z Baldur's Gate 3

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Lemegeton
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Re: z Baldur's Gate 3

Post by Lemegeton »

Don't working "Rest Characters" script. Writes: Failure determining what Rest means
Does anyone know how to fix this? Thanks in advance.
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AlexLucas92
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Re: z Baldur's Gate 3

Post by AlexLucas92 »

Tiffany wrote:
Thu Oct 15, 2020 2:47 am
I'm not sure what the "Various things you can play around with using the AddBoosts console command:" bit in the OP with the big long list is about. I'm guessing we'd have to create new scripts using those codes replacing those bits in the existing scripts to test them out?

Oh and Zanzer, that Add 100 Attitude script, it adds -100 attitude, which is like the worst it can be. Also my game crashed right after that when I tried to talk to her lol.

And here's a slightly easier to read list of those items -

As for how to use the item spawner, if anyone's having trouble, here's how:
You can change the Hand Crossbow+2 or whatever to something like "Spawn Item (edit script)" so it makes more sense, as you'll be using this to do that. Then edit the script itself. This thing:

Code: Select all

[ENABLE]
{$lua}
if syntaxcheck then return end

local uuid = "b3376ca4-393c-4191-aa67-a02c94d6a236"

local cmdCall = getAddress("cmdCall")
local cmdAddr = getAddress("cmdAddr")
local cmdArgs = getAddress("cmdArgs")
local cmdStr1 = getAddress("cmdStr1")
writePointer(cmdAddr, getAddress("GetHostCharacter"))
executeCodeEx(0, nil, cmdCall)
writePointer(cmdAddr, getAddress("GetPosition"))
executeCodeEx(0, nil, cmdCall)
writePointer(cmdAddr, getAddress("CreateAt"))
writePointer(cmdArgs + 0x08, cmdStr1)
writeString(cmdStr1, uuid)
writeBytes(cmdStr1 + #uuid, 0)
writeQword(cmdArgs + 0x48, 0)
writeQword(cmdArgs + 0x58, 0)
writeQword(cmdArgs + 0x68, 0)
executeCodeEx(0, nil, cmdCall)
{$asm}

[DISABLE]
The only line you should touch, at all, is this one:

Code: Select all

local uuid = "b3376ca4-393c-4191-aa67-a02c94d6a236"
Yours will have a different uuid in there. Just change the ID in the quotes to the one you want using the list above. And it's not the thing like ARM_Padded_Body it's the janky looking string. Then after you hit ok just check the box once to spawn it. It'll be spawned at your character's feet. So pick it up.
is there somewhere list with all the the items in game/demo ? like adamantine weapons or armours ? helmets with powers and items not only from list cuz its not all of them it seems

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kicker04
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Re: z Baldur's Gate 3

Post by kicker04 »

Can the abilities/skills of the companions be changed as well ? :( Is that possible?

Sorry, for the noob question...

AlexLucas92
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Re: z Baldur's Gate 3

Post by AlexLucas92 »

kicker04 wrote:
Sat Jul 15, 2023 9:52 am
Can the abilities/skills of the companions be changed as well ? :( Is that possible?

Sorry, for the noob question...
what i did observe u can max their skills, and u can add spells/ remove u can also reset character if u need to (any controled at the moment)

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kicker04
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Re: z Baldur's Gate 3

Post by kicker04 »

AlexLucas92 wrote:
Sat Jul 15, 2023 5:26 pm
kicker04 wrote:
Sat Jul 15, 2023 9:52 am
Can the abilities/skills of the companions be changed as well ? :( Is that possible?

Sorry, for the noob question...
what i did observe u can max their skills, and u can add spells/ remove u can also reset character if u need to (any controled at the moment)
Thanks, AlexLucas, but how can I change their skills? :|

swill
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Re: z Baldur's Gate 3

Post by swill »

AlexLucas92 wrote:
Fri Jul 14, 2023 11:48 pm
Tiffany wrote:
Thu Oct 15, 2020 2:47 am
I'm not sure what the "Various things you can play around with using the AddBoosts console command:" bit in the OP with the big long list is about. I'm guessing we'd have to create new scripts using those codes replacing those bits in the existing scripts to test them out?

Oh and Zanzer, that Add 100 Attitude script, it adds -100 attitude, which is like the worst it can be. Also my game crashed right after that when I tried to talk to her lol.

And here's a slightly easier to read list of those items -

As for how to use the item spawner, if anyone's having trouble, here's how:
You can change the Hand Crossbow+2 or whatever to something like "Spawn Item (edit script)" so it makes more sense, as you'll be using this to do that. Then edit the script itself. This thing:

Code: Select all

[ENABLE]
{$lua}
if syntaxcheck then return end

local uuid = "b3376ca4-393c-4191-aa67-a02c94d6a236"

local cmdCall = getAddress("cmdCall")
local cmdAddr = getAddress("cmdAddr")
local cmdArgs = getAddress("cmdArgs")
local cmdStr1 = getAddress("cmdStr1")
writePointer(cmdAddr, getAddress("GetHostCharacter"))
executeCodeEx(0, nil, cmdCall)
writePointer(cmdAddr, getAddress("GetPosition"))
executeCodeEx(0, nil, cmdCall)
writePointer(cmdAddr, getAddress("CreateAt"))
writePointer(cmdArgs + 0x08, cmdStr1)
writeString(cmdStr1, uuid)
writeBytes(cmdStr1 + #uuid, 0)
writeQword(cmdArgs + 0x48, 0)
writeQword(cmdArgs + 0x58, 0)
writeQword(cmdArgs + 0x68, 0)
executeCodeEx(0, nil, cmdCall)
{$asm}

[DISABLE]
The only line you should touch, at all, is this one:

Code: Select all

local uuid = "b3376ca4-393c-4191-aa67-a02c94d6a236"
Yours will have a different uuid in there. Just change the ID in the quotes to the one you want using the list above. And it's not the thing like ARM_Padded_Body it's the janky looking string. Then after you hit ok just check the box once to spawn it. It'll be spawned at your character's feet. So pick it up.
is there somewhere list with all the the items in game/demo ? like adamantine weapons or armours ? helmets with powers and items not only from list cuz its not all of them it seems
you can look at the list of unique equips inside gustav/stats/generated/armor.txt and weapon.txt if you unpack your gustav.pak in the game data folder using Norbyte's export tool hosted on github. i also threw together this disorganized .txt with most of the unique armors on it for personal use, feel free to do whatever with it. as a disclaimer: it's only partially tested

Code: Select all

padded armor+2 - 96613037-cbac-4f43-a39b-584e6f2629c7
leather armorr+2 - ac71c753-c207-465c-b28b-c10f95ed0745
studded leather +2 - 83603f36-d158-4a0e-b9c9-358413ba3a92
chain shirt +2 - 461f1cbe-6d0d-40ee-8bf6-8a68e0570d6f
scalemail +2 - 21f0dd84-6f02-4be9-8654-4cebd00dcbaf
breastplate +2 - 4842e9ec-95ba-4168-81a9-f184b08d6c2c
hide armor +2 - fd4ab5b0-67e6-4a8b-8745-2003f2f5ada3
half plate +2 - 15338da1-c4f8-4b43-912c-c14e7d9a8579
ringmail +2 - 339c2d50-af1b-45d4-af96-cf2d27e1e11d
chainmail +2 - d8120501-e5bb-4eb1-b5cf-120b8bfd2ab2
splintmail +2 - 2e8dfe32-cd6e-475b-98b5-5e2d9c42a7df
platemail +2 - fdb8ce53-51dc-4ccb-9e29-d1d99040e60b
daisy dress - d943c31f-a8c9-49b0-8eba-f120b5075a67
sorcerer robe - 4ba55c6f-1302-4069-9e04-ff0bf2a7ede2
boots of speed - 8b22d15a-85bb-4c8d-90cf-a773fc451eac
3 ac shield 1 - cb2d6c27-ec29-4555-adf2-41e8c1952439
3 ac shield 2 - badf2418-01ac-410d-931e-72b1dac071c7
magic amulat - 1df12296-498c-494c-b639-f103b63156a3
shadowheart circlet - 437aede9-dea6-46fd-ade2-fc9cfef16c3d
hellrider's pride gloves - db4d4560-dc72-4d64-b552-5caf442c0927
oakfather's embrace armor - 9ab8b5fa-ba00-44d4-8c4a-50acd5fa62e3
shadowheart shar crown? - ad3c0c6b-bcc4-488e-a5cf-32b809188633
luckyboots? - ed82c14d-f047-4c4a-866e-836f33e74e40
guidance amulet - 8b5fb90f-f957-4a1a-b8eb-2baff0c3b40b
true soul ring - f09b6c2f-e5f3-43df-82c7-9ed5862a7421
spiderstep boots - d0666101-d24e-4d2b-bc63-63f67532b38c
spiderqueen robe - 0db056b3-23d1-4873-883d-482b5d9337b5
selune cure wounds amulet - e7bf966a-b611-4c36-89fe-0a3b28393d97
movement ring - 1eed7f8-308a-4ab8-9f47-8ef619d6da57
priest amulet - 95b04c9c-8b58-44c5-bf1f-7d4d1027d57e
misty step amulet - 338848e7-b2c6-4f97-879b-cb3439b4f95911:13 PM 7/16/2023
drow commander leather armor - c0c0534c-b7fc-4d0b-a335-b8f4c548852d
drow commander leather gloves - 69e57d02-44a2-4e39-8b2a-502413761219
drow commander leather boots - b1bf7df1-94e0-43b1-b083-e55eaafde2ae
beastmaster amulet - 01d74aea-9e8a-4d03-9b55-e43458b61163
hag's ring (vicious mockery cantrip) - 139a436b-120a-413e-a36e-c0e2c970439c
eyeball necklace (protection from evil and good) - 3af0e44d-309a-4a42-818a-288af77a7350
tarnished charm (death saving throws) - 6d02f3e8-9c0e-49ce-993e-035e433d02b2
smuggler ring (2 stealth, 2 soh, -1 cha) - 1b47637d-fdea-431f-a828-7ff8d9b4341e
gloves of hail of thorns - 69271c04-ab3d-4efc-ab3c-4ca6c5ec7db3
nightwalkers - ac9145d1-31d0-4aa3-8755-62cc85dad22b
herbalists gloves - f3ff7066-f407-41c7-b936-0aff066c08e4
shandow of menzoberranzan - d46206c9-fb4f-44a4-a4f4-f70f8cd2a64c
magic missle necklace - 4a9f0479-954f-486c-9534-d7d72c11f919
darkvision ring - e8b6eb1d-c4f2-4b46-979c-ad3b9469030e
ring of restorative gravity - a6fe2fbc-b0f8-4c35-a3ab-d5deb6aa2978
the mage's friend - 4b6d7c53-43b5-4c17-8139-732ca0fc2972
detect thoughts amulet - cfbda235-8cb7-4ee7-bd94-b9a2249ed82e
feather fall boots - baae9783-dcd3-4d6b-bba3-86faf2fe4c8e
invisibility ring - f2b2327e-0aae-4389-87fb-cc999f7121ed
myconid amulet good - 5556b0c1-5b0a-47f9-8bc6-91c8f293f83e
myconid amulet evil - f6963e1e-b95a-496d-9d57-d4ad79a4394c
justiciar mask - 58968403-4dd6-4611-a7a2-a293ae7cf0b0
justiciar helm - 27f1c6cd-c716-440d-ba7c-795c431ce5a3
justiciar chainshirt - 14c4c9a8-9d2b-4b15-a6b6-a24852092c5a
thunderwave ring - c7a58f48-f24f-4139-b0f0-8b12e1bf074e
mass heal ring - 4aef9bb0-38a8-428e-8b87-6e462d612dd6
ilmater's aid - c1cb7388-bd2f-4cc7-8305-7d7a0651874f
counter chain shirt - 81cdbea7-3cd5-44a5-baa7-852c930bdf7b
temp hp shield - 3374ad91-ddcf-430a-bddd-f48e8699ade9
low hp boots - e3ab8ed8-de3a-466a-ad85-319bdea94bde
ignore aoo low hp amulet - 5bf24229-7a46-46d7-94d7-766ea5591ec2
low hp bonus action helm - d98595e1-0722-4200-ab73-5e88269519fa
low hp increase spell damage amulet - 49a3a5ac-4e04-497a-a721-1decf89ea077
fire damage increase ring - 146e88ea-85ca-469b-9ce0-60be52613f2d
apply burning on fire damage gloves - 88225372-376e-42fb-a028-65ac3d0dd864
bonus action on fire spell circlet - d5e4dce0-4385-4fae-a601-22a11fe0b2af
disengage on heal shirt - e6e74ef9-1916-4c6b-a7bb-98fc83e71b62
selfheal on heal helm - e305c00e-a231-41e4-86de-cbb320bafbc8
poison weapon on selfheal - 21abc023-343a-4693-b63f-3ba07a231864
temphp on heal boots - bc090f4e-ff74-49f6-a3f2-7eb561f57436
ac boost on shove ring - c714fc94-eeaf-4622-9375-545261867514
temp hp on exit gloves - b51863cc-f8de-4945-a062-6bda2a35cdbc
momentum on dash boots - 1a6825cb-95d5-4542-b018-deb48d936b73
momentum at start of combat helm - 94cc605d-e407-408d-acb6-9e2e31dfb283
spend momentum to sprint shirt - 88107048-2ec3-4e48-9670-4d4dd2ca0ff9
low hp momentum ring - 699135e9-8932-4bde-8a17-8be5e11d873f
jump on dash gloves - df7093d7-efdd-4153-bfb6-b2a6350fb3c2
low hp violence shirt - 5fc2fcce-810d-47d2-824c-f6acf7b81a22
violence helmet - b2ac96aa-5f04-49fb-800c-ab51a2bdb3c6
violence boots - edb7385a-e4d4-4fb7-ad9f-a9910e4b9e97
debuff on damage heavy armor - 5427c806-5565-421f-a00f-a8282a9f504f
debuff on damage shield - 96907713-b560-4daf-ab32-3c1aec3f3890
debuff on damage splint - ea3cf349-19ab-4104-9253-8e182bdbf538
debuff on damage helm - 6b1c4d55-e0d1-4b58-a26d-57d807bca48
electric surface boots - fc9104ab-b61c-4481-8402-cecb13baf30f
lightning dash boots - 66be4e91-933b-44e8-a73c-3b8a9c6b14a8
lightning armor - 1fda52bd-6983-49a3-ba52-6756327a5182
lightning helm - 3ccc28a3-faa5-4664-a46a-39300b2d3803
lightning shield - 93c2143c-1c9f-493e-9fee-2310c7bee672
lightning blast amulet - c2bbb262-34ee-4483-a0f8-f72cb7794ff1
lightning gloves - a0bbe602-ffc1-45f1-9a09-de7d11575465
lightning ring - a72120e6-aa1c-4a2b-89ae-a0469fb5b088
lightning robe - f28c3264-8cdb-46c1-800f-a47a01e49efc
bard inspo shoes - a7ce200c-ab1a-4d49-bf7d-c6894b1e5b06
bard temp hp armor - 947dbbe3-19e3-4b96-ba5a-14750f0acc29
bard inspo hat - cfbd013c-f24d-4430-be13-d7bfafd48709
paladin lay on hands gloves - 110144ac-db1d-4db8-a907-92f642086d0d
paladin concentration boots - 8770f821-38bc-41cc-aae9-02988d46df02
paladin restore channel divinity armor - c4af39d8-628d-4791-9dc4-4446ee31e160
paladin smite spells helmet - 0ae1e62c-b36a-4dbc-97fb-e0658b454974

mooya5000
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Re: z Baldur's Gate 3

Post by mooya5000 »

two more weeks until the full release guys

TheOneTrueMaze
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Re: z Baldur's Gate 3

Post by TheOneTrueMaze »

@Zanzer or anyone else:

Any one worked out a way to add perks to a character?

When i've tried seems like perks are directly tied to level ups, just curious if anyone found a way.

swill
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Re: z Baldur's Gate 3

Post by swill »

TheOneTrueMaze wrote:
Tue Jul 18, 2023 2:23 pm
@Zanzer or anyone else:

Any one worked out a way to add perks to a character?

When i've tried seems like perks are directly tied to level ups, just curious if anyone found a way.
you can add a perk to each level up by adding the line

Code: Select all

<attribute id="AllowImprovement" type="bool" value="true"/>
to each progression node of each level for whatever classes you want extra perks for in /shared/progressions/progressions.lsx

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kicker04
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Re: z Baldur's Gate 3

Post by kicker04 »

Release soon :) :) :)

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Darkedone02
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Re: z Baldur's Gate 3

Post by Darkedone02 »

Two weeks actually.

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kicker04
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Re: z Baldur's Gate 3

Post by kicker04 »

Darkedone02 wrote:
Fri Jul 21, 2023 3:54 am
Two weeks actually.
Exited to try the table in actual Baldurs Gate 3. ^_^

justatest90
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Re: z Baldur's Gate 3

Post by justatest90 »

Is there any chance of an update for 4.1.1.2154614?

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kicker04
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Re: z Baldur's Gate 3

Post by kicker04 »

justatest90 wrote:
Fri Jul 21, 2023 5:54 pm
Is there any chance of an update for 4.1.1.2154614?
Well, since the games release is just ahead, do you think it would make sense to put the effort in right now? :|

Enron2
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Re: z Baldur's Gate 3

Post by Enron2 »

Hi,

I cannot use the cheat table as I am on Mac. I tried to identify the Hitpoints of one of my characters in the memory, but could not figure out how. I started with searching for exact value, e.g. "36" when she has 36/36 hit points, than decreased to lets say 32/36 hit points and so on, but in the end no address remains. I also tried searching unknown value and then decreased/increased value etc but cannot figure out how is it stored in the memory of game?

Does one know how can I do this? Thanks.

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