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Cry of Fear - How to make only the main player immortal?

Posted: Sun Sep 19, 2021 8:10 pm
by MOONLiTE
I tried in various ways to make the main character immortal, but all the monsters also became immortal...
how to make only the main character be immortal?

Re: Cry of Fear - How to make only the main player immortal?

Posted: Mon Sep 20, 2021 2:06 pm
by VampTY
Hello,


HEALTH only, i didn't tested much though, let me know if it works, if not i'll play a bit more, to encounter more enemies!

Code only if you don't have Cheat Engine 7.3, just paste it in your Cheat Engine:

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>5</ID>
      <Description>"HP"</Description>
      <LastState/>
      <Color>0000FF</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
aobscanmodule(hp,hl.dll,0F 2F 80 64 01 00 00 0F 86 82)
alloc(newmem,$100)
label(return)
registersymbol(hp)
newmem:
  comiss xmm0,[eax+164]
  mov [eax+164],(float)100
  jmp return
hp:
  jmp newmem
  nop 2
return:
[DISABLE]
dealloc(newmem)
unregistersymbol(hp)
hp:
  db 0F 2F 80 64 01 00 00
</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
Or download the table below, best of luck!

Re: Cry of Fear - How to make only the main player immortal?

Posted: Thu Sep 23, 2021 5:13 am
by MOONLiTE
VampTY wrote:
Mon Sep 20, 2021 2:06 pm
Hello,


HEALTH only, i didn't tested much though, let me know if it works, if not i'll play a bit more, to encounter more enemies!

Code only if you don't have Cheat Engine 7.3, just paste it in your Cheat Engine:

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>5</ID>
      <Description>"HP"</Description>
      <LastState/>
      <Color>0000FF</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
aobscanmodule(hp,hl.dll,0F 2F 80 64 01 00 00 0F 86 82)
alloc(newmem,$100)
label(return)
registersymbol(hp)
newmem:
  comiss xmm0,[eax+164]
  mov [eax+164],(float)100
  jmp return
hp:
  jmp newmem
  nop 2
return:
[DISABLE]
dealloc(newmem)
unregistersymbol(hp)
hp:
  db 0F 2F 80 64 01 00 00
</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
Or download the table below, best of luck!
TABLE WORKS!
This table working only 7.3 and and the next versions of Cheat Engine
in Cheat Engine 7.2 and older, script can't activate.