Upload your cheat tables here (No requests)
NetJogger
What is cheating?
Posts: 1 Joined: Thu Oct 13, 2022 3:07 pm
Reputation: 7
Post
by NetJogger » Thu Oct 13, 2022 3:23 pm
Hi All,
I quickly made this table for Build 25721 with a few basic pointers:
- Torch Level
- Item Quantity for inventory slot 1
- Health and Stress for each slot in Heir's party
- Health for each slot in enemy party
- Town resources (Money, Heirlooms and Shards)
I'm working on Resolve XP and Quirks/Diseases, but i've learnt CE specifically to create this table so it's taking time... Hopefully this can tie everyone over.
How to use this cheat table?
Install Cheat Engine
Double-click the .CT file in order to open it.
Click the PC icon in Cheat Engine in order to select the game process.
Keep the list.
Activate the trainer options by checking boxes or setting values from 0 to 1
Attachments
Darkest Dungeon v25721 V0.1.CT
Build 25721 Steam (13.37 KiB) Downloaded 5116 times
kazukiwoof
Expert Cheater
Posts: 75 Joined: Fri Jun 09, 2017 3:31 pm
Reputation: 6
Post
by kazukiwoof » Thu Oct 20, 2022 1:47 pm
NetJogger wrote: ↑ Thu Oct 13, 2022 3:23 pm
Hi All,
I quickly made this table for Build 25721 with a few basic pointers:
- Torch Level
- Item Quantity for inventory slot 1
- Health and Stress for each slot in Heir's party
- Health for each slot in enemy party
- Town resources (Money, Heirlooms and Shards)
I'm working on Resolve XP and Quirks/Diseases, but i've learnt CE specifically to create this table so it's taking time... Hopefully this can tie everyone over.
That's fucking awesome! Keep up the good work man!
salineprune
Expert Cheater
Posts: 114 Joined: Sun Jan 16, 2022 7:18 pm
Reputation: 11
Post
by salineprune » Thu Oct 20, 2022 4:39 pm
NetJogger wrote: ↑ Thu Oct 13, 2022 3:23 pm
Hi All,
I quickly made this table for Build 25721 with a few basic pointers:
- Torch Level
- Item Quantity for inventory slot 1
- Health and Stress for each slot in Heir's party
- Health for each slot in enemy party
- Town resources (Money, Heirlooms and Shards)
I'm working on Resolve XP and Quirks/Diseases, but i've learnt CE specifically to create this table so it's taking time... Hopefully this can tie everyone over.
Thanks for the update mate! Much appreciated.
From what I can recall - this post seems to have a working table (most of the scripts are fine) - I've tested this out.
Maybe it can help guide you?
/viewtopic.php?p=137781#p137781
peddroelm
Cheater
Posts: 40 Joined: Fri Apr 05, 2019 9:15 am
Reputation: 16
Post
by peddroelm » Sun Oct 23, 2022 5:48 pm
%%%%%%%% ROLL SCOUTING %%%%%%%%%%%
[***FAIL***] [Total Scouting 0.77500]>=[Rolled 0.96884] ?
0.25 base + [0.10 Gaveston:(shieldbreaker)] + [0.05 Mallory:(crusader)] + [0.10 Mortmain:(vestal)] + [0.20 Vivers:(plague_doctor)] + [0.075 Dim Light]
%%%%%%%% ROLL SCOUTING %%%%%%%%%%%
[CRITICAL SUCCESS] [Total Scouting 0.85000] >= TWICE (2*) [Rolled 0.41747] ?
0.25 base + [0.10 Gaveston:(shieldbreaker)] + [0.05 Mallory:(crusader)] + [0.10 Mortmain:(vestal)] + [0.20 Vivers:(plague_doctor)] + [0.150 Radiant Light]
Before and after Camping Houndmaster scout
%%%%%%%% ROLL SCOUTING %%%%%%%%%%%
[***FAIL***] [Total Scouting 0.50000] >= [Rolled 0.94662] ?
0.25 base + [0.00 Brai:(man_at_arms)] + [0.00 Fontemai:(antiquarian)] + [0.00 Veci:(houndmaster)] + [0.10 Peccoth:(arbalest)] + [0.150 Radiant Light]
%%%%%%%% ROLL SCOUTING %%%%%%%%%%%
[***SUCCESS***] [Total Scouting 0.80000] >= [Rolled 0.42726] ?
0.25 base + [0.00 Brai:(man_at_arms)] + [0.00 Fontemai:(antiquarian)] + [0.30 Veci:(houndmaster)] + [0.10 Peccoth:(arbalest)] + [0.150 Radiant Light]
Working on adding combat logging functionality
... Dicerolls Roll to hit to crit to stun to bleed to debuff etc scouting .. Damage Breakdown.. .. ( Will also show Monster abilities and their accuracy / difficulty to resist .. )
Might be getting somewhere
update CTH .. AOE abilities do a single Dice roll (easy to suspect seeing all your party mass dodge bad monster aoe rolls so many times in a row)
%%%%%%%% IN PROGRESS CTH %%%%%%%%%%%
[Aschuill] performs [plague_grenade] vs [Bone Noble]
[CTHit: 0.97750] [RNG roll: 0.09022] [prev miss compensation 0.04000] [attack penalty 0.00000]
Attacker Accuracy Breakdown: [1.0500] [0.1000]Target Dodge Breakdown: [0.2125]
%%%%%%%% IN PROGRESS CTH %%%%%%%%%%%
[Aschuill] performs [plague_grenade] vs [Bone Marksman]
[CTHit: 1.05250] [RNG roll: 0.09022] [prev miss compensation 0.04000] [attack penalty 0.00000]
Attacker Accuracy Breakdown: [1.0500] [0.1000]Target Dodge Breakdown: [0.1375]
%%%%%%%% IN PROGRESS CTH %%%%%%%%%%%
[Bone Marksman] performs [crossbow_shot] vs [Meulan]
[CTHit: 0.46250] [RNG roll: 0.36998] [prev miss compensation 0.00000] [attack penalty 0.00000]
Attacker Accuracy Breakdown: [0.8875]Target Dodge Breakdown: [0.1500] [0.2500] [0.0250]
%%%%%%%% IN PROGRESS CTH %%%%%%%%%%%
[Bone Veteran] performs [sword_strike] vs [Meulan]
[CTHit: 0.46250] [RNG roll: 0.06694] [prev miss compensation 0.00000] [attack penalty 0.00000]
Attacker Accuracy Breakdown: [0.8875]Target Dodge Breakdown: [0.1500] [0.2500] [0.0250]
peddroelm
Cheater
Posts: 40 Joined: Fri Apr 05, 2019 9:15 am
Reputation: 16
Post
by peddroelm » Tue Oct 25, 2022 5:04 pm
update : combat log scripts (chance to hit and chance to crit breakdown for both player and monster attacks)
%%%%%%%% CTH CHECKS (SINGLE RNG roll per AOE attacks) %%%%%%%%%%%
[!!! AUTOHIT !!!!] [Gaveston(shieldbreaker)] performs [pierce] vs [Bone Conscript]
[CTHit: 1.01250] [RNG roll: 0.67351] [prev miss compensation 0.00000] [attack penalty 0.00000]
Attacker Accuracy Breakdown: [1.0500] [0.0500]Target Dodge Breakdown: [0.0875]
%%%%%%%% CTC CHECKS %%%%%%%%%%%
[Lightmeter Index 0] [HeroLightMeterToCrit 0.010 ]
MinDamage[10.08000] = [WpnMinDmg * ActiveSkill%: 7.20000] * [1 + SumDmgMultiplier 0.40000]
MaxDamage[20.16000] = [WpnMaxDmg * ActiveSkill%: 14.40000] * [1 + SumDmgMultiplier 0.40000]
CTC breakdown [0.18000] (0 + [0.0800] + [0.0900] + [0.0100]) || [CRIT DAMAGE: 30.24000]
target protection breakdown [0.00000] (0)
[... not-crit ...] [CTC:0.1800] [roll:0.5407] [targetAddr2ceefaa8]
%%%%%%%%% MONSTER TAKE HITPOINT DAMAGE %%%%%%%%%%%
[Damage 21.0] [Prev HP 13.2] [CurHP -7.8] to Bone Conscript at addr[ 2ceefaa8]
canndhha
Cheater
Posts: 33 Joined: Sat Apr 16, 2022 2:40 am
Reputation: 6
Post
by canndhha » Sun Dec 04, 2022 9:47 pm
not sure i have the latest dungeon. it says 25721, but there was a patch.
NetJogger table doesn`t work for me, but i use Darkest Dungeon v25546 _tableV14.CT by Pontifice - some features still working, specialy the aRabidHobo one`s. so try to use that table if you have same problem with 25721.
themaoci
Cheater
Posts: 49 Joined: Sat Feb 13, 2021 4:13 pm
Reputation: 46
Post
by themaoci » Fri Feb 03, 2023 9:10 pm
I was doing some research and fast way to find Resources area is to search for this array
Code: Select all
?? ?? ?? ?? 67 6F 6C 64 00 77 6F 72 6B ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? 62 75 73 74
then this is a table of data
Code: Select all
+0 -> cash
+48 -> Busts
+90 -> Portraits
+D8 -> Deeds
+120 -> Crests
+168 -> Shards
+1B0 -> NULL (empty, not used)
for characters selected to group (the ones on the right of the screen in town)
Code: Select all
00 00 00 64 61 6D 61 67 65 5F 6C 6F 77 00 17 24 ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? FF FF 7F 7F 64 61 6D 61 67 65 5F 68 69 67 68 00
the 24 at the end of first chunk just b4 ?? seems to be telling that its "selected" or bought mercenary if you replace that with ?? it will return all characters
Code: Select all
-2D9 -> offset to name
+0 -> name
+DDC -> Fear
+CA4 -> HP Current
totalabyss
Expert Cheater
Posts: 194 Joined: Sat Dec 02, 2017 5:44 am
Reputation: 21
Post
by totalabyss » Sun Mar 12, 2023 4:27 am
Darkest Dungeon v25546 _tableV14.CT This persons table seems to be working still.
SeanMitchell2
Noobzor
Posts: 7 Joined: Fri Feb 24, 2023 4:50 pm
Reputation: 2
Post
by SeanMitchell2 » Fri Mar 31, 2023 7:02 pm
totalabyss wrote: ↑ Sun Mar 12, 2023 4:27 am
Darkest Dungeon v25546 _tableV14.CT This persons table seems to be working still.
link or the table?
Cas
Expert Cheater
Posts: 263 Joined: Fri Mar 03, 2017 12:04 am
Reputation: 125
Post
by Cas » Sat Apr 01, 2023 3:22 am
SeanMitchell2 wrote: ↑ Fri Mar 31, 2023 7:02 pm
totalabyss wrote: ↑ Sun Mar 12, 2023 4:27 am
Darkest Dungeon v25546 _tableV14.CT This persons table seems to be working still.
link or the table?
Scroll up, how lazy are you. Seriously
BlaxFly
Cheater
Posts: 49 Joined: Wed Aug 02, 2017 6:11 pm
Reputation: 0
Post
by BlaxFly » Tue May 09, 2023 1:53 pm
aanpsx wrote: ↑ Thu Jan 03, 2019 11:46 pm
Here table for
Darkest Dungeon v.24787 - T h e C o l o r o f M a d n e s s
========================================================
Features:
- Multiple Cheats:
1. No Damage to Hero
2. Infinite Dungeon Item Usage
3. No Stress
4. Max Scouting Chance
5. Allow Changing Skills In Combat
6. Max Virtue Chance
7. Huge Item Stack
8. One Hit Kill
- Multiple Pointer:
1. Hero
2. Enemy
3. Weapon
4. Armor
5. Quirk
6. Dungeon
7. Wealth (Resource)
8. Item
Anyone would be interested in updating this table? Would like that damage modifier and max resistance.
CannonFodder
Table Makers
Posts: 202 Joined: Mon May 08, 2017 3:34 pm
Reputation: 119
Post
by CannonFodder » Sun Jun 11, 2023 7:37 am
Pontifice wrote: ↑ Sun May 31, 2020 6:04 pm
I tried to update the table to v25532, not all scripts are working, but most of them are
All credits to
18664 , zanzers and aRabidHobo
Updated for v25546 with more scripts working
Code: Select all
<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
<CheatEntries>
<CheatEntry>
<ID>1643</ID>
<Description>"Max Torch Light"</Description>
<LastState Activated="1"/>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>{ Game : Darkest.exe
Version:
Date : 2023-06-10
Author : CannonFodder
This script does blah blah blah
}
[ENABLE]
aobscanmodule(WriteTorchOnMove,Darkest.exe,F3 0F 11 87 B4 45 00 00 8B) // should be unique
alloc(newmem,$1000)
label(code)
label(return)
newmem:
movss [edi+000045B4],xmm0
mov [edi+000045B4],(float)100.0
code:
//movss [edi+000045B4],xmm0
jmp return
WriteTorchOnMove:
jmp newmem
nop 3
return:
registersymbol(WriteTorchOnMove)
[DISABLE]
WriteTorchOnMove:
db F3 0F 11 87 B4 45 00 00
unregistersymbol(WriteTorchOnMove)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: Darkest.exe+144D172
Darkest.exe+144D13B: 77 06 - ja Darkest.exe+144D143
Darkest.exe+144D13D: F3 0F 11 4C 24 0C - movss [esp+0C],xmm1
Darkest.exe+144D143: 8D 4C 24 1C - lea ecx,[esp+1C]
Darkest.exe+144D147: E8 C4 05 DC FF - call Darkest.exe+120D710
Darkest.exe+144D14C: C7 44 24 50 00 00 00 00 - mov [esp+50],00000000
Darkest.exe+144D154: 33 D2 - xor edx,edx
Darkest.exe+144D156: F3 0F 10 87 B4 45 00 00 - movss xmm0,[edi+000045B4]
Darkest.exe+144D15E: F3 0F 11 44 24 2C - movss [esp+2C],xmm0
Darkest.exe+144D164: F3 0F 58 44 24 0C - addss xmm0,[esp+0C]
Darkest.exe+144D16A: C7 44 24 10 00 00 00 00 - mov [esp+10],00000000
// ---------- INJECTING HERE ----------
Darkest.exe+144D172: F3 0F 11 87 B4 45 00 00 - movss [edi+000045B4],xmm0
// ---------- DONE INJECTING ----------
Darkest.exe+144D17A: 8B 77 08 - mov esi,[edi+08]
Darkest.exe+144D17D: 8B 4F 0C - mov ecx,[edi+0C]
Darkest.exe+144D180: 2B CE - sub ecx,esi
Darkest.exe+144D182: 83 C1 03 - add ecx,03
Darkest.exe+144D185: C1 E9 02 - shr ecx,02
Darkest.exe+144D188: 3B 77 0C - cmp esi,[edi+0C]
Darkest.exe+144D18B: 0F 47 CA - cmova ecx,edx
Darkest.exe+144D18E: 89 4C 24 14 - mov [esp+14],ecx
Darkest.exe+144D192: 85 C9 - test ecx,ecx
Darkest.exe+144D194: 74 64 - je Darkest.exe+144D1FA
}
</AssemblerScript>
<Hotkeys>
<Hotkey>
<Action>Activate</Action>
<Keys>
<Key>17</Key>
<Key>87</Key>
</Keys>
<ID>0</ID>
</Hotkey>
</Hotkeys>
</CheatEntry>
</CheatEntries>
</CheatTable>
Your table works well in 25688, thanks.
I made an option to max torch light for 25688, please add to it if you'd like.
Users browsing this forum: AhrefsBot , bellrocker , Bing [Bot] , ckain , Docidoo , gatagahshgatwe , Google [Bot] , Google Adsense [Bot] , Irre33 , Junxionghua , kal44 , lsvc , marko5789 , rootlmen , ShasVa , Siamzero , sockuser , zaplike