Assassin’s Creed® Valhalla - InventoryEditor

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Jmar1180
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Re: Assassin’s Creed® Valhalla - InventoryEditor

Post by Jmar1180 »

Using instant travel is the best way to get all abilities as quickly as possible lol.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

Jmar1180
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Re: Assassin’s Creed® Valhalla - InventoryEditor

Post by Jmar1180 »

axellslade wrote:
Tue Jan 04, 2022 5:09 pm
Anyone else having trouble with "+Inventory: EditQuantity" option?

As soon as I enable that option after loading a save my game crashes.

I can enable it fine before loading my save, but then it says addresses changed and to reenable the cheat. If I do that, game crashes like before.

Edit: Running up-to-date version of the game on Ubisoft Connect.
i7-9770K
16GB 2400MHz
Samsung 850 EVO SSD
Radeon 5700 XT
Windows 10
I just edited a random quantity, saved, loaded my save, and I had no issues.

allyflb
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Re: Assassin’s Creed® Valhalla - InventoryEditor

Post by allyflb »

axellslade wrote:
Tue Jan 04, 2022 5:09 pm
Anyone else having trouble with "+Inventory: EditQuantity" option?

As soon as I enable that option after loading a save my game crashes.

I can enable it fine before loading my save, but then it says addresses changed and to reenable the cheat. If I do that, game crashes like before.

Edit: Running up-to-date version of the game on Ubisoft Connect.
i7-9770K
16GB 2400MHz
Samsung 850 EVO SSD
Radeon 5700 XT
Windows 10
Are you using cheat engine 7.3? If not, update.

axellslade
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Re: Assassin’s Creed® Valhalla - InventoryEditor

Post by axellslade »

allyflb wrote:
Tue Jan 04, 2022 7:38 pm
Are you using cheat engine 7.3? If not, update.
I am.

[Link]

acsokis
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Re: Assassin’s Creed® Valhalla - InventoryEditor

Post by acsokis »

HK26 wrote:
Mon Jan 03, 2022 11:54 pm
I am beyond thrilled to see that our thief has been taken down. The table has been deleted from Nexus. I don't know if they deleted it or if Nexus got the proof they needed, but I'm fine with either. A HUGE THANK YOU THANK YOU THANK YOU!!!! To everyone who stood their ground and rallied against this guy. I'm really proud of all the people who contributed, no matter how small.

I want to share some information that I didn't release publicly in case the thief saw it. He could've found this evidence and fixed it to bolster his claims. A smoking gun was found by acsokis in our thief's table and the one from here. Massive thank you to them for finding that and reaching out to me to help catch this guy. A mistake/coding error in both the thief's table and the one he stole from here were discovered. There's no way we'd have made the same mistake, in the exact same place, especially if his claims were true that he made the whole table himself. It seems that the thief stole from acsokis as well, as the table I was uploading here was also worked on by them in the past and had the same coding error. It was a small thing buried in thousands of lines of code, escaping the notice of several people.

The lines are off in this image as I don't have the exact version he stole. The table in the example is one posted right after the thief when some things were added. However, you can still see the same scripting errors. Left is the thief and the errors are at 8056 and 8082. Right is Fearless and the errors are at 8172 and 8198. The errors correspond to the scripts of Jomsviking and Green River Raid Ships.




He also didn't notice aSwedishMagyar's credits.



When I was looking for proof, I noticed that the exact same spelling/formatting errors in the HashID list were present in both the one uploaded here and by the thief.

Left is thief, right is Fearless. I didn't notice I had forgotten an "/" when adding base game mounts and ravens.



Left is thief, right is Fearless. An "E" is accidentally capitalized in the same place for Broken Weapons Pack.



Left is thief, right is Fearless. The French words and incorrect codes (that are now fixed) were present in both.



Happy New Year, indeed!
Cheers MAN :D
I really just try to piss him :D I`m out of ideas.
I had a good time with this thief. I try to take down his youtube and twitch channel too. I have his personal ID and information too. Workplace etc. His claiming himself as a Front-End Developer. But he doesn't know anything about programming. And as his english is like as it is I doubt it he has any kind of degree. If he has it than maybe he faked that one too.

Our thief claimed himself not just the CT table but the all the credits for the making of the d3d9.dll too. This thief is thug with time he`s going to say he is CODEX, empress, skidrow etc. He is alone EVERYTHING. And our thief begged for money for its making. At least 5 dollars what a clown. Yes hes getting donations for it through his twitch and youtube channel.

So really had my time. I had fun. Leonardo Galvanito Rodriguetta de La Vega The Thief of Kinds Candy
And for you guys, i founded a solution for the watermark. It`s easy to implement in the code. And such a thief never gonna find it. I hope you HK26 going to use it in the future. Its an easy extra step.

I hope in the future if some makes a video to how to use a CT table it is okay but give some credits to its makers. It is better way to take a respect.

:!: And for using the cheat table everyone should be use the CE 7.3 with 64-bit SSE4-AVX2 shortcut and VEH debugger enbled in Edit -> Settings -> Debugger Options, by "Debugger Method" should "Use VEH Debugger" be selected.

WT3WD
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Re: Assassin’s Creed® Valhalla - InventoryEditor

Post by WT3WD »

I was the first to share the new IDs as I always do here and the thief made a video saying he found the IDs and he would do MUCH more
It took me a few hours to find the IDs because of encryption and this guy got all the credit. Is there a way to publish future IDs here without them stealing them? Otherwise I will continue with the creation of .exe files, because then it cannot decompile

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N3M3515
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Re: Assassin’s Creed® Valhalla - InventoryEditor

Post by N3M3515 »

hi everyone did somebody know if it's possible to swap a unique weapon or armor set perks/runes like we did in odyssey?

(ex: "excalibur blind on finisher" perk on the gungnir or any other weapon, or Mjolnir "stun near folks" ability perk on some bearded axe)

Arsenic_Touch
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Re: Assassin’s Creed® Valhalla - InventoryEditor

Post by Arsenic_Touch »

Was there an update that is causing the dll not to work? because I keep getting the error message.

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HK26
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Re: Assassin’s Creed® Valhalla - InventoryEditor

Post by HK26 »

axellslade wrote:
Tue Jan 04, 2022 5:09 pm
Anyone else having trouble with "+Inventory: EditQuantity" option?

As soon as I enable that option after loading a save my game crashes.

I can enable it fine before loading my save, but then it says addresses changed and to reenable the cheat. If I do that, game crashes like before.

Edit: Running up-to-date version of the game on Ubisoft Connect.
i7-9770K
16GB 2400MHz
Samsung 850 EVO SSD
Radeon 5700 XT
Windows 10
You can't edit quantities while in the main menu. The table has to read your inventory in order to be able to change things, hence why you need to load a save first before the numbers are correct. If you load a save with the EditQuanitity open and active, you'll need to uncheck then check the option again as the game is "resetting" your inventory on a save. If you have "???" it means you have 0 of that item or haven't unlocked it yet. Going to Utilities where you get Helix items, there are options to unlock various resources and materials.

Tutorials and hints are within the ReadMe. Always remember to choose ACV as the process and check "ACTIVATE ME", otherwise nothing will work. All else fails, close then reopen the editor. If it ever asks you to save the table when exiting, say no. If you say yes, it means something has been permanently edited. It's probably best to go back and use the version you originally downloaded if you think you've accidentally made changes to it.

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HK26
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Re: Assassin’s Creed® Valhalla - InventoryEditor

Post by HK26 »

acsokis wrote:
Tue Jan 04, 2022 8:21 pm
HK26 wrote:
Mon Jan 03, 2022 11:54 pm
.........
Cheers MAN :D
I really just try to piss him :D I`m out of ideas.
I had a good time with this thief. I try to take down his youtube and twitch channel too. I have his personal ID and information too. Workplace etc. His claiming himself as a Front-End Developer. But he doesn't know anything about programming. And as his english is like as it is I doubt it he has any kind of degree. If he has it than maybe he faked that one too.

Our thief claimed himself not just the CT table but the all the credits for the making of the d3d9.dll too. This thief is thug with time he`s going to say he is CODEX, empress, skidrow etc. He is alone EVERYTHING. And our thief begged for money for its making. At least 5 dollars what a clown. Yes hes getting donations for it through his twitch and youtube channel.

So really had my time. I had fun. Leonardo Galvanito Rodriguetta de La Vega The Thief of Kinds Candy
And for you guys, i founded a solution for the watermark. It`s easy to implement in the code. And such a thief never gonna find it. I hope you HK26 going to use it in the future. Its an easy extra step.

I hope in the future if some makes a video to how to use a CT table it is okay but give some credits to its makers. It is better way to take a respect.

:!: And for using the cheat table everyone should be use the CE 7.3 with 64-bit SSE4-AVX2 shortcut and VEH debugger enbled in Edit -> Settings -> Debugger Options, by "Debugger Method" should "Use VEH Debugger" be selected.
Damn, this guy really thought he'd be #1 and no one would catch on. Him literally profiting off the work of others was just the most disgusting part of it all. Sketchy links to everything so he gets money from all clicks and downloads. I've been sharing this whole saga with my mom and the instant I mentioned YouTube she goes "Oh no, he's trying to make money doing this"

As for the watermark, I have added it to the table, and it will be included in uploads going forward. Nothing new besides that has been added so I probably won't post it until there's another significant change.

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HK26
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Re: Assassin’s Creed® Valhalla - InventoryEditor

Post by HK26 »

WT3WD wrote:
Tue Jan 04, 2022 9:45 pm
I was the first to share the new IDs as I always do here and the thief made a video saying he found the IDs and he would do MUCH more
It took me a few hours to find the IDs because of encryption and this guy got all the credit. Is there a way to publish future IDs here without them stealing them? Otherwise I will continue with the creation of .exe files, because then it cannot decompile
Hmmm, maybe share the IDs privately with someone who could add them to the table and give you credit?

Jmar1180
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Re: Assassin’s Creed® Valhalla - InventoryEditor

Post by Jmar1180 »

HK26 wrote:
Wed Jan 05, 2022 12:26 am
acsokis wrote:
Tue Jan 04, 2022 8:21 pm
HK26 wrote:
Mon Jan 03, 2022 11:54 pm
.........
Cheers MAN :D
I really just try to piss him :D I`m out of ideas.
I had a good time with this thief. I try to take down his youtube and twitch channel too. I have his personal ID and information too. Workplace etc. His claiming himself as a Front-End Developer. But he doesn't know anything about programming. And as his english is like as it is I doubt it he has any kind of degree. If he has it than maybe he faked that one too.

Our thief claimed himself not just the CT table but the all the credits for the making of the d3d9.dll too. This thief is thug with time he`s going to say he is CODEX, empress, skidrow etc. He is alone EVERYTHING. And our thief begged for money for its making. At least 5 dollars what a clown. Yes hes getting donations for it through his twitch and youtube channel.

So really had my time. I had fun. Leonardo Galvanito Rodriguetta de La Vega The Thief of Kinds Candy
And for you guys, i founded a solution for the watermark. It`s easy to implement in the code. And such a thief never gonna find it. I hope you HK26 going to use it in the future. Its an easy extra step.

I hope in the future if some makes a video to how to use a CT table it is okay but give some credits to its makers. It is better way to take a respect.

:!: And for using the cheat table everyone should be use the CE 7.3 with 64-bit SSE4-AVX2 shortcut and VEH debugger enbled in Edit -> Settings -> Debugger Options, by "Debugger Method" should "Use VEH Debugger" be selected.
Damn, this guy really thought he'd be #1 and no one would catch on. Him literally profiting off the work of others was just the most disgusting part of it all. Sketchy links to everything so he gets money from all clicks and downloads. I've been sharing this whole saga with my mom and the instant I mentioned YouTube she goes "Oh no, he's trying to make money doing this"

As for the watermark, I have added it to the table, and it will be included in uploads going forward. Nothing new besides that has been added so I probably won't post it until there's another significant change.
Those links would take you to an anime porn sight lol. At least one of them did.

Jmar1180
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Re: Assassin’s Creed® Valhalla - InventoryEditor

Post by Jmar1180 »

1

axellslade
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Re: Assassin’s Creed® Valhalla - InventoryEditor

Post by axellslade »

HK26 wrote:
Wed Jan 05, 2022 12:09 am
You can't edit quantities while in the main menu. The table has to read your inventory in order to be able to change things, hence why you need to load a save first before the numbers are correct. If you load a save with the EditQuanitity open and active, you'll need to uncheck then check the option again as the game is "resetting" your inventory on a save. If you have "???" it means you have 0 of that item or haven't unlocked it yet. Going to Utilities where you get Helix items, there are options to unlock various resources and materials.

Tutorials and hints are within the ReadMe. Always remember to choose ACV as the process and check "ACTIVATE ME", otherwise nothing will work. All else fails, close then reopen the editor. If it ever asks you to save the table when exiting, say no. If you say yes, it means something has been permanently edited. It's probably best to go back and use the version you originally downloaded if you think you've accidentally made changes to it.
As I said, if I open the inventory and enable the option, my game immediately crashes. I redownloaded the table and even validated my game files to make sure nothing was missing/corrupted.

I'll try to start a new game and check the option again to see if maybe it's my game save that got corrupted.

EDIT: As I suspected, it has to do with my save. I have a metric tonne(probably thousands) of Reaper Pants in my inventory, no idea why... Maybe that's the reason why the table crashes trying to load my inventory.

Sigh.
Last edited by axellslade on Wed Jan 05, 2022 2:50 pm, edited 1 time in total.

axellslade
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Re: Assassin’s Creed® Valhalla - InventoryEditor

Post by axellslade »

-double post, sorry-

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