Has anyone figured out how to spawn a horde in campaign? Im lazy and just want to spawn in a horde to destroy ripper camps for me.
There seems to be a spawning option in the console called "populationdebugplatform", which spawns buttons on the ground for you to press to spawn in a horde, but unfortunately they're all Playstation controller buttons, something i dont have on PC.
Exceptional work in reverse engineering as usual. However I wonder if it's possible to forcefully set storylines and challenges' flags?
I'm trying to clear Ambush camps and the game decided to not register one of the camps I've already cleared.
Edit: There's a debug option to mark all camps as cleared, I guess if there's no alternative this will work.
Hello
Is it possible to open the storage locker through the console? I tried some functions from the objectsdump.txt like "Function BP_GunLocker.BP_GunLocker_C.ActivateLocker", but I really dont know what Im doing...
Hello
Is it possible to open the storage locker through the console? I tried some functions from the objectsdump.txt like "Function BP_GunLocker.BP_GunLocker_C.ActivateLocker", but I really dont know what Im doing...
I think you can. But need to find a valid instance of BP_GunLocker_C. Search for that + PersistenLevel or TransientLevel.
The teleport option sadly does not work very well, i tried aiming at flat surfaces still goes underground.
That's how the command works, I didn't invent it. Telling me it doesn't work well is useless. I think you need to understand the console and commands are how the Engine works. Not something I created.