. Plz.
  • My log (created using Copy Log to Clipboard)

    Code: Select all

    EDENSZERO-Win64-Shipping.CT with CE 7.4 & Lua 5.3
     
    Ready to CheatTableLibrary.
     
    The table has 29 options. 
    Activate table settings.
     
    EDENSZERO-Win64-Shipping.exe.text section MD5: 2d8511897fb1f1e0189286080728f8a4 
    ------------------------------------------------------------------------------- 
    Available: Required.getGEngine 
    ------------------------------------------------------------------------------- 
    Available: Required.getGUObjectArray 
    ------------------------------------------------------------------------------- 
    Available: Required.getNamePoolData 
    ------------------------------------------------------------------------------- 
    Available: Unlimited HP 
    ------------------------------------------------------------------------------- 
    Available: Required.createDropdownArmors 
    ------------------------------------------------------------------------------- 
    Available: Reserved.UE.Dissector 
    ------------------------------------------------------------------------------- 
    Available: Required.createDropdownItems 
    ------------------------------------------------------------------------------- 
    Available: No Signature Action Cooldown 
    ------------------------------------------------------------------------------- 
    Available: Weapon Data List Creator 
    ------------------------------------------------------------------------------- 
    Available: Required.createDropdownWeapons 
    ------------------------------------------------------------------------------- 
    Available: Unlock Shop Items 
    ------------------------------------------------------------------------------- 
    Available: Jump Height Multiplier 
    ------------------------------------------------------------------------------- 
    Available: Required.addressUpdate 
    ------------------------------------------------------------------------------- 
    Available: Ignore Enhancement Costs 
    ------------------------------------------------------------------------------- 
    Available: Reserved.outputInstanceByStaticFindObject 
    ------------------------------------------------------------------------------- 
    Available: Damage Multiplier 
    ------------------------------------------------------------------------------- 
    Available: Required.parseFNamePool 
    ------------------------------------------------------------------------------- 
    Available: Armor Body Data List Creator 
    ------------------------------------------------------------------------------- 
    Available: Armor Arm Data List Creator 
    ------------------------------------------------------------------------------- 
    Available: Armor Waist Data List Creator 
    ------------------------------------------------------------------------------- 
    Available: Armor Leg Data List Creator 
    ------------------------------------------------------------------------------- 
    Available: Reserved.enableStructureLookup 
    ------------------------------------------------------------------------------- 
    Available: Armor Head Data List Creator 
    ------------------------------------------------------------------------------- 
    Available: Move Speed Multiplier 
    ------------------------------------------------------------------------------- 
    Available: EXP Multiplier 
    ------------------------------------------------------------------------------- 
    Available: Item Data List Creator 
    ------------------------------------------------------------------------------- 
    Available: Always Max Ether Absorb 
    ------------------------------------------------------------------------------- 
    Enabled: Required.allocation 
    Enabled: Required.isAttached 
    Enabled: Required.getGEngine 
    Enabled: Required.getNamePoolData 
    Enabled: Required.getGUObjectArray 
    Enabled: Required.parseFNamePool 
    Enabled: Required.addressUpdate 
    Enabled: Dropdown.ItemNames 
     
    EDENS ZERO Setup completed. (5.31s)
    
  • No auto attach to process (optional)

    Code: Select all

       ..                                              .x+=:.   
     dF           .uef^"                              z`    ^%  
    '88bu.      :d88E                          u.        .   <k 
    '*88888bu   `888E             u      ...ue888b     .@8Ned8" 
      ^"*8888N   888E .z8k     us888u.   888R Y888r  .@^%8888"  
     beWE "888L  888E~?888L .@88 "8888"  888R I888> x88:  `)8b. 
     888E  888E  888E  888E 9888  9888   888R I888> 8888N=*8888 
     888E  888E  888E  888E 9888  9888   888R I888>  %8"    R88 
     888E  888F  888E  888E 9888  9888  u8888cJ888    @8Wou 9%  
    .888N..888   888E  888E 9888  9888   "*888*P"   .888888P`   
     `"888*""   m888N= 888> "888*""888"    'Y"      `   ^"F     
        ""       `Y"   888   ^Y"   ^Y'                          
                      J88"                                      
                      @%                                        
                    :"                                          
     
    EDENSZERO-Win64-Shipping.CT with CE 7.4 & Lua 5.3
     
    Assign: Starter.onClose = function: 0000000010E8C0E0 
    Assign: Starter.enabledColor = 25800 
    Assign: Starter.disabledColor = 200 
    Assign: Register.enabledColor = 13668352 
    Assign: Register.disabledColor = 8421504 
    Ready to CheatTableLibrary.
     
    The table has 29 options. 
    Activate table settings.
     
    EDENSZERO-Win64-Shipping.exe.text section MD5: 2d8511897fb1f1e0189286080728f8a4 
    Assign: Register.allocateNearThisAddress = 140697822564352 
    ------------------------------------------------------------------------------- 
    Available: Required.getGUObjectArray 
    ------------------------------------------------------------------------------- 
    Available: Required.getNamePoolData 
    ------------------------------------------------------------------------------- 
    Available: Required.getGEngine 
    ------------------------------------------------------------------------------- 
    Available: Ignore Enhancement Costs 
    ------------------------------------------------------------------------------- 
    Available: Required.parseFNamePool 
    ------------------------------------------------------------------------------- 
    Available: Required.createDropdownItems 
    ------------------------------------------------------------------------------- 
    Available: Armor Waist Data List Creator 
    ------------------------------------------------------------------------------- 
    Available: Armor Head Data List Creator 
    ------------------------------------------------------------------------------- 
    Available: Always Max Ether Absorb 
    ------------------------------------------------------------------------------- 
    Available: Required.addressUpdate 
    ------------------------------------------------------------------------------- 
    Available: Unlock Shop Items 
    ------------------------------------------------------------------------------- 
    Available: Armor Leg Data List Creator 
    ------------------------------------------------------------------------------- 
    Available: Weapon Data List Creator 
    ------------------------------------------------------------------------------- 
    Available: Armor Body Data List Creator 
    ------------------------------------------------------------------------------- 
    Available: Unlimited HP 
    ------------------------------------------------------------------------------- 
    Available: Move Speed Multiplier 
    ------------------------------------------------------------------------------- 
    Available: Armor Arm Data List Creator 
    ------------------------------------------------------------------------------- 
    Available: Reserved.UE.Dissector 
    ------------------------------------------------------------------------------- 
    Available: Jump Height Multiplier 
    ------------------------------------------------------------------------------- 
    Available: Reserved.enableStructureLookup 
    ------------------------------------------------------------------------------- 
    Available: Required.createDropdownArmors 
    ------------------------------------------------------------------------------- 
    Available: Required.createDropdownWeapons 
    ------------------------------------------------------------------------------- 
    Available: Item Data List Creator 
    ------------------------------------------------------------------------------- 
    Available: No Signature Action Cooldown 
    ------------------------------------------------------------------------------- 
    Available: Damage Multiplier 
    ------------------------------------------------------------------------------- 
    Available: Reserved.outputInstanceByStaticFindObject 
    ------------------------------------------------------------------------------- 
    Available: EXP Multiplier 
    ------------------------------------------------------------------------------- 
    Enabled: Required.allocation 
    Enabled: Required.isAttached 
    Enabled: Required.getGEngine 
    Enabled: Required.getNamePoolData 
    Enabled: Required.getGUObjectArray 
    Assign: UE.version = 4.27 
    Assign: UE.FNamePool = 140697917544272 
    Assign: UE.FNameList = table: 00000000116C2B30 
    Assign: UE.FNameRegions = table: 00000000116C3CF0 
    Assign: UE.stringOffset = 2 
    Enabled: Required.parseFNamePool 
    Enabled: Required.addressUpdate 
    Enabled: Dropdown.ItemNames 
     
    EDENS ZERO Setup completed. (3.91s)
     
    Assign: UE.isDebug = true 
    -------------------------------------------------------------------------------
    Activate: UE.Dissector (0.00s)
    ------------------------------------------------------------------------------- 
    Running parseGUObjectArray. (0.00s) 
    Assign: UE.GUObjectAddress = 2320288006048 
    Assign: UE.staticObjectCount = 23331 
    Assign: UE.UObjectStride = 24 
    parseGUObjectArray done. (0.01s)
     
    Running autoConfig. (0.00s) 
    Assign: UE.UObject = table: 000000001C174AE0 
    Assign: UE.ObjectList = table: 000000001C174A60 
    Assign: UE.FullNameList = table: 000000001C174820 
    UObject.objectId   = 0x0C
    UObject.class      = 0x10
    UObject.FNameIndex = 0x18
    UObject.outer      = 0x20 
    UObjectArray (StaticFindObject): 0x00 
    Assign: UE.ObjectByIndex = table: 000000000BF8E940 
    getObjectData: Class /Script/CoreUObject.Class = 21C338FC100 
    getObjectData: Package /Script/Engine = 21C343301E0 
    getObjectData: Class /Script/Engine.Engine = 21C33757B40 
    UObject.super = 0x40 
    getObjectData: ObjectProperty TinyFont = 21C5BF3B880 
    findUObjectNextMember: ObjectProperty TinyFont = 21C5BF3B880 
    assignUObjectNextMember (0x20): StructProperty TinyFontName = 21C5BF3B900 
    assignUObjectNextMember (0x20): ObjectProperty SmallFont = 21C5BF3B980 
    UObject.nextMember = 0x20 
    UObject.member = 0x50 
    0000021C5BF3B880: ObjectProperty TinyFont 
    UObject.property = 0x78 
    0000021C5BF3B900: StructProperty TinyFontName 
    0000021C5BF3B980: ObjectProperty SmallFont 
    checkUObjectOffset: 0x2C (false) 
    checkUObjectOffset: 0x30 (false) 
    checkUObjectOffset: 0x34 (false) 
    checkUObjectOffset: 0x38 (false) 
    checkUObjectOffset: 0x3C (false) 
    checkUObjectOffset: 0x40 (false) 
    checkUObjectOffset: 0x44 (false) 
    checkUObjectOffset: 0x48 (false) 
    checkUObjectOffset: 0x4C (true) 
    UObject.offset = 0x4C 
    Class /Script/Engine.Actor = 21C325FB5C0 
    0000021C5A42D680: StructProperty PrimaryActorTick 
    0000021C5A42B600: BoolProperty bNetTemporary 
    0000021C5A42B680: BoolProperty bNetStartup 
    UObject.bitMask = 0x7A 
    autoConfig done. (0.28s)
     
    Running saveBasicObjects. (0.00s) 
    Assign: UE.totalPropertyCount = 0 
    Assign: UE.totalObjectCount = 0 
    readPointer(UE.GUObjectAddress + 0x00) 
    0000021C35855F60: EnumProperty OnToolAccept 
    0000021C3433B920: EInterpCurveMode 
    Function /Script/CoreUObject.Object:ExecuteUbergraph = 21C3433E820 
    UObject.func = 0xD8 
    readPointer(UE.GUObjectAddress + 0x08) 
    readPointer(UE.GUObjectAddress + 0x10) 
    readPointer(UE.GUObjectAddress + 0x18) 
    Total of 124246 objects has been found. (5.56s)
     
    Assign: UE.dissectID = 0 
    Assign: UE.nameID = 0 
    -------------------------------------------------------------------------------
    Enabled: UE.Dissector (5.88s)
    -------------------------------------------------------------------------------
    
  • Some coders aren't big fans of requests. But if you're polite and lucky, someone might just bite.
    Whether I reply depends on free time, brainpower, mood, caffeine intake, and possibly moon phase.

    No promises, but if it's interesting enough, we might just dive in.
🧩 How to Merge with Other Contributions
Note:
  • We can not provide support for issues caused by merging, it just shows you how.
Method:
  • Place other contributions anywhere under the top-most script. (invalid under <settings>)
    That way Save/Load Checkbox States works equally well for other contributions.
    Image

topboy
Expert Cheater
Expert Cheater
Posts: 147
Joined: Sun Nov 26, 2017 3:04 am
Reputation: 49

Re: EDENS ZERO

Post by topboy »

Thank for your table

Post Reply

Who is online

Users browsing this forum: BLEXBot, Mr. Seth Marshall, RampageFormula, xRif, YandexBot