z Baldur's Gate 3

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baraldandharald
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Re: z Baldur's Gate 3

Post by baraldandharald »

I've seen a few people referring to this but nodefinite solutions, just casting about here
Any CE solutions to Lae'zel being bugged and unable to talk to? Someone was able to help me out to find in the save file the below which looks like it's responsible, is there a way of getting it the hell out of there? Or some kind of hard reset on her but sure that'd mess up the save file completely. In act 3 so lots of water under the bridge now. No idea what "dialogsblockedbycrimehandling" is about but if it's the key to getting her working again wd be great!! Thanks all
exec [Osi user query] QRY_SelectDialog( S_Player_Laezel_58a69333-40bf-8358-1d17-fff240d7fb12, Elves_Female_High_Player_Strong_OfcObd12-003d-4589-d026-631fc218b344 )
exec [Osi user query] QRY_FailedToSelectDialog( S_Player_Laezel_58a69333-40bf-8358-1d17-fff240d7fb12, Elves_Female_High_Player_Strong_OfcObd12-003d-4589-d026-631fc218b344 )
exec [Osi user query] QRY_SelectCrimeBusyDialog( S_Player_Laezel_58069333-40bf-8358-1d17-fff240d7fb12, Elves_Female_High_Player_Strong_OfcObd12-003d-4589-d026-631fc218b344 )
exec [Osi user query] QRY_CRIME_DialogsBlockedByCrimeHandling( S_Player_Laezel_68a69333-40bf-8358-1d17-fff240d7fb12 )


How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

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sanitka
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Re: z Baldur's Gate 3

Post by sanitka »

baraldandharald wrote:
Mon Nov 13, 2023 6:11 pm
I've seen a few people referring to this but nodefinite solutions, just casting about here
Any CE solutions to Lae'zel being bugged and unable to talk to? Someone was able to help me out to find in the save file the below which looks like it's responsible, is there a way of getting it the hell out of there? Or some kind of hard reset on her but sure that'd mess up the save file completely. In act 3 so lots of water under the bridge now. No idea what "dialogsblockedbycrimehandling" is about but if it's the key to getting her working again wd be great!! Thanks all
exec [Osi user query] QRY_SelectDialog( S_Player_Laezel_58a69333-40bf-8358-1d17-fff240d7fb12, Elves_Female_High_Player_Strong_OfcObd12-003d-4589-d026-631fc218b344 )
exec [Osi user query] QRY_FailedToSelectDialog( S_Player_Laezel_58a69333-40bf-8358-1d17-fff240d7fb12, Elves_Female_High_Player_Strong_OfcObd12-003d-4589-d026-631fc218b344 )
exec [Osi user query] QRY_SelectCrimeBusyDialog( S_Player_Laezel_58069333-40bf-8358-1d17-fff240d7fb12, Elves_Female_High_Player_Strong_OfcObd12-003d-4589-d026-631fc218b344 )
exec [Osi user query] QRY_CRIME_DialogsBlockedByCrimeHandling( S_Player_Laezel_68a69333-40bf-8358-1d17-fff240d7fb12 )
Crime related stuff is usually caused by a crime witness and unless you find them all and kill them or somehow remove the witness "tag" you'll be linked to that crime.

Hansinator
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Re: z Baldur's Gate 3

Post by Hansinator »

hi i dont knowe if its just me but the cheats dont work not 1 dropdown window opens and the boxes i can check off doenst seem to work i updated the cheat engine and got the latest cheat file
could you look into please

GamingTheGamer32
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Re: z Baldur's Gate 3

Post by GamingTheGamer32 »

Hey, not sure if its just me having this problem or what, I am new to this cheat engine stuff and I have no idea why my game keeps crashing when spawning in stuff or just adding coins or something. Does anyone know if it's something I could be doing wrong? or is it just cheat engine? any help would be appreciated! Thank you.

ChimmeyDT
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Re: z Baldur's Gate 3

Post by ChimmeyDT »

Hey just want to see if you can, as I couldn't find an option for it in the table. Is there a way to add Infiltration Expertise to a character? You can basically add any other class action, so I assume this one could be added too. Thanks for any help.

khindor
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Re: z Baldur's Gate 3

Post by khindor »

Dont know what im doing wrong...i write:
AddBoostsToPlayer("ActionResource(SorceryPoint,10,0)

but it does nothing

nvm correct is
AddBoostsToPlayer("ActionResource(SorceryPoint, 10,0)")

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LibertusRex
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Re: z Baldur's Gate 3

Post by LibertusRex »

baraldandharald wrote:
Mon Nov 13, 2023 6:11 pm
I've seen a few people referring to this but nodefinite solutions, just casting about here
Any CE solutions to Lae'zel being bugged and unable to talk to? Someone was able to help me out to find in the save file the below which looks like it's responsible, is there a way of getting it the hell out of there? Or some kind of hard reset on her but sure that'd mess up the save file completely. In act 3 so lots of water under the bridge now. No idea what "dialogsblockedbycrimehandling" is about but if it's the key to getting her working again wd be great!! Thanks all
exec [Osi user query] QRY_SelectDialog( S_Player_Laezel_58a69333-40bf-8358-1d17-fff240d7fb12, Elves_Female_High_Player_Strong_OfcObd12-003d-4589-d026-631fc218b344 )
exec [Osi user query] QRY_FailedToSelectDialog( S_Player_Laezel_58a69333-40bf-8358-1d17-fff240d7fb12, Elves_Female_High_Player_Strong_OfcObd12-003d-4589-d026-631fc218b344 )
exec [Osi user query] QRY_SelectCrimeBusyDialog( S_Player_Laezel_58069333-40bf-8358-1d17-fff240d7fb12, Elves_Female_High_Player_Strong_OfcObd12-003d-4589-d026-631fc218b344 )
exec [Osi user query] QRY_CRIME_DialogsBlockedByCrimeHandling( S_Player_Laezel_68a69333-40bf-8358-1d17-fff240d7fb12 )
Have you tried Osi.CrimeClearAll() in the script extender console?

Or this script in CE:

Code: Select all

{$lua}
if syntaxcheck then return end

[ENABLE]
CrimeClearAll()
[DISABLE]
Last edited by LibertusRex on Thu Nov 16, 2023 8:18 am, edited 1 time in total.

Piekahroe
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Re: z Baldur's Gate 3

Post by Piekahroe »

Is the console command not working again? I cant seem to be able to open it.

raven4444
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Re: z Baldur's Gate 3

Post by raven4444 »

It looks like Hotfix #10 killed console commands.

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AkimboDK
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Re: z Baldur's Gate 3

Post by AkimboDK »

raven4444 wrote:
Thu Nov 16, 2023 12:35 pm
It looks like Hotfix #10 killed console commands.
I literally used the table yesterday. HOTFIX 10 was added 6 days ago, nothing has changed.

neocheater
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Re: z Baldur's Gate 3

Post by neocheater »

I'm also finding that the availability of console commands is spotty. However, restarting BG3 completely seems to help. If it fails I try restarting it again. It doesn't take too many tries to get it working. I don't click on the BG3 process until my game is fully loaded, and I restart CE too.

Also, patience young Padawans. Sometimes after selecting the BG3 process, it takes half a minute for the console commands to populate.

kinobrah
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Re: z Baldur's Gate 3

Post by kinobrah »

Hey guys.

Quick question in regards to safety when using cheat engines (save file safety). I've only ever used cheat engines in the past for like modded armors etc (Elden Ring was the last time), just wanna know how safe it is to use this? Basically what i'm looking to do:

1. Download a modded armor set (gloves/boots/chest)
2. Spawn it using editor
3. Play the game

Already done all of this thus far and it all worked flawlessly. Should I expect any risk of corrupting my save or crashing or anything? I assume you guys have all used it with little issues.

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sanitka
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Re: z Baldur's Gate 3

Post by sanitka »

kinobrah wrote:
Thu Nov 16, 2023 9:54 pm
Hey guys.

Quick question in regards to safety when using cheat engines (save file safety). I've only ever used cheat engines in the past for like modded armors etc (Elden Ring was the last time), just wanna know how safe it is to use this? Basically what i'm looking to do:

1. Download a modded armor set (gloves/boots/chest)
2. Spawn it using editor
3. Play the game

Already done all of this thus far and it all worked flawlessly. Should I expect any risk of corrupting my save or crashing or anything? I assume you guys have all used it with little issues.
Noone ever will guarantee you that. Sorry.
You are doing everything at your own risk.
Tables access directly the game memory, anything can happen, thus save, save and save so you have whereto return.
If you are not comfortable with that - do not cheat using CE ;) or use other means - like mods.
Good luck.

kinobrah
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Re: z Baldur's Gate 3

Post by kinobrah »

sanitka wrote:
Thu Nov 16, 2023 10:19 pm
kinobrah wrote:
Thu Nov 16, 2023 9:54 pm
Hey guys.

Quick question in regards to safety when using cheat engines (save file safety). I've only ever used cheat engines in the past for like modded armors etc (Elden Ring was the last time), just wanna know how safe it is to use this? Basically what i'm looking to do:

1. Download a modded armor set (gloves/boots/chest)
2. Spawn it using editor
3. Play the game

Already done all of this thus far and it all worked flawlessly. Should I expect any risk of corrupting my save or crashing or anything? I assume you guys have all used it with little issues.
Noone ever will guarantee you that. Sorry.
You are doing everything at your own risk.
Tables access directly the game memory, anything can happen, thus save, save and save so you have whereto return.
If you are not comfortable with that - do not cheat using CE ;) or use other means - like mods.
Good luck.
Nah I understand it's your own risk situation.

Looking moreso for your own experiences using it with BG3. Have you came across any nuked save issues or anything of the sort using it, or anyone else etc?

And just to clarify, I don't plan to use CE at all now that I have the armor.

zupa1973
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Re: z Baldur's Gate 3

Post by zupa1973 »

kinobrah wrote:
Thu Nov 16, 2023 9:54 pm
1. Download a modded armor set (gloves/boots/chest)
2. Spawn it using editor
3. Play the game
I am using 60 mods at the same time right now and game works fine, with occasional minor bugs, mostly of visual nature. I recommend using mod tools: there is a mod "Tutorial chest summoning" and most custom armor sets have a submod which allows for spawning them in the tutorial chest (or spawn in the tutorial chest by default). It's much more convenient than editing table and searching for UUIDs.

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