ELDEN RING NIGHTREIGN

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TheAntiSocialFatMan
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Re: ELDEN RING NIGHTREIGN

Post by TheAntiSocialFatMan »

matthew80 wrote:
Thu Jun 19, 2025 3:42 am
MarioBros24 wrote:
Wed Jun 18, 2025 10:02 pm
v1.01.4 please.
Game v1.01.3 still have some bugs.
Latest update is 1.01.3: [Link]

I think you're confused between the game version and the calibration version.

What kind of bugs? Be more specific. If you meant the previously mentioned bugs, that means I still haven't been able to fix them.
TheAntiSocialFatMan wrote:
Wed Jun 18, 2025 11:56 pm
I'm having an issue when the pop-up appears to say the table has attached successfully, it makes cheat engine disappear. Like it's still open and I can see it in the small taskbar window but it doesn't appear on the desktop
You must disable the anti-cheat. Instructions to disable the anti-cheat are in the main post.
I have disabled the anti-cheat but the issue is persisting

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

JonathanVQP
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Re: ELDEN RING NIGHTREIGN

Post by JonathanVQP »

This table works great! How do you spawn stuff in your inventory like the Stonesword key?

ZeRuel4
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Re: ELDEN RING NIGHTREIGN

Post by ZeRuel4 »

Is it possible to update the table to add the new currency?

Yaiwan
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Re: ELDEN RING NIGHTREIGN

Post by Yaiwan »

Is there an Update for the Reign/Rain Time code.
At least for me this seemed to no longer work after the last update.
Akira wrote:
Wed Jun 04, 2025 3:38 pm
Cissa90 wrote:
Tue Jun 03, 2025 4:05 pm
Multiplier (1000 = x1)
Could make the default value 1 and just add a code line to multiply it by 1000
So ppl don't have to do the math :D

Code: Select all

[ENABLE]

aobScanModule(TimeMulti,$process,F3 0F 59 0D ?? ??  ??  ?? F3 0F 2C F1)
alloc(newmem,$1000,TimeMulti)

label(MultiTimer)
label(TimeMultiBkp)
label(code)
label(return)

newmem:

code:
  movss xmm0,[MultiTimer+00]
  mulss xmm0,[MultiTimer+04]
  mulss xmm1,xmm0
  jmp return

TimeMultiBkp:
  readMem(TimeMulti,8)

MultiTimer:
  dd (float)1
  dd (float)1000

TimeMulti:
  jmp newmem
  db 90 90 90
return:
registerSymbol(TimeMulti)
registerSymbol(MultiTimer)
registerSymbol(TimeMultiBkp)

[DISABLE]

TimeMulti:
 readMem(TimeMultiBkp,8)

unregisterSymbol(*)
deAlloc(*)

seergaze
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Re: ELDEN RING NIGHTREIGN

Post by seergaze »

Is it possible to do the everdark hard boss offline?

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kazukiwoof
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Re: ELDEN RING NIGHTREIGN

Post by kazukiwoof »

Is there a way to get the address for the new currency (Sovereign Sigil)?

matthew80
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Re: ELDEN RING NIGHTREIGN

Post by matthew80 »

ZeRuel4 wrote:
Thu Jun 19, 2025 10:31 pm
Is it possible to update the table to add the new currency?
kazukiwoof wrote:
Fri Jun 20, 2025 1:20 pm
Is there a way to get the address for the new currency (Sovereign Sigil)?
added.

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kazukiwoof
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Re: ELDEN RING NIGHTREIGN

Post by kazukiwoof »

matthew80 wrote:
Fri Jun 20, 2025 4:00 pm
ZeRuel4 wrote:
Thu Jun 19, 2025 10:31 pm
Is it possible to update the table to add the new currency?
kazukiwoof wrote:
Fri Jun 20, 2025 1:20 pm
Is there a way to get the address for the new currency (Sovereign Sigil)?
added.
Simply the GOAT!

CeLioCiBR
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Re: ELDEN RING NIGHTREIGN

Post by CeLioCiBR »

Hey there. First, sorry my english xD

Ahem.
I tried your table, version v1.01.3

My game is fully updated, with the seamless coop updated to v0.0.3, so.. the latest.
No mods.

Anyway, the Max FP and Max Stamina doesn't work for some reason.

I then decided to try to find it myself.

@matthew80, if you can take a look. I uploaded two pictures.

Anyway, on the Testing ST, there are three values, as 200. Correct?
Max Stamina.

The one I selected works on the seamless coop.

The second picture. the 'Testing.' All I did is..

I changed the "Ponteiro". Pointer, probably..

I just clicked the right arrow. Only one time. And now, it works xD

Ahem, that's all. Sorry my english, Basically.. the value that works for Seamless coop is really close to the ones you found it already.

Any chance for you to add this value, at least for Max FP and Max Stamina?

Seamless coop is amazing.

Image
Image
Last edited by CeLioCiBR on Mon Jun 23, 2025 12:20 am, edited 1 time in total.

RampageFormula
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Re: ELDEN RING NIGHTREIGN

Post by RampageFormula »

CeLioCiBR wrote:
Fri Jun 20, 2025 9:46 pm
...
Don’t use FRF as an image hoster, we don’t have the space. Use imgur or imgbb or countless dedicated image hosting sites out there

NoobyBoobyBoi1
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Re: ELDEN RING NIGHTREIGN

Post by NoobyBoobyBoi1 »

Any update sir? I haven't tested it yet but I was wondering if you could do an inventory editor like we had in Elden Ring.

NoobyBoobyBoi1
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Re: ELDEN RING NIGHTREIGN

Post by NoobyBoobyBoi1 »

update: mostly it still works with 1.0.4 but some things like one shot kill and god mode do not work

Zaf9670
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Re: ELDEN RING NIGHTREIGN

Post by Zaf9670 »

Has anyone tried to make a tool or table that can find/edit the relics? The RNG on the starting items is just dumb and I’d rather tailor one that’s best for the situation.

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Cissa90
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Re: ELDEN RING NIGHTREIGN

Post by Cissa90 »

Yaiwan wrote:
Fri Jun 20, 2025 2:33 am
Is there an Update for the Reign/Rain Time code.
At least for me this seemed to no longer work after the last update.
Akira wrote:
Wed Jun 04, 2025 3:38 pm
Cissa90 wrote:
Tue Jun 03, 2025 4:05 pm
Multiplier (1000 = x1)
Could make the default value 1 and just add a code line to multiply it by 1000
So ppl don't have to do the math :D

Code: Select all

[ENABLE]

aobScanModule(TimeMulti,$process,F3 0F 59 0D ?? ??  ??  ?? F3 0F 2C F1)
alloc(newmem,$1000,TimeMulti)

label(MultiTimer)
label(TimeMultiBkp)
label(code)
label(return)

newmem:

code:
  movss xmm0,[MultiTimer+00]
  mulss xmm0,[MultiTimer+04]
  mulss xmm1,xmm0
  jmp return

TimeMultiBkp:
  readMem(TimeMulti,8)

MultiTimer:
  dd (float)1
  dd (float)1000

TimeMulti:
  jmp newmem
  db 90 90 90
return:
registerSymbol(TimeMulti)
registerSymbol(MultiTimer)
registerSymbol(TimeMultiBkp)

[DISABLE]

TimeMulti:
 readMem(TimeMultiBkp,8)

unregisterSymbol(*)
deAlloc(*)
Yeah it has been changed since last update.
Try this one :)

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>54</ID>
      <Description>"Time Multiplier"</Description>
      <Options moHideChildren="1"/>
      <LastState Activated="1"/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]


aobscanmodule(TimeMulti,nightreign.exe,F3 0F 2C F1 85 F6 7E) // should be unique
alloc(newmem,$1000,TimeMulti)

label(code MultiTimer)
label(return)

newmem:
mulss xmm1,[MultiTimer]
code:
  cvttss2si esi,xmm1
  test esi,esi
  jmp return

MultiTimer:
dd (float)1000

TimeMulti:
  jmp newmem
  nop
return:
registersymbol(TimeMulti MultiTimer)

[DISABLE]

TimeMulti:
  db F3 0F 2C F1 85 F6

unregistersymbol(*)
dealloc(*)

{
// ORIGINAL CODE - INJECTION POINT: nightreign.exe+66C7EF

nightreign.exe+66C7BB: 48 89 B4 24 A8 00 00 00  - mov [rsp+000000A8],rsi
nightreign.exe+66C7C3: 4C 89 74 24 70           - mov [rsp+70],r14
nightreign.exe+66C7C8: 0F 29 7C 24 50           - movaps [rsp+50],xmm7
nightreign.exe+66C7CD: E8 DE 34 FF FF           - call nightreign.exe+65FCB0
nightreign.exe+66C7D2: 48 8B 2F                 - mov rbp,[rdi]
nightreign.exe+66C7D5: 0F 28 CE                 - movaps xmm1,xmm6
nightreign.exe+66C7D8: F3 0F 59 8B 18 01 00 00  - mulss xmm1,[rbx+00000118]
nightreign.exe+66C7E0: 0F 28 F8                 - movaps xmm7,xmm0
nightreign.exe+66C7E3: 4C 8B 77 08              - mov r14,[rdi+08]
nightreign.exe+66C7E7: F3 0F 59 0D 91 DE BA 02  - mulss xmm1,[nightreign.exe+321A680]
// ---------- INJECTING HERE ----------
nightreign.exe+66C7EF: F3 0F 2C F1              - cvttss2si esi,xmm1
// ---------- DONE INJECTING  ----------
nightreign.exe+66C7F3: 85 F6                    - test esi,esi
nightreign.exe+66C7F5: 7E 7F                    - jle nightreign.exe+66C876
nightreign.exe+66C7F7: 48 8B CF                 - mov rcx,rdi
nightreign.exe+66C7FA: E8 71 97 A4 01           - call nightreign.exe+20B5F70
nightreign.exe+66C7FF: 48 8B 57 08              - mov rdx,[rdi+08]
nightreign.exe+66C803: C6 44 24 40 01           - mov byte ptr [rsp+40],01
nightreign.exe+66C808: 4C 8B DA                 - mov r11,rdx
nightreign.exe+66C80B: 49 C1 EB 0C              - shr r11,0C
nightreign.exe+66C80F: 4C 8B D2                 - mov r10,rdx
nightreign.exe+66C812: 4C 8B CA                 - mov r9,rdx
}
</AssemblerScript>
      <CheatEntries>
        <CheatEntry>
          <ID>55</ID>
          <Description>"Multiplier (1000 = x1)"</Description>
          <DropDownList DescriptionOnly="1" DisplayValueAsItem="1">100:x0.1
500:x0.5
750:x0.75
1000:x1
5000:x5
10000:x10
50000:x50
100000:x100
</DropDownList>
          <LastState Value="50000" RealAddress="7FF672F40013"/>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>Float</VariableType>
          <Address>MultiTimer</Address>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
</CheatTable>


LordYsser
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Re: ELDEN RING NIGHTREIGN

Post by LordYsser »

Hello , i cannot start the game without eac , the offline launchers all launch the game for about 4 sec then crash , any fix ?
admin start gives me

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