z Ostranauts

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Zanzer
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z Ostranauts

Post by Zanzer »

Object Pointers
Fast Work
Unlock Without Access Code
Easy Docking
Target Ship Docking
- Dock From Any Distance
Increase Stack Size
Disable Age Increase

Probably don't want to change your character's moods. The game doesn't specifically read the current stat value when determining which tags your character has. So you could end up with multiple duplicate tags of varying degrees. Such as the Family stat.

Inside the Conditions List, when you've right-clicked on your own character, some useful properties to look out for:
  • StatUSD is your money. Don't use this! The whole point of the game is you're poor and struggling!
  • You can adjust how much light you emit with IsCrewHeadLamp, IsCrewHandLLamp, or IsCrewHandRLamp. Requires save and reload. Properties won't show up unless you have a light equipped.
  • StatFatigueHealRate
  • StatFoodRate
  • StatHydrationRate
  • StatHygieneRate
  • StatSecurityHealRate
  • StatInstallRate*
When you've right-clicked a Supply Kiosk, the Ticker 1 pointer should show up as RestockSupplyKiosk.
You can just subtract 100,000 from the Epoch Start timestamp and un-pause the game to force vendor restock.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Attachments
Ostranauts.CT
v0.13.0.6 (64)
(309.84 KiB) Downloaded 440 times
Ostranauts.CT
v0.12.0.7 (64-bit)
(327.2 KiB) Downloaded 486 times
Last edited by Zanzer on Sat Jan 06, 2024 1:44 am, edited 1 time in total.

agamemnon
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Re: z Ostranauts

Post by agamemnon »

OMG, Zanzer remembered Blue Bottle and its game. Appreciate it, thank you!

Theorac
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Re: z Ostranauts

Post by Theorac »

Thank you for the table Zanzer. The conditions are great time savers for repair and filling bottles.
Heh, anyone found a way to knock people unconscious with the conditions list?

Atari Sorceress
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Re: z Ostranauts

Post by Atari Sorceress »

I appreciate the effective table, Zander. it's astonishingly useful for debugging--at least it was until the recent update broke one of the scripts.
The Conditions List for "last object right clicked" doesn't update ever, not even initially.
This broken script makes changing conditions impossible through Cheat Engine, leaving the tedious debug console commands as the only option.

Fortunately, everything else in the table seems to work fine, so this script is the only one that you'd have to update for the 0.13 release.
I'd do it myself, but I can't program myself out of a paper bag, let alone hunt down the right memory addresses.
Regardless of if you do, thank you for your effort. It saves me so much time I would otherwise spend on pointless waiting and ferrying items. <3

Zanzer
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Re: z Ostranauts

Post by Zanzer »

Oh, guess I had forgotten to upload the table after I fixed it.
Must've been having too much fun exploring all of the events.

Blueskadoo
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Re: z Ostranauts

Post by Blueskadoo »

Nevermind. The cheats are still working as of the latest hotfix.

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