OP updated the table! However the CargoItem cheat doesnt register. Just 0's
After activating the script if you select an item in cargo you'll get the basic details/numbers (like item type 3, item ID 18) (3 is goods, id 18 in goods is energy cell just fyi) and quantity or rarity can be adjusted too.
So it seems to work but if you expand after you clicked something it will be all ?? until you select something again.
How to use this cheat table?
Install Cheat Engine
Double-click the .CT file in order to open it.
Click the PC icon in Cheat Engine in order to select the game process.
Keep the list.
Activate the trainer options by checking boxes or setting values from 0 to 1
After activating the script if you select an item in cargo you'll get the basic details/numbers (like item type 3, item ID 18) (3 is goods, id 18 in goods is energy cell just fyi) and quantity or rarity can be adjusted too.
So it seems to work but if you expand after you clicked something it will be all ?? until you select something again.
I understand what it does and how it works. Im running CE 7.4 and 2.0.1 game
Ive tried to click on ship cargo and the market, I only see ??'s and 0's for all Table entries.
Just wondering if its working for you and what i could do to work for me.
Thanks
After activating the script if you select an item in cargo you'll get the basic details/numbers (like item type 3, item ID 18) (3 is goods, id 18 in goods is energy cell just fyi) and quantity or rarity can be adjusted too.
So it seems to work but if you expand after you clicked something it will be all ?? until you select something again.
I understand what it does and how it works. Im running CE 7.4 and 2.0.1 game
Ive tried to click on ship cargo and the market, I only see ??'s and 0's for all Table entries.
Just wondering if its working for you and what i could do to work for me.
Thanks
I have 2.0.0b and it all works perfectly. Maybe they got the versions mixed up?
Ive tried the CT on 3 different versions of the game 2.0.0a, 2.0.0b, and 2.0.1.
Everything but the cargo cheat works. CE v 7.4 . Ive also tried with and without the modified DLL with all 3
Does this only work for the steam version?
Ive tried the CT on 3 different versions of the game 2.0.0a, 2.0.0b, and 2.0.1.
Everything but the cargo cheat works. CE v 7.4 . Ive also tried with and without the modified DLL with all 3
Does this only work for the steam version?
There is only the steam version, whether its legit or not. Mine works on both. Make sure you are trying it right after a fresh game restart/load. After a while the table gets scrambled.
2.0.2
Increased Cargo, equipment, weapon and passenger space
Increased mining Speed and mining Loot Bonus
Increased scavenge Loot Bonus
Increased Xp Bonus
Each level 3 skill points (I do not recommend using skill reset)
Increased explorer, fleet Commander, geology, space Pilot and tech Level Bonus
No Weapon Slot Overheat
No ending Energy
When upgrading weapon or equipment, will not consumed "upgrade items"(ancient relics) (only for "equipped" items)
PS
There is a possibility that the new version of the game fixed everything, but
I don't know why the control breaks, but it works fine for me
Can someone tell me the dnSpy settings for saving the module?
Can anyone help? I exported the unmodded Assembly-CSharp.dll as a csproject using dotPeek. But when I try to build the solution/project on Visual Studio, I get a lot of errors (most of which is CS1525 (Invalid expression term 'ref'). No edits were made to any of the files.
2.0.2b
Increased Cargo, equipment, weapon and passenger space
Increased mining Speed and mining Loot Bonus
Increased scavenge Loot Bonus
Increased Xp Bonus
Each level 3 skill points (I do not recommend using skill reset)
Increased explorer, fleet Commander, geology, space Pilot and tech Level Bonus
No Weapon Slot Overheat
No ending Energy
When upgrading weapon or equipment, will not consumed "upgrade items"(ancient relics) (only for "equipped" items)
"Ship Enhancement" "Weapon" and "Blueprint" crafting no longer requires materials and they don't use when crafting
2.0.2b
Increased Cargo, equipment, weapon and passenger space
Increased mining Speed and mining Loot Bonus
Increased scavenge Loot Bonus
Increased Xp Bonus
Each level 3 skill points (I do not recommend using skill reset)
Increased explorer, fleet Commander, geology, space Pilot and tech Level Bonus
No Weapon Slot Overheat
No ending Energy
When upgrading weapon or equipment, will not consumed "upgrade items"(ancient relics) (only for "equipped" items)
"Ship Enhancement" "Weapon" and "Blueprint" crafting no longer requires materials and they don't use when crafting
2.0.2b
Increased Cargo, equipment, weapon and passenger space
Increased mining Speed and mining Loot Bonus
Increased scavenge Loot Bonus
Increased Xp Bonus
Each level 3 skill points (I do not recommend using skill reset)
Increased explorer, fleet Commander, geology, space Pilot and tech Level Bonus
No Weapon Slot Overheat
No ending Energy
When upgrading weapon or equipment, will not consumed "upgrade items"(ancient relics) (only for "equipped" items)
"Ship Enhancement" "Weapon" and "Blueprint" crafting no longer requires materials and they don't use when crafting
Assembly-CSharp.7z
where do I put the dll sorry I'm new to this stuff.