Keep in mind, this table does AOB scans (dirty way, effective but simple), which means, if you want to activate "infinite ammo pool", you have to shoot and reload your weapon once. If you want infinite ship fuel, you have to use it for a bit - everything needs to be pre-populated by the game, before cheat engine can hook on those values.
That said, here is the content:
Player
- Infinite Ammo (Magazine)
- Infinite Ammo (Pool) (does also make ship energy infinite)
Ship
- Infinite Fuel
- Infinite Ammo (populated up to a count of 100, it might also be an infinite "on board items", as repair items seem to get upped to 100 as well)
- No Overheating Turrets
Both (Player & Ship)
- Infinite Health
- - No Enemy Bullet Damage - Enemies getting invincible, too.
- - No Character Fall- and Ship Collision Damage - Causes crash on some occasions when cracking asteroids and doing other stuff.
These are currently not working. I cannot find a separator for these values.
It was also a bitch to find some proper AOBs for ammo... especially for the healing gadget(?), which I still cannot point it out... So, for now, there is no infinite health aspect.
Well, played the game further and further and noticed how messy the code of the game actually is. Never have seen such a lazy declaration process for many variables - like one opcode for many technical features, like ammo pool count, medikit count, Q-ability usage cooldown and so on.
This is a nightmare to handle.
How to use this cheat table?
- Install Cheat Engine
- Double-click the .CT file in order to open it.
- Click the PC icon in Cheat Engine in order to select the game process.
- Keep the list.
- Activate the trainer options by checking boxes or setting values from 0 to 1