Not sure how this happened but I'm guessing messing with the game clock causes input glitches? Using the speedhack to slow down game to 0.4 but after reverting back to normal game speed, the character is unable to properly move forward being only able to take a few steps and then stopping again as if there is an invisible barrier. Holding on to the tab button to open up the inventory is disrupted as well. I've come accross forums with some having the same effect.
Others point to refresh rates? Game clock inadvertently causes severe input lag?
Just trying to see if others had the same issue.
Add topics here with methods, analysis, code snippets, mods etc. for a certain game that normally won't make it in the Tables or Requests sections.
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