Blasphemous 2 + Mea Culpa [DLC]

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noviigrac
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Re: Blashemous 2 + Mea Culpa [DLC]

Post by noviigrac »

patka wrote:
Sat Nov 02, 2024 8:52 am
noviigrac wrote:
Sat Nov 02, 2024 8:01 am
My friend, thank you for the great table!
I just have one question, do you think you could add an option for the collectible lumps of gold quantity, it seems the counter for them is bugged so there is a chance you won't be able to complete the quest and get an altar piece for 100% completion even if you collect all of them.
I'll look at it tonight

edit: sorry but i need more time...it won't be as easy as I thought...
Dude, what are you apologizing about, the sole fact that you took time off your day to even think about my request is more than enough.
Please don't overwork yourself and thank you for all the help you unselfishly gave us in this game, you made it that much more enjoyable. :D

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

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patka
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Re: Blashemous 2 + Mea Culpa [DLC]

Post by patka »

noviigrac wrote:
Sun Nov 03, 2024 2:41 pm
patka wrote:
Sat Nov 02, 2024 8:52 am
noviigrac wrote:
Sat Nov 02, 2024 8:01 am
My friend, thank you for the great table!
I just have one question, do you think you could add an option for the collectible lumps of gold quantity, it seems the counter for them is bugged so there is a chance you won't be able to complete the quest and get an altar piece for 100% completion even if you collect all of them.
I'll look at it tonight

edit: sorry but i need more time...it won't be as easy as I thought...
Dude, what are you apologizing about, the sole fact that you took time off your day to even think about my request is more than enough.
Please don't overwork yourself and thank you for all the help you unselfishly gave us in this game, you made it that much more enjoyable. :D
Thank you for the kind words!! I try to please everyone!
Anyway, I'm already working on the complete inventory editor. It still needs to be fine-tuned, but in the meantime I will upload the editor of the quest items, in which for now I will only mark the gold so that you can find it easily. I hope it will be useful :D

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patka
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Re: Blashemous 2 + Mea Culpa [DLC]

Post by patka »

Table v8 is out!

Dr4mam4k
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Re: Blashemous 2 + Mea Culpa [DLC]

Post by Dr4mam4k »

patka wrote:
Sun Nov 03, 2024 9:44 pm
noviigrac wrote:
Sun Nov 03, 2024 2:41 pm
patka wrote:
Sat Nov 02, 2024 8:52 am


I'll look at it tonight

edit: sorry but i need more time...it won't be as easy as I thought...
Dude, what are you apologizing about, the sole fact that you took time off your day to even think about my request is more than enough.
Please don't overwork yourself and thank you for all the help you unselfishly gave us in this game, you made it that much more enjoyable. :D
Thank you for the kind words!! I try to please everyone!
Anyway, I'm already working on the complete inventory editor. It still needs to be fine-tuned, but in the meantime I will upload the editor of the quest items, in which for now I will only mark the gold so that you can find it easily. I hope it will be useful :D
My beautiful brother.. I was trying to do this too but cant seem to find the rosary bead or spell offsets. Ive been looking near the HP, weapon addresses already in the table but no luck. Ill just wait for you then. Awesome stuff.

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patka
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Re: Blashemous 2 + Mea Culpa [DLC]

Post by patka »

sickbutt wrote:
Mon Nov 04, 2024 2:52 pm
patka wrote:
Sun Nov 03, 2024 9:44 pm
noviigrac wrote:
Sun Nov 03, 2024 2:41 pm
My beautiful brother.. I was trying to do this too but cant seem to find the rosary bead or spell offsets. Ive been looking near the HP, weapon addresses already in the table but no luck. Ill just wait for you then. Awesome stuff.
I've pretty much found everything, but I can't change it because the game goes crazy :cry:

rickmorty123
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Re: Blashemous 2 + Mea Culpa [DLC]

Post by rickmorty123 »

Much apprecite your work bro. It has helped me a lot.
Any chance we can get a weapon upgrade unlock?

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patka
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Re: Blashemous 2 + Mea Culpa [DLC]

Post by patka »

rickmorty123 wrote:
Mon Nov 04, 2024 11:55 pm
Much apprecite your work bro. It has helped me a lot.
Any chance we can get a weapon upgrade unlock?
Yes...no...i don't know...
This is the next $5000 question! I found it, I saw it, but I can't change it because nothing happens.
Locked weapon memory status is 3, unlocked, but not purchased is 1, purchased is 0. But if i changed it, it will return to the original value... :mellow:

rickmorty123
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Re: Blashemous 2 + Mea Culpa [DLC]

Post by rickmorty123 »

Thanks for the efforts.
That’s unfortunate. The dlc design is bad. I hate how late you can get mea culpa and won’t be able to use its full power until much later in the game.

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patka
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Re: Blashemous 2 + Mea Culpa [DLC]

Post by patka »

Table v9 is out, with a little surprise ;)

discorpse
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Re: Blashemous 2 + Mea Culpa [DLC]

Post by discorpse »

Hi. I started playing New game + and decided to use cheats. Tell me how to turn on immortality in the table

discorpse
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Re: Blashemous 2 + Mea Culpa [DLC]

Post by discorpse »

Hi. I started playing New game + and decided to use cheats. Tell me how to turn on immortality in the table

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patka
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Re: Blashemous 2 + Mea Culpa [DLC]

Post by patka »

discorpse wrote:
Wed Nov 06, 2024 5:19 pm
Hi. I started playing New game + and decided to use cheats. Tell me how to turn on immortality in the table
Hi.
-freeze "Current HP"
-set the "Invincibility Time Left" to any value you like and freeze
-set the "Ignore Contact Damage" value to "1 : ON/Active and freeze
-set the "Can be knocked down" value to "0 : NO/Inactive" and freeze
-set the "Can be staggered" value to "0 : NO/Inactive" and freeze

that's all if you want immortality. but the traps still hurt, but you can't die

discorpse
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Re: Blashemous 2 + Mea Culpa [DLC]

Post by discorpse »

Thank you! But I don't know how to set values ​​and freeze.

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patka
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Re: Blashemous 2 + Mea Culpa [DLC]

Post by patka »

discorpse wrote:
Thu Nov 07, 2024 1:35 pm
Thank you! But I don't know how to set values ​​and freeze.
Image

Dr4mam4k
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Re: Blashemous 2 + Mea Culpa [DLC]

Post by Dr4mam4k »

Update broke the table T_T

Also trying to find the value of the martyrdom bar... I wonder if its a set amount to 100 then you get the martyrdom point, or its based on number of enemies killed?

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