Current Table:
Current Options:
- Pointers
- obj_parent_hero
- Adventure
- essence_find
- xp_find
- influence_gain
- mf_find
- mf_qual
- Shield
- the_shield
- the_max_shield
- Life
- the_health
- the_max_health
- health_regen
- health_leech
- health_on_hit
- health_on_kill
- Mana
- the_mana
- the_max_mana
- mana_regen
- mana_leech
- mana_on_hit
- mana_on_kill
- Movement
- the_speed
- Attack
- cooldown_reduction
- min_basic_damage
- max_basic_damage
- min_elemental_damage
- max_elemental_damage
- crit_chance
- crit_damage
- brut_chance
- brut_damage
- armor_penetration
- elemental_penetration
- dot_increased_damage
- increased_damage_on_elite
- Defense
- res_phy
- res_mag
- fire_resistance
- ice_resistance
- lightning_resistance
- light_resistance
- shadow_resistance
- dodge
- thorns
- retaliate
- tenacity
- reduced_damage_from_all
- reduced_damage_on_elite
- reduced_damage_from_melee
- reduced_damage_from_projectile
- reduced_damage_from_area
- Resources
- gold_find
- scrap_find
- slormite_find
- slormeline_find
- reaper_find
- reaper_xp_find
- skill_mastery_gain
- Melee
- inner_fire_chance
- inner_fire_max_number
- inner_fire_duration
- inner_fire_damage
- overdrive_chance
- overdrive_bounce_number
- overdrive_damage
- recast_chance
- knockback_melee
- Projectiles
- additional_projectile
- chance_to_pierce
- fork_chance
- rebound_chance
- increased_proj_speed
- knockback_projectile
- Areas of Effect
- aoe_increased_size
- aoe_increased_effect
- Extras
- totem_increased_effect
- aura_increased_effect
- minion_increased_damage
- Adventure
- Global Variables
- gold
- influence
- influence_level_cap
- level
- level_cap
- mastery_max_level
- material_slots
- max_ancestral_stones
- max_fragments_stacks
- max_slormite_stacks
- max_wrath
- pure_slorm
- skill_rank
- slorm_refund_price
- Slorm Temple
- slorm_temple_boss_every
- slorm_temple_boss_max
- slorm_temple_boss_pure_breach
- slorm_temple_breach_number_max
- slorm_temple_breach_number_max_cap
- slorm_temple_breach_number_max_inc
- slorm_temple_breach_number_min
- slorm_temple_breach_number_min_cap
- slorm_temple_breach_number_min_inc
- slorm_temple_breach_number_scaling
- slorm_temple_cap
- slorm_temple_corrupted_price_multiplier
- slorm_temple_enemy_level_start
- version
- xp
- obj_parent_hero
- Scripts
- Inf Health
- Inf Mana
- Inf Gold
- No Cooldowns
- Modify Damage
- Multiplier
- Inf Buff Duration
- Modify Gold Gain
- Multiplier
- Modify Slorm Essence Gain
- Multiplier
- Disable Collision
- GameMaker Tools
- Generate Records
- Generate Object Variables
- Generate Global Variables
- Create Dump
- Dump Script Names
- Dump Object Names
- Dump Names/Indexes
- Generate Records
Update Logs
Update #8: (0.2.152): Added Back all the pointers in the stats screen. Fixed Inf Gold and Modify Slorm Gain, Modify Exp still not working. Nothing else needed updating.
Update #7 (0.1.09729): Added in some more scripts. The No Collisions will crash the game if it is active while loading into the Expedition so I made a hotkey for 'F' that will disable it. Do not whine to me about it crashing your game if you remove this or have it activated while loading into Expeditions. Added a ton of pointers to things like:
Update #5 (0.1.09728): Updated offsets, added in pointer to ancestry skill levels.
Update #4 (0.1.0972): Updated stats and added in cooldowns for ancestral skills.
Update #3 (0.1.096): Added a pointer to your first inventory tile for quantity.
Update #2 (0.1.096): Fixed the rest of the pointers. Turns out the attributes and slorm/exp are offset depending on which class you are (0x10 * class enum for slorm/exp and 0x8 * class enum for attributes).
Update #1 (0.1.096): Simplified the table to make it easier to update, I'll keep the complicated one to myself until the game is out of EA and stops updating. Most pointers have been fixed for stats, I think there are two or three that don't point to the correct address but it's better than nothing. To give yourself Inf Health just set your All Damage Reduction to 100. Should work for all classes. The other pointers for Xp, Slorm, and Attributes are not working and I don't have time at the moment to troubleshoot, I'll get to it over the weekend.
Update #7 (0.1.09729): Added in some more scripts. The No Collisions will crash the game if it is active while loading into the Expedition so I made a hotkey for 'F' that will disable it. Do not whine to me about it crashing your game if you remove this or have it activated while loading into Expeditions. Added a ton of pointers to things like:
- Sprite ID values: You can mix and match which ones you want, I haven't tested very much so just be sensible and only use the same armor type sprite for each item.
- Game Settings: Pointers to things like loot chances, rarity multipliers, and store random gear chances.
- Current Expedition Pointers: Basically everything that you would see in the final screen when returning to the town. You can even change the environment
- Environment Values:
- 0:Graveyard
- 1:Prison
- 2:Wizards Academy
- 3:The Luxurious Gardens
- 4:The Royal Wing
- Environment Values:
Update #5 (0.1.09728): Updated offsets, added in pointer to ancestry skill levels.
Update #4 (0.1.0972): Updated stats and added in cooldowns for ancestral skills.
Update #3 (0.1.096): Added a pointer to your first inventory tile for quantity.
Update #2 (0.1.096): Fixed the rest of the pointers. Turns out the attributes and slorm/exp are offset depending on which class you are (0x10 * class enum for slorm/exp and 0x8 * class enum for attributes).
Update #1 (0.1.096): Simplified the table to make it easier to update, I'll keep the complicated one to myself until the game is out of EA and stops updating. Most pointers have been fixed for stats, I think there are two or three that don't point to the correct address but it's better than nothing. To give yourself Inf Health just set your All Damage Reduction to 100. Should work for all classes. The other pointers for Xp, Slorm, and Attributes are not working and I don't have time at the moment to troubleshoot, I'll get to it over the weekend.
Old Versions
How to use this cheat table?
- Install Cheat Engine
- Double-click the .CT file in order to open it.
- Click the PC icon in Cheat Engine in order to select the game process.
- Keep the list.
- Activate the trainer options by checking boxes or setting values from 0 to 1