What are the offsets to get the defensive stats and weapon stats?variante wrote: ↑Mon Dec 05, 2022 6:38 amLooks like you can permanently edit equipment upgrade stats beyond limits, even on unupgradable gears like ring. Variable "ItemPf" controls the trade-off between 1st and 2nd stats (dmg vs DP on weapon, phys def vs magic def on armor), higher = more 1st stat and less 2nd. Variable "ItemSt" controls upgrade level for the 1st stat, appears as "+x" after equipment name (won't show if set too high). This variable is weird that it somehow ignores the least significant byte and only uses 3 bytes, but is signed. You can hit damage per hit cap (999999) this way, though it seems to be subject to overflow.Also, you can edit fist this way, affecting martial art damage. First is counted as weapon stored in the 5th position in "EqWpn" array. Positions 6 to 10 store unlocked magic schools, since each character can only use up to 5 magic schools due to mutual exclusive rule of spells in Saga franchise (e.g. Pyro or Hydro, not both).Massive weapon stats
How to use this cheat table?
- Install Cheat Engine
- Double-click the .CT file in order to open it.
- Click the PC icon in Cheat Engine in order to select the game process.
- Keep the list.
- Activate the trainer options by checking boxes or setting values from 0 to 1