Story of Seasons Friends of Mineral Town (Steam)

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myff
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Re: Story of Seasons Friends of Mineral Town (Steam)

Post by myff »

ImpalaPUA wrote:
Sat Jul 18, 2020 2:33 am
myff wrote:
Sat Jul 18, 2020 2:17 am
help....can't seem to enable the table on “Compatibility Mode” (the new update for people who cant run the game at launch) :(
If I had to guess, I'd say the exe is named differently for the compatibility mode version than whats in the scripts
yup there are two exe now, one for the compatibility mode and the normal exe :)
DrummerIX wrote:
Sat Jul 18, 2020 2:43 am
myff wrote:
Sat Jul 18, 2020 2:17 am
help....can't seem to enable the table on “Compatibility Mode” (the new update for people who cant run the game at launch) :(
They changed some code and it's not finding the RunSpeed AOB. Not sure if I will look at it, but maybe tomorrow.
thank you in advance :D

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

Asra
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Re: Story of Seasons Friends of Mineral Town (Steam)

Post by Asra »

I hope I won't annoy you with this question, Drummer. Could you make the table work with compatibility mode as well? I can't play the game without it, which makes the Cheat table not work.

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rizkydztar
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Re: Story of Seasons Friends of Mineral Town (Steam)

Post by rizkydztar »

Gotts Shop 1 Material Cost / 1 Days To Finish / 1 Price

This cheat make me cant renovate my house, the lumber is 0 even i have 80 lumber please fix

theodolite
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Re: Story of Seasons Friends of Mineral Town (Steam)

Post by theodolite »

I think that goddess gift cheat that cause bug in Lou doesn't give recipe because normally she is unlocked early in autumn

Eywna
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Re: Story of Seasons Friends of Mineral Town (Steam)

Post by Eywna »

DrummerIX wrote:
Fri Jul 17, 2020 7:00 pm
Eywna wrote:
Fri Jul 17, 2020 6:55 pm
Since edit 5.0 the cheat with the bag items no longer works for me. I can select the top 2 lines but as soon as I want to check the code change nothing happens :(
I enable it every time I start a game and it's been working for me. Are you restarting the game and CE?

What I do is enable the first option. The default size is 99 and that's fine with me, so I just enable the Perform option. Works for me.

EDIT: What may be the problem is the LUA code that loads when you load the table. You need to allow that code. It asks me when I load the table and I say YES. It's a setting in CE.
Thx for the tip =) I was already desperate for this cheat XD

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asthebloody
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Re: Story of Seasons Friends of Mineral Town (Steam)

Post by asthebloody »

Max fishing Log

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>4567</ID>
      <Description>"Fishing Log"</Description>
      <LastState/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{ Game   : STORY OF SEASONS Friends of Mineral Town.exe
  Version: 
  Date   : 2020-07-18
  Author : Rafly

  This script does blah blah blah
}

[ENABLE]

aobscanmodule(fishinglog,STORY OF SEASONS Friends of Mineral Town.exe,C2 8B 04 C1 C3 CC) // should be unique
alloc(newmem,$1000,"STORY OF SEASONS Friends of Mineral Town.exe"+2DB263)

label(code)
label(return)

newmem:
mov [rcx+rax*8],#9999
//mov [rcx+rax*8+4],#0 //Size u got from fishing
code:
  mov eax,[rcx+rax*8]
  ret 
  int 3 
  jmp return

fishinglog+01:
  jmp newmem
return:
registersymbol(fishinglog)

[DISABLE]

fishinglog+01:
  db 8B 04 C1 C3 CC

unregistersymbol(fishinglog)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "STORY OF SEASONS Friends of Mineral Town.exe"+2DB263

"STORY OF SEASONS Friends of Mineral Town.exe"+2DB257: C3                    -  ret 
"STORY OF SEASONS Friends of Mineral Town.exe"+2DB258: CC                    -  int 3 
"STORY OF SEASONS Friends of Mineral Town.exe"+2DB259: CC                    -  int 3 
"STORY OF SEASONS Friends of Mineral Town.exe"+2DB25A: CC                    -  int 3 
"STORY OF SEASONS Friends of Mineral Town.exe"+2DB25B: CC                    -  int 3 
"STORY OF SEASONS Friends of Mineral Town.exe"+2DB25C: CC                    -  int 3 
"STORY OF SEASONS Friends of Mineral Town.exe"+2DB25D: CC                    -  int 3 
"STORY OF SEASONS Friends of Mineral Town.exe"+2DB25E: CC                    -  int 3 
"STORY OF SEASONS Friends of Mineral Town.exe"+2DB25F: CC                    -  int 3 
"STORY OF SEASONS Friends of Mineral Town.exe"+2DB260: 48 63 C2              -  movsxd  rax,edx
// ---------- INJECTING HERE ----------
"STORY OF SEASONS Friends of Mineral Town.exe"+2DB263: 8B 04 C1              -  mov eax,[rcx+rax*8]
"STORY OF SEASONS Friends of Mineral Town.exe"+2DB266: C3                    -  ret 
"STORY OF SEASONS Friends of Mineral Town.exe"+2DB267: CC                    -  int 3 
// ---------- DONE INJECTING  ----------
"STORY OF SEASONS Friends of Mineral Town.exe"+2DB268: CC                    -  int 3 
"STORY OF SEASONS Friends of Mineral Town.exe"+2DB269: CC                    -  int 3 
"STORY OF SEASONS Friends of Mineral Town.exe"+2DB26A: CC                    -  int 3 
"STORY OF SEASONS Friends of Mineral Town.exe"+2DB26B: CC                    -  int 3 
"STORY OF SEASONS Friends of Mineral Town.exe"+2DB26C: CC                    -  int 3 
"STORY OF SEASONS Friends of Mineral Town.exe"+2DB26D: CC                    -  int 3 
"STORY OF SEASONS Friends of Mineral Town.exe"+2DB26E: CC                    -  int 3 
"STORY OF SEASONS Friends of Mineral Town.exe"+2DB26F: CC                    -  int 3 
"STORY OF SEASONS Friends of Mineral Town.exe"+2DB270: 48 63 C2              -  movsxd  rax,edx
"STORY OF SEASONS Friends of Mineral Town.exe"+2DB273: 8B 44 C1 04           -  mov eax,[rcx+rax*8+04]
}
</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
</CheatTable>

theodolite
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Re: Story of Seasons Friends of Mineral Town (Steam)

Post by theodolite »

Sorry Guys. Lou is not bug. She needs more requirement to teach recipe.

Lou will give you one cooking recipe if you have specific cooking recipes already in your cookbook. The more you have of this specific list of recipes, the more recipes you can receive from Lou. Think of it as an equivalent exchange, in a sense; if you know three of the prerequisite recipes, Lou will teach you up to three of her recipes at one recipe per week.

The recipes you need to know so that Lou will teach you her recipes are

Zaru Soba: Comes with the kitchen, so you know it by default. Easy peasy!
Mixed Juice: Learn from Doctor after he has 4 friendship notes.
Popcorn: Learn from Kai after he has 4 friendship notes.
Tamagoyaki: Learn from Lillia after she has 4 friendship notes.
Chocolate Cookies: Participate in the Anna's Dessert Class event.
Bamboo Rice: Learn via inspiration by cooking a recipe that uses Onigiri as an ingredient.
Stamina Booster: Learn via inspiration by cooking 20 recipes that use Honey as an ingredient.
Curry Rice: Learn via inspiration by cooking 5 recipes that use Onigiri as an ingredient.
Mayonnaise (L): Learn via inspiration by cooking 13 recipes that use Good Egg as an ingredients. While you can make mayo using the Mayonnaise Maker machine, there is also a kitchen recipe for it. Lou wants this recipe in your cookbook.
Miso Soup: Learn via inspiration by cooking 5 recipes that use Medium Fish and 10 recipes that use Onigiri.
Lou will give you these recipes based on the number of prerequisite recipes you already know.

Grape Juice
Vegetable Juice
Roasted Corn (Gray's +800 LP gift)
Baked Apple
Curry Bread
Relaxtea
Turbojolt XL (or whatever it's going to be called in the EN version)
Relaxtea Leaves
Spring Sun
Autumn Sun

Eywna
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Re: Story of Seasons Friends of Mineral Town (Steam)

Post by Eywna »

Sorry again for a problem

For me, the problem is that Lou doesn't show up. I did the cheat with the harvest goddess and arrived in winter

Impala
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Re: Story of Seasons Friends of Mineral Town (Steam)

Post by Impala »

asthebloody wrote:
Sat Jul 18, 2020 8:50 am
Max fishing Log

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>4567</ID>
      <Description>"Fishing Log"</Description>
      <LastState/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{ Game   : STORY OF SEASONS Friends of Mineral Town.exe
  Version: 
  Date   : 2020-07-18
  Author : Rafly

  This script does blah blah blah
}

[ENABLE]

aobscanmodule(fishinglog,STORY OF SEASONS Friends of Mineral Town.exe,C2 8B 04 C1 C3 CC) // should be unique
alloc(newmem,$1000,"STORY OF SEASONS Friends of Mineral Town.exe"+2DB263)

label(code)
label(return)

newmem:
mov [rcx+rax*8],#9999
//mov [rcx+rax*8+4],#0 //Size u got from fishing
code:
  mov eax,[rcx+rax*8]
  ret 
  int 3 
  jmp return

fishinglog+01:
  jmp newmem
return:
registersymbol(fishinglog)

[DISABLE]

fishinglog+01:
  db 8B 04 C1 C3 CC

unregistersymbol(fishinglog)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "STORY OF SEASONS Friends of Mineral Town.exe"+2DB263

"STORY OF SEASONS Friends of Mineral Town.exe"+2DB257: C3                    -  ret 
"STORY OF SEASONS Friends of Mineral Town.exe"+2DB258: CC                    -  int 3 
"STORY OF SEASONS Friends of Mineral Town.exe"+2DB259: CC                    -  int 3 
"STORY OF SEASONS Friends of Mineral Town.exe"+2DB25A: CC                    -  int 3 
"STORY OF SEASONS Friends of Mineral Town.exe"+2DB25B: CC                    -  int 3 
"STORY OF SEASONS Friends of Mineral Town.exe"+2DB25C: CC                    -  int 3 
"STORY OF SEASONS Friends of Mineral Town.exe"+2DB25D: CC                    -  int 3 
"STORY OF SEASONS Friends of Mineral Town.exe"+2DB25E: CC                    -  int 3 
"STORY OF SEASONS Friends of Mineral Town.exe"+2DB25F: CC                    -  int 3 
"STORY OF SEASONS Friends of Mineral Town.exe"+2DB260: 48 63 C2              -  movsxd  rax,edx
// ---------- INJECTING HERE ----------
"STORY OF SEASONS Friends of Mineral Town.exe"+2DB263: 8B 04 C1              -  mov eax,[rcx+rax*8]
"STORY OF SEASONS Friends of Mineral Town.exe"+2DB266: C3                    -  ret 
"STORY OF SEASONS Friends of Mineral Town.exe"+2DB267: CC                    -  int 3 
// ---------- DONE INJECTING  ----------
"STORY OF SEASONS Friends of Mineral Town.exe"+2DB268: CC                    -  int 3 
"STORY OF SEASONS Friends of Mineral Town.exe"+2DB269: CC                    -  int 3 
"STORY OF SEASONS Friends of Mineral Town.exe"+2DB26A: CC                    -  int 3 
"STORY OF SEASONS Friends of Mineral Town.exe"+2DB26B: CC                    -  int 3 
"STORY OF SEASONS Friends of Mineral Town.exe"+2DB26C: CC                    -  int 3 
"STORY OF SEASONS Friends of Mineral Town.exe"+2DB26D: CC                    -  int 3 
"STORY OF SEASONS Friends of Mineral Town.exe"+2DB26E: CC                    -  int 3 
"STORY OF SEASONS Friends of Mineral Town.exe"+2DB26F: CC                    -  int 3 
"STORY OF SEASONS Friends of Mineral Town.exe"+2DB270: 48 63 C2              -  movsxd  rax,edx
"STORY OF SEASONS Friends of Mineral Town.exe"+2DB273: 8B 44 C1 04           -  mov eax,[rcx+rax*8+04]
}
</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
Have you gotten a pet yet?

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asthebloody
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Re: Story of Seasons Friends of Mineral Town (Steam)

Post by asthebloody »

ImpalaPUA wrote:
Sat Jul 18, 2020 1:18 pm
Have you gotten a pet yet?
U know how to find out what addresses this instruction accesses right?

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>4573</ID>
      <Description>"Cat,Pinguin,Dog Skill ptr"</Description>
      <LastState Value="30705291" RealAddress="7FF77E795A2A"/>
      <VariableType>4 Bytes</VariableType>
      <Address>STORY OF SEASONS Friends of Mineral Town.exe+195A2A </Address>
    </CheatEntry>
    <CheatEntry>
      <ID>4648</ID>
      <Description>"Horse Skill ptr"</Description>
      <LastState Value="28082571" RealAddress="7FF77E8CC650"/>
      <VariableType>4 Bytes</VariableType>
      <Address>STORY OF SEASONS Friends of Mineral Town.exe+2CC650 </Address>
    </CheatEntry>
  </CheatEntries>
</CheatTable>

Impala
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Re: Story of Seasons Friends of Mineral Town (Steam)

Post by Impala »

asthebloody wrote:
Sat Jul 18, 2020 1:21 pm
ImpalaPUA wrote:
Sat Jul 18, 2020 1:18 pm
Have you gotten a pet yet?
U know how to find out what addresses this instruction accesses right?

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>4573</ID>
      <Description>"Cat,Pinguin,Dog Skill ptr"</Description>
      <LastState Value="30705291" RealAddress="7FF77E795A2A"/>
      <VariableType>4 Bytes</VariableType>
      <Address>STORY OF SEASONS Friends of Mineral Town.exe+195A2A </Address>
    </CheatEntry>
    <CheatEntry>
      <ID>4648</ID>
      <Description>"Horse Skill ptr"</Description>
      <LastState Value="28082571" RealAddress="7FF77E8CC650"/>
      <VariableType>4 Bytes</VariableType>
      <Address>STORY OF SEASONS Friends of Mineral Town.exe+2CC650 </Address>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
Yea, I do, thanks

I pet ptr works, but the horse one I think is wrong

Cristalis
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Re: Story of Seasons Friends of Mineral Town (Steam)

Post by Cristalis »

dragon011 wrote:
Fri Jul 17, 2020 1:15 pm
Question how to work this Script Options include modifying the number of days For Saibara and Gottz Shop
I become every Day only ??

I have only tried changing the value to 0, I accept the construction and after the character sleeps the construction is finished. And yes, it seems like you can only request one upgrade per day.
asthebloody wrote:
Fri Jul 17, 2020 3:36 pm
upgrading all house etc, then i got 2 beds? bug or what?
If I remember correctly the other bed is
Spoiler
for the baby
in the future.
shortcake wrote:
Fri Jul 17, 2020 7:12 pm
EDIT: Ok so in my case, it turns out I’m just a huge moron haha. I was so worried about Lou not giving out recipes, but I never actually used my kitchen yet. After cooking a few things and checking back with her, I got a recipe. I am so sorry for making so many messages when it was such a simple fix!
Thanks for the info!
ImpalaPUA wrote:
Fri Jul 17, 2020 12:39 am
Change first address to 9
Change second to what reward you want 29 for van

[Link]

Someone test and tell me what you find
I see that testing is no longer required, I'm glad you already found the answer xD and thanks for adding the link it will be useful.

--------------------------------------

HidE, Thank you very much for your contributions!

By the way, and I see many new options everywhere, thanks to everyone!

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asthebloody
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Re: Story of Seasons Friends of Mineral Town (Steam)

Post by asthebloody »

ImpalaPUA wrote:
Sat Jul 18, 2020 1:18 pm
Yea, I do, thanks
I pet ptr works, but the horse one I think is wrong
Rcx+1AC isnt?

Impala
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Re: Story of Seasons Friends of Mineral Town (Steam)

Post by Impala »

asthebloody wrote:
Sat Jul 18, 2020 2:16 pm
ImpalaPUA wrote:
Sat Jul 18, 2020 1:18 pm
Yea, I do, thanks
I pet ptr works, but the horse one I think is wrong
Rcx+1AC isnt?
You had STORY OF SEASONS Friends of Mineral Town.exe+2CC650

STORY OF SEASONS Friends of Mineral Town.exe+2CC653 = Rcx+1AC

But it doesn't generate if you go to the pets menu, and you can't talk to a fully grown horse

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asthebloody
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Re: Story of Seasons Friends of Mineral Town (Steam)

Post by asthebloody »

ImpalaPUA wrote:
Sat Jul 18, 2020 1:18 pm
You had STORY OF SEASONS Friends of Mineral Town.exe+2CC650

STORY OF SEASONS Friends of Mineral Town.exe+2CC653 = Rcx+1AC

But it doesn't generate if you go to the pets menu, and you can't talk to a fully grown horse
i see, time to finish this game, too many cheat cant enjoy the game man xD

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