HELLDIVERS 2

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TikaUnas
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Re: HELLDIVERS 2

Post by TikaUnas »

Been following this post for a while and I eventually got artmoney pro to work for the samples last night, not sure if its the update but the address no longer ends in 4, it now ends in C for anyone wondering. Also, what is cuckhappens, I literally cannot find anything online about it I'm so lost lol.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

dark1024
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Re: HELLDIVERS 2

Post by dark1024 »

banshee wrote:
Wed Feb 21, 2024 9:28 pm
dark1024 wrote:
Wed Feb 21, 2024 1:54 pm
banshee wrote:
Wed Feb 21, 2024 7:39 am


restart the server if you're using isabellaflores

metick's version of ce "server" should work better since it was updated more recently and can probably use a newer version of memprocfs, but i couldnt get the binary to compile properly on vs22. maybe tomorrow i will attempt it again
Same here, I´ve been trying to compile the plugin with V22 Enterprise, no luck, always get a bunch of link errors when compiling the plugin (Library seems ok now), I was even thinking on create a simple application and use the PCILeech library to modify the memory, anyway if you are able to compile the metick's
plugin can you let me know the settings?
download vs14/15 toolkit
I downloaded the v141_xp toolset, same as it was in the repo, if you got the dll compiled, can you share?

itzzjunny
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Re: HELLDIVERS 2

Post by itzzjunny »

TikaUnas wrote:
Wed Feb 21, 2024 9:57 pm
Been following this post for a while and I eventually got artmoney pro to work for the samples last night, not sure if its the update but the address no longer ends in 4, it now ends in C for anyone wondering. Also, what is cuckhappens, I literally cannot find anything online about it I'm so lost lol.
Are you still able to use artmoney after the new update on hd2?
My game crashes and says cheat detected after 1 or 2 mins of opening the game with artmoney running.

I'd appreciate any help.

Deqrypted
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Re: HELLDIVERS 2

Post by Deqrypted »

Can someone bring me through a mission for samples and such? I’d be willing to compensate as well, although I don’t have much. I just want to be on the same level as my buddies who play this game all day every day, when I have a full time job and a daughter so I barely get to play more than 3-4 hours a week

My discord is Deqrypted.

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TikaUnas
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Re: HELLDIVERS 2

Post by TikaUnas »

itzzjunny wrote:
Wed Feb 21, 2024 11:00 pm
TikaUnas wrote:
Wed Feb 21, 2024 9:57 pm
Been following this post for a while and I eventually got artmoney pro to work for the samples last night, not sure if its the update but the address no longer ends in 4, it now ends in C for anyone wondering. Also, what is cuckhappens, I literally cannot find anything online about it I'm so lost lol.
Are you still able to use artmoney after the new update on hd2?
My game crashes and says cheat detected after 1 or 2 mins of opening the game with artmoney running.

I'd appreciate any help.
Yeah it still works, you need pro version though since it will only work with kernal mode and disabling driver signature enforcement. Their faq section gives instructions on how to do each one [Link] but the driver signature thing they link wouldn't work for me so I just had to do it through the classic advanced startup method.

itzzjunny
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Re: HELLDIVERS 2

Post by itzzjunny »

TikaUnas wrote:
Wed Feb 21, 2024 11:11 pm
itzzjunny wrote:
Wed Feb 21, 2024 11:00 pm
TikaUnas wrote:
Wed Feb 21, 2024 9:57 pm
Been following this post for a while and I eventually got artmoney pro to work for the samples last night, not sure if its the update but the address no longer ends in 4, it now ends in C for anyone wondering. Also, what is cuckhappens, I literally cannot find anything online about it I'm so lost lol.
Are you still able to use artmoney after the new update on hd2?
My game crashes and says cheat detected after 1 or 2 mins of opening the game with artmoney running.

I'd appreciate any help.
Yeah it still works, you need pro version though since it will only work with kernal mode and disabling driver signature enforcement. Their faq section gives instructions on how to do each one [Link] but the driver signature thing they link wouldn't work for me so I just had to do it through the classic advanced startup method.
Thats odd, I have kernal mode activated and DSE disabled. Was working before the patch but now it gets detected and crashes the game... and yes i have the vip/pro version of artmoney :-| im still trying to figure what's the problem

nat20
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Re: HELLDIVERS 2

Post by nat20 »

How to Automatically Update Old Addresses in Cheat Table

Short tutorial on how to get old address from cheat table to work with a different instance of the game.

Firstly open your table and attach process, go into a game, try to find 1 new address in the game with your old cheat table loaded. In this example let's use grenades, we have a table that has the old grenades address and we just found the new grenades address, on the left table click on the new grenades address and then also click on the right table the old address, right click -> more -> auto apply the offset -> auto apply offset to all

[Link]

all old values will automatically be updated with your new game instance.

Visual Tutorial:
Last edited by nat20 on Thu Feb 22, 2024 2:02 am, edited 1 time in total.

Praujekt
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Re: HELLDIVERS 2

Post by Praujekt »

If anyone has the time and can help me get into a match to get some samples quickly, send me a dm. I can venmo you $50 for your time, I just want to catch up a bit with my friends and don't have the time to grind

nat20
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Re: HELLDIVERS 2

Post by nat20 »

itzzjunny wrote:
Thu Feb 22, 2024 12:59 am
TikaUnas wrote:
Wed Feb 21, 2024 11:11 pm
itzzjunny wrote:
Wed Feb 21, 2024 11:00 pm


Are you still able to use artmoney after the new update on hd2?
My game crashes and says cheat detected after 1 or 2 mins of opening the game with artmoney running.

I'd appreciate any help.
Yeah it still works, you need pro version though since it will only work with kernal mode and disabling driver signature enforcement. Their faq section gives instructions on how to do each one [Link] but the driver signature thing they link wouldn't work for me so I just had to do it through the classic advanced startup method.
Thats odd, I have kernal mode activated and DSE disabled. Was working before the patch but now it gets detected and crashes the game... and yes i have the vip/pro version of artmoney :-| im still trying to figure what's the problem
version 8.12 must be detected I also used it previously and it was fine, this morning it's detected. I'm using 8.17 vip and its undetected at the moment

nat20
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Re: HELLDIVERS 2

Post by nat20 »

yelli wrote:
Thu Feb 22, 2024 2:17 am
nat20 wrote:
Thu Feb 22, 2024 2:13 am
itzzjunny wrote:
Thu Feb 22, 2024 12:59 am


Thats odd, I have kernal mode activated and DSE disabled. Was working before the patch but now it gets detected and crashes the game... and yes i have the vip/pro version of artmoney :-| im still trying to figure what's the problem
version 8.12 must be detected I also used it previously and it was fine, this morning it's detected. I'm using 8.17 vip and its undetected at the moment
Can u search for what access the code or is this also not working with .17? Because Start button didn't work with .12
if I have understood correctly I am not able to use the debugger in 8.17, I tried "find out what code is accessing this address" and when I clicked on start for the debugger and it did not work unfortunately.

nat20
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Re: HELLDIVERS 2

Post by nat20 »

yelli wrote:
Thu Feb 22, 2024 2:23 am
nat20 wrote:
Thu Feb 22, 2024 2:19 am
yelli wrote:
Thu Feb 22, 2024 2:17 am


Can u search for what access the code or is this also not working with .17? Because Start button didn't work with .12
if I have understood correctly I am not able to use the debugger in 8.17, I tried "find out what code is accessing this address" and when I clicked on start for the debugger and it did not work unfortunately.
Yes that is sad even with the mod.exe it didn't work and with deactivated GG the game crash without error it seems like the debugger is ass, i want to create a permanent table for all but without that no chance.
I think my method is the closest we can get for a permanent table so far, its a bit higher in the forum. However since I purchased the version I emailed support and asked about the debugger, if they have any updates ill let you all know

nat20
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Re: HELLDIVERS 2

Post by nat20 »

yelli wrote:
Thu Feb 22, 2024 2:27 am
nat20 wrote:
Thu Feb 22, 2024 2:24 am
yelli wrote:
Thu Feb 22, 2024 2:23 am


Yes that is sad even with the mod.exe it didn't work and with deactivated GG the game crash without error it seems like the debugger is ass, i want to create a permanent table for all but without that no chance.
I think my method is the closest we can get for a permanent table so far, its a bit higher in the forum. However since I purchased the version I emailed support and asked about the debugger, if they have any updates ill let you all know
Yes i have seen it, i think another way is to understand how it works with the scripts in ArtMoney, and then insert the code from UCE
i can get the address for the Script that is not the problem, but we need to insert it in the ArtMoney script.

Maybe create script with a other game and change only the addresses/code ect..
Yea unfortunately I don't have access to a functioning UCE lol I am able to buypass GG however when I try to attach it to the game and scan I get a scan error for no readable memory found. But not having the debugger work properly is a big problem that hinders progress.

Antartiida
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Re: HELLDIVERS 2

Post by Antartiida »

Could i join a lobby for someone to help with the samples please?
PM if you could help, same thing, not much time to grind but really liked the game.

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TikaUnas
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Re: HELLDIVERS 2

Post by TikaUnas »

nat20 wrote:
Thu Feb 22, 2024 2:31 am
yelli wrote:
Thu Feb 22, 2024 2:27 am
nat20 wrote:
Thu Feb 22, 2024 2:24 am


I think my method is the closest we can get for a permanent table so far, its a bit higher in the forum. However since I purchased the version I emailed support and asked about the debugger, if they have any updates ill let you all know
Yes i have seen it, i think another way is to understand how it works with the scripts in ArtMoney, and then insert the code from UCE
i can get the address for the Script that is not the problem, but we need to insert it in the ArtMoney script.

Maybe create script with a other game and change only the addresses/code ect..
Yea unfortunately I don't have access to a functioning UCE lol I am able to buypass GG however when I try to attach it to the game and scan I get a scan error for no readable memory found. But not having the debugger work properly is a big problem that hinders progress.
I only recently got artmoney pro so sorry if this is a dumb question but is there a way to run or make scripts in artmoney? I've been looking everywhere but I can't seem to figure it out.

nat20
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Re: HELLDIVERS 2

Post by nat20 »

TikaUnas wrote:
Thu Feb 22, 2024 3:17 am
nat20 wrote:
Thu Feb 22, 2024 2:31 am
yelli wrote:
Thu Feb 22, 2024 2:27 am


Yes i have seen it, i think another way is to understand how it works with the scripts in ArtMoney, and then insert the code from UCE
i can get the address for the Script that is not the problem, but we need to insert it in the ArtMoney script.

Maybe create script with a other game and change only the addresses/code ect..
Yea unfortunately I don't have access to a functioning UCE lol I am able to buypass GG however when I try to attach it to the game and scan I get a scan error for no readable memory found. But not having the debugger work properly is a big problem that hinders progress.
I only recently got artmoney pro so sorry if this is a dumb question but is there a way to run or make scripts in artmoney? I've been looking everywhere but I can't seem to figure it out.
Sorry im quite new myself with artmoney, im more adversed in CE but for this game I haven't had any luck with that. Have you tried the official docs for Artmoney? [Link]

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