- inf stamina
- stop hunger
- movement speed
- sprint multiplier
- jump height
- no fall damage
- infinite stamina
- hold torque
- throw charge time
- min throw force
- max throw force
- delay before throw charge
- hold force
- climb force
- climb speed
- climb speed mod
- climb drag
- inf health
- instant use
- lantern fuel
- lantern light intensity
- poison edit
- drowsy edit
- hot edit
- cold edit
- hunger edit
info: no fall damage 1.5 means you won’t take damage from falls under 1.5 meters. set it higher than your fall height to fully prevent fall damage. changelogs
1.0: table release 1.1: fixed stop hunger
1.1: rebuild the player’s base address to fix the crash issue (it'll activate after player jumps once)
1.2: fixed stop hunger
1.2: add inf health
1.2: add instant use
1.2: add lantern fuel
1.2: add lantern light intensity
1.2: add poison edit
1.2: add drowsy edit
1.2: add hot edit
1.2: add cold edit
1.2: add hunger edit
1.3: fixed data allocation errors
no fall damage 1.5 (default value) is 1.5 meters. if you're falling from 3 meters it'll give some damage but the higher the fall, the more damage you get. you need to set the value above your fall height to avoid all damage.
all works and this is just a request if possible and you are not busy add infinite item usage since you have the lantern fuel already maybe you can re use that for other items
i was testing my AA script template, but it didn’t go well. i redo everything and use the standard template from cheat engine instead; which should resolve the data allocation issue.
i was testing my AA script template, but it didn’t go well. i redo everything and use the standard template from cheat engine instead; which should resolve the data allocation issue.
uhhh to add along with the infinite item maybe edit the weight as well like as in zero weight i saw it in cheat happen idk if its working since im broke and does not have a subscription